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Impromptu Games

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NY Cavalry
Miko77
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Post  Guest Fri Aug 12, 2016 6:49 pm

He holds it well like and old time rock n roller.
lol!

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Post  Miko77 Fri Aug 12, 2016 6:50 pm

Thanks for explanations re formations and batteries.

Have you got a scenario ready?
Got some questions about why scenario file structure differs between one made with vanilla editor and Kevin's generator. Although I managed to produce the same structure as Kevin's, I'd like to know what's the motivation behind it.

OK. I think I know...
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Post  Uncle Billy Fri Aug 12, 2016 7:28 pm

All I've got is a PvAI.

I never used the NSD scenario generator. I couldn't get it to work with the KS mod. Also, it seemed very cumbersome to use. I built mine so scenarios could be created quickly, giving me exactly the types of battle I wanted by setting the strength ratios of the two armies. In my opinion, NSD put about as much effort in their SG as they did in putting napoleonic tactics in their game.
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Post  Miko77 Fri Aug 12, 2016 7:42 pm

OK... the difference I've noticed is you're using detailed OOB in scenario... while vanilla editor uses reference to Master OOB. The order of columns is also slightly different.. but game reads both formats of scenario.csv file. I wanted to use your calculator with my scenarios, that's how I learned about this... calculator would crash on my scenario files so there must have been a difference.
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Post  Guest Sat Aug 13, 2016 1:47 am

I needed 4500+ stitches after Andrews thrashing! What a Face

I wont say where.


Last edited by Morsey on Sat Aug 13, 2016 12:22 pm; edited 1 time in total

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Post  Mr. Digby Sat Aug 13, 2016 11:14 am

In hindsight the player teams were unbalanced. It was a good fight though and quite different again to many other games. The Custers Last Stand effect was something we rarely see. I enjoyed skulking about in the woods down by the river and skirmishing there against Joe's right flank. To hardly be able to see a thing makes for a fun game as long as you are winning - its when you are getting clobbered that HITS + trees is a nightmare.

Replay Files.
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Post  NY Cavalry Sat Aug 13, 2016 4:35 pm

I have scheduled a SOW Waterloo game GCM style for Sunday the 14th at 8pm New York time.  This is just me and we will have some GCM players, but I am not sure how many.  Waterloo with all of its quirks has not taken off very well over at the GCM community.  This is my attempt to try to get some more play out of it.

Everyone is invited.  KS mod with Gcm rules.


All current KS mods.


Last edited by NY Cavalry on Sat Aug 13, 2016 5:35 pm; edited 1 time in total

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Post  Guest Sat Aug 13, 2016 4:55 pm

CAV I will try and make it.

Are you using the most recent KS MODS?


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Post  Miko77 Sat Aug 13, 2016 5:22 pm

Anything happening today?

OH NOOO... I've been working all day on scenario and I'm getting an error "Level Not found Brandy.lsl" or something like that... does it mean I can't use this map?
It's Aus_Brandy that I want to use...
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Post  Guest Sat Aug 13, 2016 5:46 pm

Us that map Miko.

I do that all the time LOL

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Post  Miko77 Sat Aug 13, 2016 5:53 pm

seriously... is this a map? First I thought that because I edited scenario and changed something.. but I just used Kev's generator only and got the same message... gutted Sad
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Post  Guest Sat Aug 13, 2016 6:02 pm

I would get with Kevin via private messaging or wait until you see him on TS, he will know exactly what happened the minute you tell him. One time I had to redo the whole scenario with the generator when that exact same map mismatch happened.

I tried to reload the setup and change maps and it did not work. I re did the scenario and chose the right map and went from there and she worked.

It will get worked out.

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Post  Mr. Digby Sat Aug 13, 2016 6:19 pm

Sounds like you don't own Gettysburg and the Brandy Station add-on Miko. There are a lot of maps in the Replay Viewer/Scenario Generator folders that are for use by players that only have Gettysburg and its add-ons.

