Kriegsspiel News Forum
Would you like to react to this message? Create an account in a few clicks or log in to continue.
Latest topics
» Kriegsspiel: A Bridge Too Far (AAR)
by Martin Sat Nov 16, 2024 6:31 pm

» targeting artillery targets
by Saucier Tue Oct 29, 2024 12:15 am

» Grog can't make it
by Grog Fri Sep 13, 2024 5:59 pm

» Toggle vegetation = true not working
by popeadrian Fri Aug 30, 2024 11:43 pm

» 1862 Kriegsspiel manual by Von Tschiscwitz
by modron Thu Aug 29, 2024 8:23 pm

» SOW Scenario Generator
by popeadrian Sun Aug 25, 2024 5:39 pm

» Guide to map making?
by popeadrian Wed Aug 14, 2024 1:44 am

» SOWWL Artillery batteries
by Uncle Billy Thu Jul 11, 2024 3:15 pm

» Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
by Uncle Billy Tue Jul 09, 2024 10:35 pm

» The New SOWWL Is Now Available On Steam
by Grog Mon Jul 08, 2024 8:14 pm

» Boxed KS set Wallington NT near Morpeth
by Martin Sat Jun 08, 2024 3:50 pm

» Help Request-Artillery Behavior
by Dutch101 Mon May 27, 2024 4:08 pm

Statistics
We have 1600 registered users
The newest registered user is Moromir

Our users have posted a total of 30539 messages in 2305 subjects
Log in

I forgot my password


KS Mod 1.34 not working properly; issue resolved by reverting to 1.33

2 posters

Go down

KS Mod 1.34 not working properly; issue resolved by reverting to 1.33 Empty KS Mod 1.34 not working properly; issue resolved by reverting to 1.33

Post  Earl of Uxbridge Tue Apr 06, 2021 4:11 am

I've just downloaded the three folders (Maps 1.24, Sprites 1.07, KS Mod 1.34) and extracted into my Mods folder; however, when I enable these mods, resign, and restart the game, the interface reverts to the stock settings (that is, musket sounds for button presses, the standard WL scenario interface, and no KS mod scenarios present under "User Scenarios").

Has anyone else encountered this issue?

Earl of Uxbridge

Posts : 57
Join date : 2019-12-22

Back to top Go down

KS Mod 1.34 not working properly; issue resolved by reverting to 1.33 Empty Re: KS Mod 1.34 not working properly; issue resolved by reverting to 1.33

Post  Earl of Uxbridge Tue Apr 06, 2021 4:12 am

I should also mention that if I disable 1.34 and re-enable 1.33, this issue goes away; that is, the interface changes to what is expected for the KS mod.

Earl of Uxbridge

Posts : 57
Join date : 2019-12-22

Back to top Go down

KS Mod 1.34 not working properly; issue resolved by reverting to 1.33 Empty Re: KS Mod 1.34 not working properly; issue resolved by reverting to 1.33

Post  Earl of Uxbridge Tue Apr 06, 2021 4:18 am

This issue has been resolved; it turned out that I was extracting the zipped folders into a folder one level below the proper level, leading to the issues described above.

Earl of Uxbridge

Posts : 57
Join date : 2019-12-22

Back to top Go down

KS Mod 1.34 not working properly; issue resolved by reverting to 1.33 Empty Re: KS Mod 1.34 not working properly; issue resolved by reverting to 1.33

Post  Uncle Billy Tue Apr 06, 2021 5:51 pm

Yes that is a common problem. Glad to hear you got it working now.
Uncle Billy
Uncle Billy

Posts : 4611
Join date : 2012-02-27
Location : western Colorado

Back to top Go down

KS Mod 1.34 not working properly; issue resolved by reverting to 1.33 Empty Re: KS Mod 1.34 not working properly; issue resolved by reverting to 1.33

Post  Sponsored content


Sponsored content


Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum