Kriegsspiel News Forum
Would you like to react to this message? Create an account in a few clicks or log in to continue.
Latest topics
» SOW Scenario Generator
by glennthom Today at 9:26 am

» SOWWL Artillery batteries
by Uncle Billy Thu Jul 11, 2024 3:15 pm

» Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
by Uncle Billy Tue Jul 09, 2024 10:35 pm

» The New SOWWL Is Now Available On Steam
by Grog Mon Jul 08, 2024 8:14 pm

» Grog can't make it
by Grog Fri Jun 28, 2024 5:39 pm

» Boxed KS set Wallington NT near Morpeth
by Martin Sat Jun 08, 2024 3:50 pm

» Help Request-Artillery Behavior
by Dutch101 Mon May 27, 2024 4:08 pm

» Grog a little late
by Grog Fri Apr 19, 2024 6:33 pm

» Impromptu Games
by Uncle Billy Fri Mar 15, 2024 3:35 pm

» Beginner doubts
by Martin Sun Mar 10, 2024 7:07 pm

» New player advice on maneovring to attack
by Uncle Billy Sun Feb 25, 2024 3:52 pm

» Our KS Group and 2024
by Martin Wed Feb 14, 2024 9:20 pm

Statistics
We have 1573 registered users
The newest registered user is Doyley50

Our users have posted a total of 30518 messages in 2300 subjects
Log in

I forgot my password


Crashing upon returning to game

3 posters

Go down

Crashing upon returning to game Empty Crashing upon returning to game

Post  EmperorHighlander Fri Nov 10, 2023 4:42 pm

Good evening folks, just redownloaded the mod after getting new PC.
Having troubles though, I enjoy Sandbox sp, and being ordered about gives me something to do. I enjoy Army v Army and before it's always worked.
When it loads the map etc between 0 and 10 seconds the game crashes.

Uploaded my SOW LOG and GUI log

16:34:18 *** KS SowAiInf.dll Version: 1.37.02
16:34:39 Reading Key: SOFTWARE\NorbSoftDev\SOWWL
16:34:40 Mod: D:\STEAMLIBRARY\STEAMAPPS\COMMON\SCOURGE OF WAR WATERLOO\Mods\Full_French_Campaign
16:34:40 Mod: D:\STEAMLIBRARY\STEAMAPPS\COMMON\SCOURGE OF WAR WATERLOO\Mods\KS Napoleon Mod II 137
16:34:40 Mod: D:\STEAMLIBRARY\STEAMAPPS\COMMON\SCOURGE OF WAR WATERLOO\Mods\KS SOW Supplemental Maps127
16:34:40 Mod: D:\STEAMLIBRARY\STEAMAPPS\COMMON\SCOURGE OF WAR WATERLOO\Mods\KSSpritesMod 107
16:34:40 Loading SandBox
16:34:40 Load your muskets...
16:34:40 16:34:40
16:34:40 Loading SandBox
16:34:40 Loading Map (Nap_Italy_San_Giacomo)
08:00:00 Loading Graphics
08:00:00 ----------------loading: GFX_Obj_Major
08:00:00 ----------------loading: GFX_Obj_UMajor
08:00:00 ----------------loading: GFX_Obj_CMajor
08:00:00 Loading Drills
08:00:00 Loading Experience Levels
08:00:00 Documents folder: C:\Users\Seand\OneDrive\Documents\SowWL\scenarios\SandBox
08:00:00 Map csv location: D:\SteamLibrary\steamapps\common\Scourge of War Waterloo\Mods\KS Napoleon Mod II 137\Maps\San_Giacomo_Italy.csv
08:00:00 KS Mod GetOfficers: Importing officer sides.
08:00:00 KS Mod ReadMapLocations: Importing objective locations.
08:00:00 ReadMapLocations Finished: Number of objectives imported: 1 from C:\Users\Seand\OneDrive\Documents\SowWL\scenarios\SandBox\maplocations.csv
08:00:00 Obj. outlier#: 0
08:00:00 Number of terrain locations imported:  9
08:00:00 Loading Personalities
08:00:00 Loading Orders
08:00:00 Loading Battle Plans
08:00:00 ----------------loading: GFX_Smoke_1A
08:00:00 ----------------loading: GFX_Smoke_1B
08:00:00 ----------------loading: GFX_Smoke_1C
08:00:00 ----------------loading: GFX_Smoke_1D
08:00:00 ----------------loading: GFX_Smoke_2A
08:00:00 ----------------loading: GFX_Smoke_2B
08:00:00 ----------------loading: GFX_Smoke_2C
08:00:00 ----------------loading: GFX_Smoke_2D
08:00:00 ----------------loading: GFX_Smoke_3A
08:00:00 ----------------loading: GFX_Smoke_3B
08:00:00 ----------------loading: GFX_Smoke_3C
08:00:00 ----------------loading: GFX_Smoke_3D
08:00:00 Loading Artillery Ammunition
08:00:00 ----------------loading: GFX_Burst_Solid
08:00:00 ----------------loading: GFX_Burst_Shell
08:00:00 ----------------loading: GFX_Burst_Canister
08:00:00 ----------------loading: GFX_Burst_Shrapnel
08:00:00 ----------------loading: GFX_Burst_Solid_NAP
08:00:00 Loading Arsenel
08:00:00 Applying Layout to the Map
08:00:00 ----------------loading: GFX_Burst_Ground_1
08:00:00 ----------------loading: GFX_Burst_Ground_2
08:00:00 ----------------loading: GFX_Burst_Ground_3
08:00:00 ----------------loading: GFX_Burst_Ground_4
08:00:00 ----------------loading: GFX_Obj_Shadow
08:00:00 ----------------loading: GFX_Obj_Sel
08:00:00 ----------------loading: GFX_Obj_Dest
08:00:00 ----------------loading: GFX_Obj_Mouse
08:00:00 ----------------loading: GFX_Path_Shadow
08:00:00 Building Armies
08:00:00 ----------------loading: FR_GENERAL_WALK
08:00:00 ----------------loading: FR_GENERAL_STAND
08:00:00 ----------------loading: FR_GENERAL_GALLOP
08:00:00 ----------------loading: FR_GENERAL_DEATH
08:00:00 ----------------loading: horse_07-1_Walk
08:00:00 ----------------loading: horse_07-2_Stand
08:00:00 ----------------loading: horse_07-4_Run
08:00:00 ----------------loading: horse_07-5_Charge
08:00:00 ----------------loading: horse_07-6_Melee
08:00:00 ----------------loading: horse_07-7_Death_1
08:00:00 ----------------loading: FR_GD_CHAS_Walk
08:00:00 ----------------loading: FR_GD_CHAS_Stand
08:00:00 ----------------loading: FR_GD_CHAS_Run
08:00:00 ----------------loading: FR_GD_CHAS_Charge
08:00:00 ----------------loading: FR_GD_CHAS_Melee
08:00:00 ----------------loading: FR_GD_CHAS_Death_1
08:00:00 ----------------loading: FR_ELITE_GEND_WALK
08:00:00 ----------------loading: FR_ELITE_GEND_STAND
08:00:00 ----------------loading: FR_ELITE_GEND_RUN
08:00:00 ----------------loading: FR_ELITE_GEND_CHARGE
08:00:00 ----------------loading: FR_ELITE_GEND_MELEE
08:00:00 ----------------loading: FR_ELITE_GEND_DEATH
08:00:00 ----------------loading: horse_12-1_Walk
08:00:00 ----------------loading: horse_12-2_Stand
08:00:00 ----------------loading: horse_12-4_Run
08:00:00 ----------------loading: horse_12-5_Charge
08:00:00 ----------------loading: horse_12-6_Melee
08:00:00 ----------------loading: horse_12-7_Death_2
08:00:00 ----------------loading: GFX_FR_Cdr_01-1_Walk
08:00:00 ----------------loading: GFX_FR_Cdr_01-2_Stand
08:00:00 ----------------loading: GFX_FR_Cdr_01-3_Run
08:00:00 ----------------loading: GFX_FR_Cdr_01-4_Death
08:00:00 ----------------loading: GFX_French1812_Unit
08:00:00 ----------------loading: GFX_FlagFlair
08:00:00 ----------------loading: FR_OFFICERMOUNTED_WALK
08:00:00 ----------------loading: FR_OFFICERMOUNTED_STAND
08:00:00 ----------------loading: FR_OFFICERMOUNTED_GALLOP
08:00:00 ----------------loading: FR_OFFICERMOUNTED_DEATH
08:00:00 ----------------loading: FR_HUSSAR_WALK
08:00:00 ----------------loading: FR_HUSSAR_STAND
08:00:00 ----------------loading: FR_HUSSAR_GALLOP
08:00:00 ----------------loading: FR_HUSSAR_CHARGE
08:00:00 ----------------loading: FR_HUSSAR_MELEE
08:00:00 ----------------loading: FR_HUSSAR_DEATH
08:00:00 ----------------loading: FR_LEGERE_MARCH
08:00:00 ----------------loading: FR_LEGERE_STAND
08:00:00 ----------------loading: FR_LEGERE_LOAD
08:00:00 ----------------loading: FR_LEGERE_READY
08:00:00 ----------------loading: FR_LEGERE_FIRE
08:00:00 ----------------loading: FR_LEGERE_DBLQUIK
08:00:00 ----------------loading: FR_LEGERE_CHARGE
08:00:00 ----------------loading: FR_LEGERE_MELEE
08:00:00 ----------------loading: FR_LEGERE_PRONE
08:00:00 ----------------loading: FR_LEGERE_DEATH
08:00:00 ----------------loading: FR_OB_MARCH
08:00:00 ----------------loading: FR_OB_STAND
08:00:00 ----------------loading: FR_OB_DBLQUIK
08:00:00 ----------------loading: FR_OB_MELEE
08:00:00 ----------------loading: FR_OB_PRONE
08:00:00 ----------------loading: FR_FUS3_DEATH
08:00:00 ----------------loading: GFX_France
08:00:00 ----------------loading: FR_LGREN_MARCH
08:00:00 ----------------loading: FR_LGREN_STAND
08:00:00 ----------------loading: FR_LGREN_LOAD
08:00:00 ----------------loading: FR_LGREN_READY
08:00:00 ----------------loading: FR_LGREN_FIRE
08:00:00 ----------------loading: FR_LGREN_DBLQUIK
08:00:00 ----------------loading: FR_LGREN_CHARGE
08:00:00 ----------------loading: FR_LGREN_MELEE
08:00:00 ----------------loading: FR_LGREN_PRONE
08:00:00 ----------------loading: FR_LGREN_DEATH
08:00:00 ----------------loading: FR_FUS3_MARCH
08:00:00 ----------------loading: FR_FUS3_STAND
08:00:00 ----------------loading: FR_FUS3_LOAD
08:00:00 ----------------loading: FR_FUS3_READY
08:00:00 ----------------loading: FR_FUS3_FIRE
08:00:00 ----------------loading: FR_FUS3_DBLQUIK
08:00:00 ----------------loading: FR_FUS3_CHARGE
08:00:00 ----------------loading: FR_FUS3_MELEE
08:00:00 ----------------loading: FR_FUS3_PRONE
08:00:00 ----------------loading: FR_LINE_VOLTIGEUR_MARCH
08:00:00 ----------------loading: FR_LINE_VOLTIGEUR_STAND
08:00:00 ----------------loading: FR_LINE_VOLTIGEUR_LOAD
08:00:00 ----------------loading: FR_LINE_VOLTIGEUR_READY
08:00:00 ----------------loading: FR_LINE_VOLTIGEUR_FIRE
08:00:00 ----------------loading: FR_LINE_VOLTIGEUR_DBLQUIK
08:00:00 ----------------loading: FR_LINE_VOLTIGEUR_CHARGE
08:00:00 ----------------loading: FR_LINE_VOLTIGEUR_MELEE
08:00:00 ----------------loading: FR_LINE_VOLTIGEUR_PRONE
08:00:00 ----------------loading: FR_LINE_VOLTIGEUR_DEATH
08:00:00 ----------------loading: FR_FUS_MARCH
08:00:00 ----------------loading: FR_FUS_STAND
08:00:00 ----------------loading: FR_FUS_LOAD
08:00:00 ----------------loading: FR_FUS_READY
08:00:00 ----------------loading: FR_FUS_FIRE
08:00:00 ----------------loading: FR_FUS_DBLQUIK
08:00:00 ----------------loading: FR_FUS_CHARGE
08:00:00 ----------------loading: FR_FUS_MELEE
08:00:00 ----------------loading: FR_FUS_PRONE
08:00:00 ----------------loading: FR_FUS_DEATH
08:00:00 ----------------loading: BAD_FUS_MARCH
08:00:00 ----------------loading: BAD_FUS_STAND
08:00:00 ----------------loading: BAD_FUS_LOAD
08:00:00 ----------------loading: BAD_FUS_READY
08:00:00 ----------------loading: BAD_FUS_FIRE
08:00:00 ----------------loading: BAD_FUS_DBLQUIK
08:00:00 ----------------loading: BAD_FUS_CHARGE
08:00:00 ----------------loading: BAD_FUS_MELEE
08:00:00 ----------------loading: BAD_FUS_PRONE
08:00:00 ----------------loading: BAD_FUS_DEATH
08:00:00 ----------------loading: GFX_Baden
08:00:00 ----------------loading: GFX_CO_France
08:00:00 ----------------loading: FR_ART_TRAIN_HORSES_WALK
08:00:00 ----------------loading: FR_ART_TRAIN_HORSES_STAND
08:00:00 ----------------loading: FR_ART_GUNLIMBERED_MOVE
08:00:00 ----------------loading: FR_ART_GUNLIMBERED_STAND
08:00:00 ----------------loading: FR_ART_GUN_BROKEN
08:00:00 ----------------loading: FR_ART_LIMBER_MOVE
08:00:00 ----------------loading: FR_ART_LIMBER_STAND
08:00:00 ----------------loading: RUS_ART_TRAIN_HORSES_WALK
08:00:00 ----------------loading: RUS_ART_TRAIN_HORSES_STAND
08:00:00 ----------------loading: RUS_ART_GUNLIMBERED_MOVE
08:00:00 ----------------loading: RUS_ART_GUNLIMBERED_STAND
08:00:00 ----------------loading: RUS_JAGER_DEATH
08:00:00 ----------------loading: RUS_ART_GUN_BROKEN
08:00:00 ----------------loading: RUS_ART_LIMBER_MOVE
08:00:00 ----------------loading: RUS_ART_LIMBER_STAND
08:00:00 ----------------loading: FR_ART_GUN_MOVE
08:00:00 ----------------loading: FR_ART_GUN_STAND
08:00:00 ----------------loading: FR_ART_GUN_LOAD
08:00:00 ----------------loading: FR_ART_GUN_READY
08:00:00 ----------------loading: FR_ART_GUN_FIRE
08:00:00 ----------------loading: GFX_ARTY_FLAG
08:00:00 ----------------loading: FR_AMMO_WAGON_MOVE
08:00:00 ----------------loading: FR_AMMO_WAGON_STAND
08:00:00 ----------------loading: AUS_AMMO_TRAIN_HORSES_WALK
08:00:00 ----------------loading: AUS_AMMO_TRAIN_HORSES_STAND
08:00:00 ----------------loading: AUS_AMMO_WAGON_MOVE
08:00:00 ----------------loading: AUS_AMMO_WAGON_STAND
08:00:00 ----------------loading: SP_FUS_MARCH
08:00:00 ----------------loading: SP_FUS_STAND
08:00:00 ----------------loading: SP_FUS_LOAD
08:00:00 ----------------loading: SP_FUS_READY
08:00:00 ----------------loading: SP_FUS_FIRE
08:00:00 ----------------loading: SP_FUS_DBLQUIK
08:00:00 ----------------loading: SP_FUS_CHARGE
08:00:00 ----------------loading: SP_FUS_MELEE
08:00:00 ----------------loading: SP_FUS_PRONE
08:00:00 ----------------loading: SP_FUS_DEATH
08:00:00 ----------------loading: WES_FUS_MARCH
08:00:00 ----------------loading: WES_FUS_STAND
08:00:00 ----------------loading: WES_FUS_LOAD
08:00:00 ----------------loading: WES_FUS_READY
08:00:00 ----------------loading: WES_FUS_FIRE
08:00:00 ----------------loading: WES_FUS_DBLQUIK
08:00:00 ----------------loading: WES_FUS_CHARGE
08:00:00 ----------------loading: WES_FUS_MELEE
08:00:00 ----------------loading: WES_FUS_PRONE
08:00:00 ----------------loading: WES_FUS_DEATH
08:00:00 ----------------loading: PL_VLL_WALK
08:00:00 ----------------loading: PL_VLL_STAND
08:00:00 ----------------loading: PL_VLL_GALLOP
08:00:00 ----------------loading: PL_VLL_CHARGE
08:00:00 ----------------loading: PL_VLL_MELEE
08:00:00 ----------------loading: PL_VLL_DEATH
08:00:00 ----------------loading: GFX_Poland_CAV
08:00:00 ----------------loading: FR_CHASCHEVAL_WALK
08:00:00 ----------------loading: FR_CHASCHEVAL_STAND
08:00:00 ----------------loading: FR_CHASCHEVAL_GALLOP
08:00:00 ----------------loading: FR_CHASCHEVAL_CHARGE
08:00:00 ----------------loading: FR_CHASCHEVAL_MELEE
08:00:00 ----------------loading: FR_CHASCHEVAL_DEATH
08:00:00 ----------------loading: GFX_France_CAV
08:00:00 ----------------loading: horse_11-1_Walk
08:00:00 ----------------loading: horse_11-2_Stand
08:00:00 ----------------loading: horse_11-4_Run
08:00:00 ----------------loading: horse_11-5_Charge
08:00:00 ----------------loading: horse_11-6_Melee
08:00:00 ----------------loading: horse_11-7_Death_1
08:00:00 ----------------loading: GFX_FR_Cdr_03-1_Walk
08:00:00 ----------------loading: GFX_FR_Cdr_03-2_Stand
08:00:00 ----------------loading: GFX_FR_Cdr_03-3_Run
08:00:00 ----------------loading: GFX_FR_Cdr_03-4_Death
08:00:00 ----------------loading: WUR_OFFICERMOUNTED_WALK
08:00:00 ----------------loading: WUR_OFFICERMOUNTED_STAND
08:00:00 ----------------loading: WUR_OFFICERMOUNTED_GALLOP
08:00:00 ----------------loading: WUR_OFFICERMOUNTED_DEATH
08:00:00 ----------------loading: GFX_Wurttemberg_Unit
08:00:00 ----------------loading: WUR_FUS_MARCH
08:00:00 ----------------loading: WUR_FUS_STAND
08:00:00 ----------------loading: WUR_FUS_LOAD
08:00:00 ----------------loading: WUR_FUS_READY
08:00:00 ----------------loading: WUR_FUS_FIRE
08:00:00 ----------------loading: WUR_FUS_DBLQUIK
08:00:00 ----------------loading: WUR_FUS_CHARGE
08:00:00 ----------------loading: WUR_FUS_MELEE
08:00:00 ----------------loading: WUR_FUS_PRONE
08:00:00 ----------------loading: WUR_FUS_DEATH
08:00:00 ----------------loading: GFX_Wur_Prince_Royal
08:00:00 ----------------loading: WUR_LI_MARCH
08:00:00 ----------------loading: WUR_LI_STAND
08:00:00 ----------------loading: WUR_LI_LOAD
08:00:00 ----------------loading: WUR_LI_READY
08:00:00 ----------------loading: WUR_LI_FIRE
08:00:00 ----------------loading: WUR_LI_DBLQUIK
08:00:00 ----------------loading: WUR_LI_CHARGE
08:00:00 ----------------loading: WUR_LI_MELEE
08:00:00 ----------------loading: WUR_LI_PRONE
08:00:00 ----------------loading: WUR_LI_DEATH
08:00:00 ----------------loading: GFX_Wur_Fusilier
08:00:00 ----------------loading: WUR_ART_GUNLIMBERED_MOVE
08:00:00 ----------------loading: WUR_ART_GUNLIMBERED_STAND
08:00:00 ----------------loading: WUR_ART_GUN_BROKEN
08:00:00 ----------------loading: WUR_ART_LIMBER_MOVE
08:00:00 ----------------loading: WUR_ART_LIMBER_STAND
08:00:00 ----------------loading: WUR_ART_GUN_MOVE
08:00:00 ----------------loading: WUR_ART_GUN_STAND
08:00:00 ----------------loading: WUR_ART_GUN_LOAD
08:00:00 ----------------loading: WUR_ART_GUN_READY
08:00:00 ----------------loading: WUR_ART_GUN_FIRE
08:00:00 ----------------loading: RUS_HART_TRAIN_HORSES_WALK
08:00:00 ----------------loading: RUS_HART_TRAIN_HORSES_STAND
08:00:00 ----------------loading: RUS_HART_TRAIN_HORSES_RUN
08:00:00 ----------------loading: RUS_HART_GUNLIMBERED_MOVE
08:00:00 ----------------loading: RUS_HART_GUNLIMBERED_STAND
08:00:00 ----------------loading: RUS_HART_LIMBER_MOVE
08:00:00 ----------------loading: RUS_HART_LIMBER_STAND
08:00:00 ----------------loading: AUS_HUSSAR_WALK
08:00:00 ----------------loading: AUS_HUSSAR_STAND
08:00:00 ----------------loading: AUS_HUSSAR_GALLOP
08:00:00 ----------------loading: AUS_HUSSAR_CHARGE
08:00:00 ----------------loading: AUS_HUSSAR_MELEE
08:00:00 ----------------loading: AUS_HUSSAR_DEATH
08:00:00 ----------------loading: FR_LANC_Walk
08:00:00 ----------------loading: FR_LANC_Stand
08:00:00 ----------------loading: FR_LANC_Run
08:00:00 ----------------loading: FR_LANC_Charge
08:00:00 ----------------loading: FR_LANC_Melee
08:00:00 ----------------loading: FR_LANC_Death_1
08:00:00 ----------------loading: horse_10-1_Walk
08:00:00 ----------------loading: horse_10-2_Stand
08:00:00 ----------------loading: horse_10-4_Run
08:00:00 ----------------loading: horse_10-5_Charge
08:00:00 ----------------loading: horse_10-6_Melee
08:00:00 ----------------loading: horse_10-7_Death_1
08:00:00 ----------------loading: WUR_CH_WALK
08:00:00 ----------------loading: WUR_CH_STAND
08:00:00 ----------------loading: WUR_CH_GALLOP
08:00:00 ----------------loading: WUR_CH_CHARGE
08:00:00 ----------------loading: WUR_CH_MELEE
08:00:00 ----------------loading: WUR_CH_DEATH
08:00:00 ----------------loading: GFX_Italian_Unit
08:00:00 ----------------loading: WES_GU_MARCH
08:00:00 ----------------loading: WES_GU_STAND
08:00:00 ----------------loading: WES_GU_LOAD
08:00:00 ----------------loading: WES_GU_READY
08:00:00 ----------------loading: WES_GU_FIRE
08:00:00 ----------------loading: WES_GU_DBLQUIK
08:00:00 ----------------loading: WES_GU_CHARGE
08:00:00 ----------------loading: WES_GU_MELEE
08:00:00 ----------------loading: WES_GU_PRONE
08:00:00 ----------------loading: WES_GU_DEATH
08:00:00 ----------------loading: horse_03-1_Walk
08:00:00 ----------------loading: horse_03-2_Stand
08:00:00 ----------------loading: horse_03-4_Run
08:00:00 ----------------loading: horse_03-5_Charge
08:00:00 ----------------loading: horse_03-6_Melee
08:00:00 ----------------loading: horse_03-7_Death_1
08:00:00 ----------------loading: GB_HDRAG_BL_Walk
08:00:00 ----------------loading: GB_HDRAG_BL_Stand
08:00:00 ----------------loading: GB_HDRAG_BL_Run
08:00:00 ----------------loading: GB_HDRAG_BL_Charge
08:00:00 ----------------loading: GB_HDRAG_BL_Melee
08:00:00 ----------------loading: GB_HDRAG_BL_Death_1
08:00:00 ----------------loading: GB_LGD_Walk
08:00:00 ----------------loading: GB_LGD_Stand
08:00:00 ----------------loading: GB_LGD_Run
08:00:00 ----------------loading: GB_LGD_Charge
08:00:00 ----------------loading: GB_LGD_Melee
08:00:00 ----------------loading: GB_LGD_Death_1
08:00:00 ----------------loading: horse_05-1_Walk
08:00:00 ----------------loading: horse_05-2_Stand
08:00:00 ----------------loading: horse_05-4_Run
08:00:00 ----------------loading: horse_05-5_Charge
08:00:00 ----------------loading: horse_05-6_Melee
08:00:00 ----------------loading: horse_05-7_Death_1
08:00:00 ----------------loading: FR_DRAGOON_WALK
08:00:00 ----------------loading: FR_DRAGOON_STAND
08:00:00 ----------------loading: FR_DRAGOON_GALLOP
08:00:00 ----------------loading: FR_DRAGOON_CHARGE
08:00:00 ----------------loading: FR_DRAGOON_MELEE
08:00:00 ----------------loading: FR_DRAGOON_DEATH
08:00:00 ----------------loading: BAV_OFFICERMOUNTED_WALK
08:00:00 ----------------loading: BAV_OFFICERMOUNTED_STAND
08:00:00 ----------------loading: BAV_OFFICERMOUNTED_GALLOP
08:00:00 ----------------loading: BAV_OFFICERMOUNTED_DEATH
08:00:00 ----------------loading: GFX_Bavarian_Unit
08:00:00 ----------------loading: BAV_CHEVAULEGERS_WALK
08:00:00 ----------------loading: BAV_CHEVAULEGERS_STAND
08:00:00 ----------------loading: BAV_CHEVAULEGERS_GALLOP
08:00:00 ----------------loading: BAV_CHEVAULEGERS_CHARGE
08:00:00 ----------------loading: BAV_CHEVAULEGERS_MELEE
08:00:00 ----------------loading: BAV_CHEVAULEGERS_DEATH
08:00:00 ----------------loading: GFX_Bavarian_Cav
08:00:00 ----------------loading: GFX_Polish_Unit
08:00:00 ----------------loading: PL_FUS_Walk
08:00:00 ----------------loading: PL_FUS_Stand
08:00:00 ----------------loading: PL_FUS_Load
08:00:00 ----------------loading: PL_FUS_Ready
08:00:00 ----------------loading: PL_FUS_Fire
08:00:00 ----------------loading: PL_FUS_Run
08:00:00 ----------------loading: PL_FUS_Charge
08:00:00 ----------------loading: PL_FUS_Melee
08:00:00 ----------------loading: PL_FUS_PRONE
08:00:00 ----------------loading: PL_FUS_Death
08:00:00 ----------------loading: PL_VOLT_Walk
08:00:00 ----------------loading: PL_VOLT_Stand
08:00:00 ----------------loading: PL_VOLT_Load
08:00:00 ----------------loading: PL_VOLT_Ready
08:00:00 ----------------loading: PL_VOLT_Fire
08:00:00 ----------------loading: PL_VOLT_Run
08:00:00 ----------------loading: PL_VOLT_Charge
08:00:00 ----------------loading: PL_VOLT_Melee
08:00:00 ----------------loading: PL_VOLT_PRONE
08:00:00 ----------------loading: PL_VOLT_Death
08:00:00 ----------------loading: GFX_Poland
08:00:00 ----------------loading: RUS_OFFICERMOUNTED_WALK
08:00:00 ----------------loading: RUS_OFFICERMOUNTED_STAND
08:00:00 ----------------loading: RUS_OFFICERMOUNTED_GALLOP
08:00:00 ----------------loading: RUS_OFFICERMOUNTED_DEATH
08:00:00 ----------------loading: GFX_CO_Poland
08:00:00 ----------------loading: RUS_ART_GUN_MOVE
08:00:00 ----------------loading: RUS_ART_GUN_STAND
08:00:00 ----------------loading: RUS_ART_GUN_LOAD
08:00:00 ----------------loading: RUS_ART_GUN_READY
08:00:00 ----------------loading: RUS_ART_GUN_FIRE
08:00:00 ----------------loading: RUS_FUS_DEATH
08:00:00 ----------------loading: GFX_Westphalia_Unit
08:00:00 ----------------loading: GFX_Westfalia_1811_Reg
08:00:00 ----------------loading: GFX_CO_Westfalia_1st_Hussars
08:00:00 ----------------loading: GFX_Westphalia_Cav_Unit
08:00:00 ----------------loading: AUS_HUSSAR2_WALK
08:00:00 ----------------loading: AUS_HUSSAR2_STAND
08:00:00 ----------------loading: AUS_HUSSAR2_GALLOP
08:00:00 ----------------loading: AUS_HUSSAR2_CHARGE
08:00:00 ----------------loading: AUS_HUSSAR2_MELEE
08:00:00 ----------------loading: AUS_HUSSAR2_DEATH
08:00:00 ----------------loading: GFX_Westfalia_1st_Hussars
08:00:00 ----------------loading: GFX_Westfalia_CAV_1811_Reg
08:00:00 ----------------loading: GFX_French_Unit
08:00:00 ----------------loading: PL_VLI_Walk
08:00:00 ----------------loading: PL_VLI_Stand
08:00:00 ----------------loading: PL_VLI_Load
08:00:00 ----------------loading: PL_VLI_Ready
08:00:00 ----------------loading: PL_VLI_Fire
08:00:00 ----------------loading: PL_VLI_Run
08:00:00 ----------------loading: PL_VLI_Charge
08:00:00 ----------------loading: PL_VLI_Melee
08:00:00 ----------------loading: PL_VLI_PRONE
08:00:00 ----------------loading: PL_VLI_Death
08:00:00 ----------------loading: GFX_French_CO_1806
08:00:00 ----------------loading: FR_GUARDVOLT_MARCH
08:00:00 ----------------loading: FR_GUARDVOLT_STAND
08:00:00 ----------------loading: FR_GUARDVOLT_LOAD
08:00:00 ----------------loading: FR_GUARDVOLT_READY
08:00:00 ----------------loading: FR_GUARDVOLT_FIRE
08:00:00 ----------------loading: FR_GUARDVOLT_DBLQUIK
08:00:00 ----------------loading: FR_GUARDVOLT_CHARGE
08:00:00 ----------------loading: FR_GUARDVOLT_MELEE
08:00:00 ----------------loading: FR_GUARDVOLT_PRONE
08:00:00 ----------------loading: FR_GUARDVOLT_DEATH
08:00:00 ----------------loading: GFX_French_1806
08:00:00 ----------------loading: FR_GUARDTIR_MARCH
08:00:00 ----------------loading: FR_GUARDTIR_STAND
08:00:00 ----------------loading: FR_GUARDTIR_LOAD
08:00:00 ----------------loading: FR_GUARDTIR_READY
08:00:00 ----------------loading: FR_GUARDTIR_FIRE
08:00:00 ----------------loading: FR_GUARDTIR_DBLQUIK
08:00:00 ----------------loading: FR_GUARDTIR_CHARGE
08:00:00 ----------------loading: FR_GUARDTIR_MELEE
08:00:00 ----------------loading: FR_GUARDTIR_PRONE
08:00:00 ----------------loading: FR_GUARDTIR_DEATH
08:00:00 ----------------loading: FR_MIDGUARD_MARCH
08:00:00 ----------------loading: FR_MIDGUARD_STAND
08:00:00 ----------------loading: FR_MIDGUARD_LOAD
08:00:00 ----------------loading: FR_MIDGUARD_READY
08:00:00 ----------------loading: FR_MIDGUARD_FIRE
08:00:00 ----------------loading: FR_MIDGUARD_DBLQUIK
08:00:00 ----------------loading: FR_MIDGUARD_CHARGE
08:00:00 ----------------loading: FR_MIDGUARD_MELEE
08:00:00 ----------------loading: FR_MIDGUARD_PRONE
08:00:00 ----------------loading: FR_MIDGUARD_DEATH
08:00:00 ----------------loading: FR_OLDGUARD_MARCH
08:00:00 ----------------loading: FR_OLDGUARD_STAND
08:00:00 ----------------loading: FR_OLDGUARD_LOAD
08:00:00 ----------------loading: FR_OLDGUARD_READY
08:00:00 ----------------loading: FR_OLDGUARD_FIRE
08:00:00 ----------------loading: FR_OLDGUARD_DBLQUIK
08:00:00 ----------------loading: FR_OLDGUARD_CHARGE
08:00:00 ----------------loading: FR_OLDGUARD_MELEE
08:00:00 ----------------loading: FR_OLDGUARD_PRONE
08:00:00 ----------------loading: FR_OLDGUARD_DEATH
08:00:00 ----------------loading: FR_GD_TRAIN_HORSES_WALK
08:00:00 ----------------loading: FR_GD_TRAIN_HORSES_STAND
08:00:00 ----------------loading: FR_GD_LIMBER_MOVE
08:00:00 ----------------loading: FR_GD_LIMBER_STAND
08:00:00 ----------------loading: FR_GD_GUN_MOVE
08:00:00 ----------------loading: FR_GD_GUN_STAND
08:00:00 ----------------loading: FR_GD_GUN_LOAD
08:00:00 ----------------loading: FR_GD_GUN_READY
08:00:00 ----------------loading: FR_GD_GUN_FIRE
08:00:00 ----------------loading: GFX_French_Cav_Chas_1806
08:00:00 ----------------loading: FR_HRSE_GREN_WALK
08:00:00 ----------------loading: FR_HRSE_GREN_STAND
08:00:00 ----------------loading: FR_HRSE_GREN_RUN
08:00:00 ----------------loading: FR_HRSE_GREN_CHARGE
08:00:00 ----------------loading: FR_HRSE_GREN_MELEE
08:00:00 ----------------loading: FR_HRSE_GREN_DEATH
08:00:00 ----------------loading: horse_09-1_Walk
08:00:00 ----------------loading: horse_09-2_Stand
08:00:00 ----------------loading: horse_09-4_Run
08:00:00 ----------------loading: horse_09-5_Charge
08:00:00 ----------------loading: horse_09-6_Melee
08:00:00 ----------------loading: horse_09-7_Death_1
08:00:00 ----------------loading: DUT_LANCER_Walk
08:00:00 ----------------loading: DUT_LANCER_Stand
08:00:00 ----------------loading: DUT_LANCER_Run
08:00:00 ----------------loading: DUT_LANCER_Charge
08:00:00 ----------------loading: DUT_LANCER_Melee
08:00:00 ----------------loading: DUT_LANCER_Death_1
08:00:00 ----------------loading: FR_HGD_TRAIN_HORSES_WALK
08:00:00 ----------------loading: FR_HGD_TRAIN_HORSES_STAND
08:00:00 ----------------loading: FR_HGD_DEATH
08:00:00 ----------------loading: FR_HGD_LIMBER_MOVE
08:00:00 ----------------loading: FR_HGD_LIMBER_STAND
08:00:00 ----------------loading: FR_HGD_GUN_MOVE
08:00:00 ----------------loading: FR_HGD_GUN_STAND
08:00:00 ----------------loading: FR_HGD_GUN_LOAD
08:00:00 ----------------loading: FR_HGD_GUN_READY
08:00:00 ----------------loading: FR_HGD_GUN_FIRE
08:00:00 ----------------loading: FR_HUSSAR8_WALK
08:00:00 ----------------loading: FR_HUSSAR8_STAND
08:00:00 ----------------loading: FR_HUSSAR8_GALLOP
08:00:00 ----------------loading: FR_HUSSAR8_CHARGE
08:00:00 ----------------loading: FR_HUSSAR8_MELEE
08:00:00 ----------------loading: FR_HUSSAR8_DEATH
08:00:00 ----------------loading: RUS_HUSSAR_WALK