You non-Gettysburg owners SERIOUSLY should buy the game and its add-ons. It opens up lots more maps we as a group can use for MP games and campaigns.
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Post  Miko77 Sat Aug 13, 2016 7:08 pm

You non-Gettysburg owners SERIOUSLY should buy the game and its add-ons. It opens up lots more maps we as a group can use for MP games and campaigns.

There is one problem with this Martin... This is quite a lot of cash Sad
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Post  Mr. Digby Sat Aug 13, 2016 7:48 pm

You could actually just buy the add-ons. They are around USD 10 or 15 IIRC. The Pipe Creek one is easily the best value for the 3 nice maps you get. Their textures are looking dated now but the tactical possibilities on those maps makes it a delight to play on them over and over again. Brandy Station is just one map but its a beauty, possibly the best texture work NSD did for GB.
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Post  Guest Sat Aug 13, 2016 10:16 pm

It would be nice if people would post if they are playing here on the forum thread. Reason for me is that I use it to plan my day, for my grandson we must do something each day to wear out some of that energy he has. So I use this as a planning tool. So if you have a game going/planned and need players please post here.

I saw that Miko had asked but no one said they were available so we did our things after lunch. Hate to miss the chance for a game.

I really appreciate it.

Thanks

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Post  Mr. Digby Sun Aug 14, 2016 12:34 am

I was busy all day doing 1815 planning stuff and looked at the clock, saw it was 10 to 8 and logged into TS. No-one was there but Miko and Phil arrived about 8. I wasn't expecting a game either, but I often poke my nose into TS on the off-chance someone will be around. If no-one shows by 8:15 I leave.

This was a very unplanned game, so sorry about that, but at least that's rare.
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Post  Miko77 Sun Aug 14, 2016 9:49 am

So, I bought Pipe Creek and Brandy Station expansions for GB... but after being unable to install them without Base GB game, I've decided to buy it, too... so that's over £40 spent on 4+ maps. So, who's got Brandy Station expansion?? Smile
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Post  Guest Sun Aug 14, 2016 1:39 pm

I am pretty sure that I have it.

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Post  Miko77 Sun Aug 14, 2016 1:58 pm

I am pretty sure that I have it.

Excellent. We need at least 6 for my scenario. But maybe we should prepare scenario not using GB maps, too?
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Post  Guest Sun Aug 14, 2016 2:00 pm

I have a scenario ready that we can use if we do not have enough for you yours. Once QB goes on sale I will buy it. I think $20 is a rip off for one map.

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Post  Guest Sun Aug 14, 2016 2:10 pm

Strife in NE England

Part II

Remove those Ruskies

Impromptu Games - Page 18 Brit_p12

The Russian have rid England of the Pesky French but decided to overstay their welcome and now the British are headed to evict them from the home land.

2nd Corps: Major General Rowland Hill (30546 Inf.  4627 Cav.  84 Guns))

 2nd (Netherlands) Division: Lt Gen de Perponcher-Sedinitzky (8053 Inf.  16 Guns)
   0: Brig-Lt-General Anthing (2664 Inf. 4 battalions  Avg. Exp. 3.0)
   1st (KGL) Brigade: Colonel Charles Du Platt (2012 Inf. 5 battalions  Avg. Exp. 5.0)
   1st (Hanoverian) Brigade: Major Gen Count von Kielmansegge (3377 Inf. 6 battalions  Avg. Exp. 4.0)
   Dutch Horse Artillery: Pittius 'Battery (4 Guns   Avg. Exp. 6.0)
   H Troop Royal Horse Art.: Ramseys' Troop (6 Guns   Avg. Exp. 6.0)
   A Troop Royal Horse Art.:  Ross' Troop (6 Guns   Avg. Exp. 6.0)