08:00:00 ----------------loading: RUS_HUSSAR_STAND
08:00:00 ----------------loading: RUS_HUSSAR_GALLOP
08:00:00 ----------------loading: RUS_HUSSAR_CHARGE
08:00:00 ----------------loading: RUS_HUSSAR_MELEE
08:00:00 ----------------loading: RUS_HUSSAR_DEATH
08:00:00 ----------------loading: GFX_Prussian_CAV
08:00:00 ----------------loading: FR_CUIRASSIER_WALK
08:00:00 ----------------loading: FR_CUIRASSIER_STAND
08:00:00 ----------------loading: FR_CUIRASSIER_GALLOP
08:00:00 ----------------loading: FR_CUIRASSIER_CHARGE
08:00:00 ----------------loading: FR_CUIRASSIER_MELEE
08:00:00 ----------------loading: FR_CUIRASSIER_DEATH
08:00:00 ----------------loading: GFX_France_Cuirass
08:00:00 ----------------loading: FR_CARAB_Walk
08:00:00 ----------------loading: FR_CARAB_Stand
08:00:00 ----------------loading: FR_CARAB_Run
08:00:00 ----------------loading: FR_CARAB_Charge
08:00:00 ----------------loading: FR_CARAB_Melee
08:00:00 ----------------loading: FR_CARAB_Death_1
08:00:00 ----------------loading: horse_lg_11-1_Walk
08:00:00 ----------------loading: horse_lg_11-2_Stand
08:00:00 ----------------loading: horse_lg_11-4_Run
08:00:00 ----------------loading: horse_lg_11-5_Charge
08:00:00 ----------------loading: horse_lg_11-6_Melee
08:00:00 ----------------loading: horse_lg_11-7_Death_1
08:00:00 ----------------loading: SAX_CHEVAULEGER_WALK
08:00:00 ----------------loading: SAX_CHEVAULEGER_STAND
08:00:00 ----------------loading: SAX_CHEVAULEGER_Run
08:00:00 ----------------loading: SAX_CHEVAULEGER_CHARGE
08:00:00 ----------------loading: SAX_CHEVAULEGER_MELEE
08:00:00 ----------------loading: SAX_CHEVAULEGER_DEATH
08:00:00 ----------------loading: GFX_Saxon_Chevaulegers_Cav_Unit
08:00:00 ----------------loading: GFX_Saxon_Kuirassier_Cav_Unit
08:00:00 ----------------loading: RUS_CUIRASSIER_WALK
08:00:00 ----------------loading: RUS_CUIRASSIER_STAND
08:00:00 ----------------loading: RUS_CUIRASSIER_GALLOP
08:00:00 ----------------loading: RUS_CUIRASSIER_CHARGE
08:00:00 ----------------loading: RUS_CUIRASSIER_MELEE
08:00:00 ----------------loading: RUS_CUIRASSIER_DEATH
08:00:00 ----------------loading: AUS_CUIRASSIER_WALK
08:00:00 ----------------loading: AUS_CUIRASSIER_STAND
08:00:00 ----------------loading: AUS_CUIRASSIER_GALLOP
08:00:00 ----------------loading: AUS_CUIRASSIER_CHARGE
08:00:00 ----------------loading: AUS_CUIRASSIER_MELEE
08:00:00 ----------------loading: AUS_CUIRASSIER_DEATH
08:00:00 ----------------loading: SAX_GDCRP_WALK
08:00:00 ----------------loading: SAX_GDCRP_STAND
08:00:00 ----------------loading: SAX_GDCRP_Run
08:00:00 ----------------loading: SAX_GDCRP_CHARGE
08:00:00 ----------------loading: SAX_GDCRP_MELEE
08:00:00 ----------------loading: SAX_GDCRP_DEATH
08:00:00 ----------------loading: DUT_CARAB_Walk
08:00:00 ----------------loading: DUT_CARAB_Stand
08:00:00 ----------------loading: DUT_CARAB_Run
08:00:00 ----------------loading: DUT_CARAB_Charge
08:00:00 ----------------loading: DUT_CARAB_Melee
08:00:00 ----------------loading: DUT_CARAB_Death_1
08:00:00 ----------------loading: GFX_Saxon_Unit
08:00:00 ----------------loading: GFX_PR_TRANS_Horses_Walk
08:00:00 ----------------loading: GFX_PR_TRANS_Horses_Stand
08:00:00 ----------------loading: RUS_HART_GUN_MOVE
08:00:00 ----------------loading: RUS_HART_GUN_STAND
08:00:00 ----------------loading: RUS_HART_GUN_LOAD
08:00:00 ----------------loading: RUS_HART_GUN_READY
08:00:00 ----------------loading: RUS_HART_GUN_FIRE
08:00:00 ----------------loading: GFX_French_1812
08:00:00 ----------------loading: RUS_GENERAL_WALK
08:00:00 ----------------loading: RUS_GENERAL_STAND
08:00:00 ----------------loading: RUS_GENERAL_GALLOP
08:00:00 ----------------loading: RUS_GENERAL_DEATH
08:00:00 ----------------loading: RUS_HUSSAR2_WALK
08:00:00 ----------------loading: RUS_HUSSAR2_STAND
08:00:00 ----------------loading: RUS_HUSSAR2_RUN
08:00:00 ----------------loading: RUS_HUSSAR2_CHARGE
08:00:00 ----------------loading: RUS_HUSSAR2_MELEE
08:00:00 ----------------loading: RUS_HUSSAR2_DEATH
08:00:00 ----------------loading: AUS_CHEVAULEGERS_WALK
08:00:00 ----------------loading: AUS_CHEVAULEGERS_STAND
08:00:00 ----------------loading: AUS_CHEVAULEGERS_GALLOP
08:00:00 ----------------loading: AUS_CHEVAULEGERS_CHARGE
08:00:00 ----------------loading: AUS_CHEVAULEGERS_MELEE
08:00:00 ----------------loading: AUS_CHEVAULEGERS_DEATH
08:00:00 ----------------loading: RUS_HUSSAR3_WALK
08:00:00 ----------------loading: RUS_HUSSAR3_STAND
08:00:00 ----------------loading: RUS_HUSSAR3_RUN
08:00:00 ----------------loading: RUS_HUSSAR3_CHARGE
08:00:00 ----------------loading: RUS_HUSSAR3_MELEE
08:00:00 ----------------loading: RUS_HUSSAR3_DEATH
08:00:00 ----------------loading: GFX_PR_Cdr_01-1_Walk
08:00:00 ----------------loading: GFX_PR_Cdr_01-2_Stand
08:00:00 ----------------loading: GFX_PR_Cdr_01-3_Run
08:00:00 ----------------loading: GFX_PR_Cdr_01-4_Death
08:00:00 ----------------loading: GFX_CO_Russia
08:00:00 ----------------loading: RUS_FUS_MARCH
08:00:00 ----------------loading: RUS_FUS_STAND
08:00:00 ----------------loading: RUS_FUS_LOAD
08:00:00 ----------------loading: RUS_FUS_READY
08:00:00 ----------------loading: RUS_FUS_FIRE
08:00:00 ----------------loading: RUS_FUS_DBLQUIK
08:00:00 ----------------loading: RUS_FUS_CHARGE
08:00:00 ----------------loading: RUS_FUS_MELEE
08:00:00 ----------------loading: RUS_FUS_PRONE
08:00:00 ----------------loading: RUS_GREN_MARCH
08:00:00 ----------------loading: RUS_GREN_STAND
08:00:00 ----------------loading: RUS_GREN_LOAD
08:00:00 ----------------loading: RUS_GREN_READY
08:00:00 ----------------loading: RUS_GREN_FIRE
08:00:00 ----------------loading: RUS_GREN_DBLQUIK
08:00:00 ----------------loading: RUS_GREN_CHARGE
08:00:00 ----------------loading: RUS_GREN_MELEE
08:00:00 ----------------loading: RUS_GREN_PRONE
08:00:00 ----------------loading: RUS_GREN_DEATH
08:00:00 ----------------loading: GFX_CO_Russia1
08:00:00 ----------------loading: GFX_Russia1
08:00:00 ----------------loading: RUS_JAGER_MARCH
08:00:00 ----------------loading: RUS_JAGER_STAND
08:00:00 ----------------loading: RUS_JAGER_LOAD
08:00:00 ----------------loading: RUS_JAGER_READY
08:00:00 ----------------loading: RUS_JAGER_FIRE
08:00:00 ----------------loading: RUS_JAGER_DBLQUIK
08:00:00 ----------------loading: RUS_JAGER_CHARGE
08:00:00 ----------------loading: RUS_JAGER_MELEE
08:00:00 ----------------loading: RUS_JAGER_PRONE
08:00:00 ----------------loading: GFX_Russian_Line1812