 5th (Anglo-Hanoverian) Division: Major General Sir Thomas Picton (6598 Inf.  20 Guns)
   2nd KGL Brigade: Colonel Von Ompteda (1835 Inf. 4 battalions  Avg. Exp. 5.0)
   3rd (Hanoverian) Brigade: Colonel Hugh Halkett (2455 Inf. 5 battalions  Avg. Exp. 3.0)
   9th (British) Brigade: Maj General Si Dennis Pack (2308 Inf. 5 battalions  Avg. Exp. 6.1)
   Braunschweig Fuá-Batterie: Moll's Foot Battery (8 Guns   Avg. Exp. 5.0)
   Royal Foot Artillery: Sinclair's Battery (6 Guns   Avg. Exp. 6.0)
   KGL Foot Artillery: Braun's Battery (6 Guns   Avg. Exp. 6.0)

 1st Netherland Division: Lt-General Stedmann (7990 Inf.  20 Guns)
   6th (British) Brigade: Major General George Johnstone (2636 Inf. 5 battalions  Avg. Exp. 5.0)
   Nassau Brigade: Maj. Gen. von Kruse (2840 Inf. 4 battalions  Avg. Exp. 3.0)
   5th (Hanoverian) Brigade: Maj General Von Vinke (2514 Inf. 4 battalions  Avg. Exp. 3.0)
   Royal Foot Artillery: Unett's Battery (6 Guns   Avg. Exp. 6.0)
   Brunswick Kavallerie-Batterie: von Heinemann's Horse Battery (8 Guns   Avg. Exp. 5.0)
   Hanoverian Art. Brigade 2: von Braun's Battery (6 Guns   Avg. Exp. 6.0)

 3rd (Anglo-Hanoverian) Division: Maj Gen Sir Charles Alten (7905 Inf.  22 Guns)
   1st (British) Brigade: Major General Maitland (2087 Inf. 3 battalions  Avg. Exp. 8.0)
   6th (Hanoverian) Brigade: Major General Sir James Lyon (3057 Inf. 6 battalions  Avg. Exp. 3.6)
   10th (British) Brigade: Maj General Sir John Lambert (2761 Inf. 5 battalions  Avg. Exp. 6.4)
   Belgian Foot Battery: Stievenaar's 1st Battery (8 Guns   Avg. Exp. 5.0)
   Dutch Foot Battery: Capt. Wynand's Battery (8 Guns   Avg. Exp. 6.0)
   Hanoverian Foot Artillery: Rettenberg's Battery (6 Guns   Avg. Exp. 6.0)

 Netherlands Cavalry Division: Lt General Baron de Collaert (  4627 Cav.  6 Guns)
   4th Brigade: Major General Sir John Vandeleur (1290 Cav. 6 squadrons  Avg.Exp. 6.0)
   Heavy Cavalry Brigade: Major Generl Baron Trip van Zoudtlant (1238 Cav. 6 squadrons  Avg.Exp. 7.0)
   Braunschweig Cavalry: Major von Cramm (751 Cav. 4 squadrons  Avg.Exp. 6.0)
   5th Brigade: Major General Sir Colquhuon Grant (1348 Cav. 7 squadrons  Avg.Exp. 6.0)
   Hanoverian Art. Brigade 1: von Weiring's Battery (6 Guns   Avg. Exp. 6.0)

This is a 3 hour battle. PvAI  Can someone make a PVP?

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Post  Mr. Digby Sun Aug 14, 2016 3:19 pm

The Empire Strikes Back.

I can play tonight. All the old players have Brandy Station and Pipe Creek and if you and Phil both bought them we can start to write scenarios on those maps.

I'll put something together for one of the Pipe maps in a day or two. I have an idea for something out of the ordinary... set in the Alpine foothills... in 1796...
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Post  Uncle Billy Sun Aug 14, 2016 4:34 pm

I can play at the usual time, 20:00 BST, 15:00 EST.
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Post  Miko77 Mon Aug 15, 2016 1:05 pm

Thanks all for participating in my scenario yesterday. There is quite a few elements to improve and I'll make sure the flaws are eliminated in my next scenario.

ps. Mike sent me a courier saying "Nice Scenario" about half an hour into a battle... I thought "I wonder if you'll hold your opinion when Phil's division and Andy's Cavalry hit your flank later on Smile"
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