08:00:00 ----------------loading: RUS_FUS2_MARCH
08:00:00 ----------------loading: RUS_FUS2_STAND
08:00:00 ----------------loading: RUS_FUS2_DBLQUIK
08:00:00 ----------------loading: RUS_FUS2_CHARGE
08:00:00 ----------------loading: RUS_FUS2_MELEE
08:00:00 ----------------loading: RUS_FUS2_PRONE
08:00:00 ----------------loading: RUS_FUS2_DEATH
08:00:00 ----------------loading: RUS_FUS2_LOAD
08:00:00 ----------------loading: RUS_FUS2_READY
08:00:00 ----------------loading: RUS_FUS2_FIRE
08:00:00 ----------------loading: GFX_Russia5
08:00:00 ----------------loading: GFX_CO_Russia5
08:00:00 ----------------loading: GFX_Russia3
08:00:00 ----------------loading: GFX_CO_Russia3
08:00:00 ----------------loading: GFX_Russia2
08:00:00 ----------------loading: GFX_CO_Russia2
08:00:00 ----------------loading: GFX_Russian_CO_Line1812
08:00:00 ----------------loading: GFX_Russia_Unit
08:00:00 ----------------loading: GFX_Russia4
08:00:00 ----------------loading: GFX_CO_Russia4
08:00:00 ----------------loading: GFX_CO_Russia7
08:00:00 ----------------loading: GFX_Russia7
08:00:00 ----------------loading: GFX_Russia6
08:00:00 ----------------loading: GFX_CO_Russia6
08:00:00 ----------------loading: GFX_Russian_Line1812_CAV
08:00:00 ----------------loading: GFX_Russia9
08:00:00 ----------------loading: GFX_CO_Russia9
08:00:00 ----------------loading: horse_01-1_Walk
08:00:00 ----------------loading: horse_01-2_Stand
08:00:00 ----------------loading: horse_01-4_Run
08:00:00 ----------------loading: horse_01-5_Charge
08:00:00 ----------------loading: horse_01-6_Melee
08:00:00 ----------------loading: horse_01-7_Death_1
08:00:00 ----------------loading: GB_HUS2_Walk
08:00:00 ----------------loading: GB_HUS2_Stand
08:00:00 ----------------loading: GB_HUS2_Run
08:00:00 ----------------loading: GB_HUS2_Charge
08:00:00 ----------------loading: GB_HUS2_Melee
08:00:00 ----------------loading: GB_HUS2_Death_1
08:00:00 ----------------loading: horse_04-1_Walk
08:00:00 ----------------loading: horse_04-2_Stand
08:00:00 ----------------loading: horse_04-4_Run
08:00:00 ----------------loading: horse_04-5_Charge
08:00:00 ----------------loading: horse_04-6_Melee
08:00:00 ----------------loading: horse_04-7_Death_1
08:00:00 ----------------loading: RUS_LGRD_MARCH
08:00:00 ----------------loading: RUS_LGRD_STAND
08:00:00 ----------------loading: RUS_LGRD_LOAD
08:00:00 ----------------loading: RUS_LGRD_READY
08:00:00 ----------------loading: RUS_LGRD_FIRE
08:00:00 ----------------loading: RUS_LGRD_DBLQUIK
08:00:00 ----------------loading: RUS_LGRD_CHARGE
08:00:00 ----------------loading: RUS_LGRD_MELEE
08:00:00 ----------------loading: RUS_LGRD_PRONE
08:00:00 ----------------loading: RUS_LGRD_DEATH
08:00:00 ----------------loading: GFX_CO_Russia8
08:00:00 ----------------loading: GFX_Russia8
08:00:00 ----------------loading: RUS_GD_COSSACK_WALK
08:00:00 ----------------loading: RUS_GD_COSSACK_STAND
08:00:00 ----------------loading: RUS_GD_COSSACK_GALLOP
08:00:00 ----------------loading: RUS_GD_COSSACK_CHARGE
08:00:00 ----------------loading: RUS_GD_COSSACK_MELEE
08:00:00 ----------------loading: RUS_GD_COSSACK_DEATH
08:00:00 ----------------loading: RUS_DON_COSSACK_WALK
08:00:00 ----------------loading: RUS_DON_COSSACK_STAND
08:00:00 ----------------loading: RUS_DON_COSSACK_GALLOP
08:00:00 ----------------loading: RUS_DON_COSSACK_CHARGE
08:00:00 ----------------loading: RUS_DON_COSSACK_MELEE
08:00:00 ----------------loading: RUS_DON_COSSACK_DEATH
08:00:00 ----------------loading: RUS_COSSACK_WALK
08:00:00 ----------------loading: RUS_COSSACK_STAND
08:00:00 ----------------loading: RUS_COSSACK_GALLOP
08:00:00 ----------------loading: RUS_COSSACK_CHARGE
08:00:00 ----------------loading: RUS_COSSACK_MELEE
08:00:00 ----------------loading: RUS_COSSACK_DEATH
08:00:00 ----------------loading: GFX_Surrender
08:00:00 Planting Fields
08:00:00 Creating Forests
08:00:00 Buying Shrubbery
08:00:00 ----------------loading: GFX_WL_Grass_1
08:00:00 ----------------loading: GFX_WL_Grass_2
08:00:00 ----------------loading: GFX_WL_Grass_3
08:00:00 ----------------loading: SP_Tree_Large2
08:00:00 ----------------loading: IT_Cypress_3
08:00:00 ----------------loading: SP_TreeSpring1
08:00:00 ----------------loading: SP_Maple2
08:00:00 ----------------loading: IT_Cypress_5
08:00:00 ----------------loading: SP_Tree_Large1
08:00:00 ----------------loading: SP_Poplar1
08:00:00 ----------------loading: SP_TreeWoods1
08:00:00 ----------------loading: SP_TreeWoods3
08:00:00 ----------------loading: IT_Cypress_4
08:00:00 ----------------loading: SP_Orchard1
08:00:00 ----------------loading: SP_Orchard2
08:00:00 ----------------loading: SP_Brush3
08:00:00 ----------------loading: SP_Brush7
08:00:00 ----------------loading: SB_Tree13
08:00:00 ----------------loading: SB_Tree12
08:00:00 ----------------loading: It_Ruin
08:00:00 ----------------loading: GFX_WL_Stubble_1
08:00:00 ----------------loading: It_Ruin3
08:00:00 ----------------loading: SP_Cattle1
08:00:00 ----------------loading: SP_Cattle2
08:00:00 ----------------loading: SP_Broomsedge5
08:00:00 ----------------loading: SP_Cattle3
08:00:00 ----------------loading: SP_Olive_3
08:00:00 ----------------loading: SP_Olive_4
08:00:00 ----------------loading: SP_Olive_5
08:00:00 ----------------loading: GFX_WL_Wheat_1_Short
08:00:00 ----------------loading: SP_Grapes1
08:00:00 Planting Shrubbery . . . A Lot of Shrubbery
08:00:00 Total Collision Objs:179
08:00:00 ----------------loading: SP_OldTree1
08:00:00 ----------------loading: SP_DeadTree1
08:00:00 Drafting Chain of Command
08:00:00 Chain of Command: Top Commander Empereur Napoléon Bonaparte
08:00:00 Chain of Command: Top Commander General'nyy Infanry Mikhail Golenishchev-Kutusov
08:00:00 Formation DRIL_LVL4_INF_DOUBLELINE cannot support additional unit type:3
08:00:00 Loading Battle Events
08:00:00 SowWL Level Loaded...
08:00:00 16:35:24
08:00:00 *** KSMod::GameStateSerialization::ChunkWrite @ 10368000 { pos = 10518261 size = 12 }
08:00:00 Général de Division Theodore Chabert sent to attack the enemy line.
08:00:00 Général de Division von Ochs sent to attack the enemy line in 10 min.
08:00:00 Général de Division Jean-Victor Tharreau is held in reserve.
08:00:00 Général de Division von Ochs is held in reserve.
08:00:00 Colonel VIII Corps Res. Art. is held in reserve.
08:00:02 Div Cmdr: Général de Division Charles Antoine Morand has no stance or orders and TacticType: 0

EmperorHighlander

Posts : 8
Join date : 2019-06-22

Back to top Go down

Crashing upon returning to game Empty Re: Crashing upon returning to game

Post  EmperorHighlander Fri Nov 10, 2023 4:43 pm

16:33:59  |  Platform  |  Info  |  * Initialise: RenderManager  |  .\src\MyGUI_DirectXRenderManager.cpp  |  28
16:33:59  |  Platform  |  Info  |  RenderManager successfully initialized  |  .\src\MyGUI_DirectXRenderManager.cpp  |  54
16:33:59  |  Platform  |  Info  |  * Initialise: DataManager  |  .\src\MyGUI_DirectXDataManager.cpp  |  24
16:33:59  |  Platform  |  Info  |  DataManager successfully initialized  |  .\src\MyGUI_DirectXDataManager.cpp  |  26
16:33:59  |  Platform  |  Info  |  * Shutdown: DataManager  |  .\src\MyGUI_DirectXDataManager.cpp  |  33
16:33:59  |  Platform  |  Info  |  DataManager successfully shutdown  |  .\src\MyGUI_DirectXDataManager.cpp  |  35
16:33:59  |  Platform  |  Info  |  * Initialise: DataManager  |  .\src\MyGUI_DirectXDataManager.cpp  |  24
16:33:59  |  Platform  |  Info  |  DataManager successfully initialized  |  .\src\MyGUI_DirectXDataManager.cpp  |  26
16:33:59  |  Platform  |  Info  |  resource path: 'D:\STEAMLIBRARY\STEAMAPPS\COMMON\SCOURGE OF WAR WATERLOO\Base/Layout' - recursive:1  |  .\src\MyGUI_DirectXDataManager.cpp  |  148
16:33:59  |  Core  |  Info  |  * Initialise: Gui  |  .\src\MyGUI_Gui.cpp  |  61
16:33:59  |  Core  |  Info  |  * MyGUI version 3.2.0.5291M  |  .\src\MyGUI_Gui.cpp  |  68
16:33:59  |  Core  |  Info  |  * Initialise: ResourceManager  |  .\src\MyGUI_ResourceManager.cpp  |  32
16:33:59  |  Core  |  Info  |  ResourceManager successfully initialized  |  .\src\MyGUI_ResourceManager.cpp  |  40
16:33:59  |  Core  |  Info  |  * Initialise: LayerManager  |  .\src\MyGUI_LayerManager.cpp  |  33
16:33:59  |  Core  |  Info  |  LayerManager successfully initialized  |  .\src\MyGUI_LayerManager.cpp  |  41
16:33:59  |  Core  |  Info  |  * Initialise: WidgetManager  |  .\src\MyGUI_WidgetManager.cpp  |  59
16:33:59  |  Core  |  Info  |  WidgetManager successfully initialized  |  .\src\MyGUI_WidgetManager.cpp  |  96
16:33:59  |  Core  |  Info  |  * Initialise: InputManager  |  .\src\MyGUI_InputManager.cpp  |  44
16:33:59  |  Core  |  Info  |  InputManager successfully initialized  |  .\src\MyGUI_InputManager.cpp  |  64
16:33:59  |  Core  |  Info  |  * Initialise: SubWidgetManager  |  .\src\MyGUI_SubWidgetManager.cpp  |  36
16:33:59  |  Core  |  Info  |  SubWidgetManager successfully initialized  |  .\src\MyGUI_SubWidgetManager.cpp  |  56
16:33:59  |  Core  |  Info  |  * Initialise: SkinManager  |  .\src\MyGUI_SkinManager.cpp  |  36
16:33:59  |  Core  |  Info  |  SkinManager successfully initialized  |  .\src\MyGUI_SkinManager.cpp  |  46
16:33:59  |  Core  |  Info  |  * Initialise: FontManager  |  .\src\MyGUI_FontManager.cpp  |  32
16:33:59  |  Core  |  Info  |  FontManager successfully initialized  |  .\src\MyGUI_FontManager.cpp  |  42
16:33:59  |  Core  |  Info  |  * Initialise: ControllerManager  |  .\src\MyGUI_ControllerManager.cpp  |  32
16:33:59  |  Core  |  Info  |  ControllerManager successfully initialized  |  .\src\MyGUI_ControllerManager.cpp  |  40
16:33:59  |  Core  |  Info  |  * Initialise: PointerManager  |  .\src\MyGUI_PointerManager.cpp  |  43
16:33:59  |  Core  |  Info  |  PointerManager successfully initialized  |  .\src\MyGUI_PointerManager.cpp  |  62
16:33:59  |  Core  |  Info  |  * Initialise: ClipboardManager  |  .\src\MyGUI_ClipboardManager.cpp  |  72
16:33:59  |  Core  |  Info  |  ClipboardManager successfully initialized  |  .\src\MyGUI_ClipboardManager.cpp  |  86
16:33:59  |  Core  |  Info  |  * Initialise: LayoutManager  |  .\src\MyGUI_LayoutManager.cpp  |  28
16:33:59  |  Core  |  Info  |  LayoutManager successfully initialized  |  .\src\MyGUI_LayoutManager.cpp  |  35
16:33:59  |  Core  |  Info  |  * Initialise: DynLibManager  |  .\src\MyGUI_DynLibManager.cpp  |  26
16:33:59  |  Core  |  Info  |  DynLibManager successfully initialized  |  .\src\MyGUI_DynLibManager.cpp  |  30
16:33:59  |  Core  |  Info  |  * Initialise: PluginManager  |  .\src\MyGUI_PluginManager.cpp  |  30
16:33:59  |  Core  |  Info  |  PluginManager successfully initialized  |  .\src\MyGUI_PluginManager.cpp  |  34
16:33:59  |  Core  |  Info  |  * Initialise: LanguageManager  |  .\src\MyGUI_LanguageManager.cpp  |  30
16:33:59  |  Core  |  Info  |  LanguageManager successfully initialized  |  .\src\MyGUI_LanguageManager.cpp  |  34
16:33:59  |  Core  |  Info  |  * Initialise: FactoryManager  |  .\src\MyGUI_FactoryManager.cpp  |  25
16:33:59  |  Core  |  Info  |  FactoryManager successfully initialized  |  .\src\MyGUI_FactoryManager.cpp  |  27
16:33:59  |  Core  |  Info  |  * Initialise: ToolTipManager  |  .\src\MyGUI_ToolTipManager.cpp  |  33
16:33:59  |  Core  |  Info  |  ToolTipManager successfully initialized  |  .\src\MyGUI_ToolTipManager.cpp  |  45
16:33:59  |  Core  |  Info  |  ResourceManager : 'SOWWL_Core.xml', loading...  |  .\src\MyGUI_ResourceManager.cpp  |  155
16:33:59  |  Core  |  Info  |  Load ini file 'SOWWL_GeneratedFonts.xml'  |  .\src\MyGUI_ResourceManager.cpp  |  115
16:33:59  |  Core  |  Info  |  Load ini file 'SOWWL_Fonts.xml'  |  .\src\MyGUI_ResourceManager.cpp  |  115
16:33:59  |  Core  |  Info  |  Load ini file 'Fonts.xml'  |  .\src\MyGUI_ResourceManager.cpp  |  115
16:33:59  |  Core  |  Info  |  Load ini file 'SOWWL_CommonSkins.xml'  |  .\src\MyGUI_ResourceManager.cpp  |  115
16:33:59  |  Core  |  Info  |  Load ini file 'SOWWL_Theme.xml'  |  .\src\MyGUI_ResourceManager.cpp  |  115
16:33:59  |  Core  |  Info  |  Load ini file 'SOWWL_Images.xml'  |  .\src\MyGUI_ResourceManager.cpp  |  115
16:33:59  |  Core  |  Info  |  Load ini file 'SOWWL_Skins.xml'  |  .\src\MyGUI_ResourceManager.cpp  |  115
16:34:01  |  Core  |  Info  |  Load ini file 'SOWWL_Templates.xml'  |  .\src\MyGUI_ResourceManager.cpp  |  115
16:34:01  |  Core  |  Info  |  Load ini file 'SOWWL_PointerImages.xml'  |  .\src\MyGUI_ResourceManager.cpp  |  115
16:34:01  |  Core  |  Info  |  Load ini file 'SOWWL_Pointers.xml'  |  .\src\MyGUI_ResourceManager.cpp  |  115
16:34:01  |  Core  |  Info  |  Load ini file 'SOWWL_Layers.xml'  |  .\src\MyGUI_ResourceManager.cpp  |  115
16:34:01  |  Core  |  Info  |  Load ini file 'SOWWL_Settings.xml'  |  .\src\MyGUI_ResourceManager.cpp  |  115
16:34:01  |  Core  |  Info  |  Load ini file 'HyperTextSkins.xml'  |  .\src\MyGUI_ResourceManager.cpp  |  115
16:34:01  |  Core  |  Info  |  Load ini file 'TreeControlSkin.xml'  |  .\src\MyGUI_ResourceManager.cpp  |  115
16:34:01  |  Core  |  Info  |  Load ini file 'ToolbarButtons.xml'  |  .\src\MyGUI_ResourceManager.cpp  |  115
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Wheel_Left'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Command_Map'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Rankup'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Ranknext'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Rankdown'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Rankprev'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Movefwd_100_1'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Movefwd_300_1'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Movefwd_300_2'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Atcommon'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Wheelrightfwd'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Wheelleftfwd'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Wheelrightbck'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Wheelleftbck'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_VolleyHold'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_VolleyFire'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Getaway'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Justrun'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Camfollow'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Aattach'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Tcofficers'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Attackmarch'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Re-Supply'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Compose_Courier_Message'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Line'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Take_Charge_from_AI'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Charge'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Choose_Specific_Target'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Wheel_Right'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Double_Line'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Leader_Halt'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Advance'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Target_Infantry'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Left_Flank'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Skirmish'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Square'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Unsplit'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Leader_Double_Quick_Gallop'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Fallback'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Withdraw_by_Recoil'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Right_Flank'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Column'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Leader_Use_Roads'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Retreat'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Art_Retreat'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Oblique_Left'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Column_by_Divisions'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Go_to_the_Selected_Unit'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_OrderBlitz'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Use_Solid_Shot'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Oblique_Right'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Column_of_Regiments_in_Line'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Objectives'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_OrderAttack'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Use_Shrapnel'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Lie_Down'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Line_with_Reserves'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Dispatches__Sent'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_OrderProbe'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Use_Canister'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Rise_Up'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Road_Column'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Dispatches__Received'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_None'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Use_Shell'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Dismount'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Art_Line'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_OrderDefend'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Hold_Fire'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Mount'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Alt_Attach_Regiment'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_OrderHold'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_AI_Chooses_Target'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_About_Face'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Alt_Detach_Regiment'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_OrderStay'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Target_Artillery'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Halt'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Column_by_Sections'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Attach_Regiment'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Send_to_Scout_Enemy'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Double_Quick_Run'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Art_Double_Line'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Detach_Regiment'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Select_Unit_to_Guard'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Use_Roads'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Limber_the_Gun'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Unlimber_the_Gun'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Unlimber_the_Battery'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Limber_the_Battery'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Menu'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Map'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Go_to_Me'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Order_of_Battle'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ToolBack'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Compass'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Top_tab'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Halt'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Double_Quick_Run'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Lie_Down'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Use_Roads'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Limber_the_Gun'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Unlimber_the_Gun'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Square'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Line'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Column'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Take_Charge_from_AI'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Detach_Regiment'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Go_to_me'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_VolleyFire'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Charge'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Advance'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Fallback'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Retreat'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Select_Unit_to_Guard'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Send_to_Scout_Enemy'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_OrderBlitz'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_OrderAttack'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_OrderProbe'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_OrderDefend'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_OrderHold'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_OrderStay'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_None'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Target_Infantry'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Target_Artillery'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Hold_Fire'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_AI_Chooses_Target'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Use_Solid_Shot'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Use_Shell'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Use_Canister'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Use_Shrapnel'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Go_to_the_Selected_Unit'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Step_Reverse'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Reverse'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Step'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Play'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Pause'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Forward'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_ICO_Step_Forward'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Commander_Bonus'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Visible_to_Enemy'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_A_Target_is_Blocked'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Unit_Resting'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Unit_Rallying'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Shooting_Over'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Limbering'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Getting_Flanked'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Support_Bonus'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Defensive_Terrain_Bonus'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_High_Ground_Bonus'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_Follow_Mode'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'Weather'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'Men'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'Ammo'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'Casualties'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'Score'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'EnemyCasualties'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'BrFlag'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'PrFlag'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'FrFlag'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'Clock'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_MPStar_1'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:01  |  Core  |  Warning  |  dublicate resource name 'IDS_MPStar_2'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Info  |  Load ini file 'SOWWL_TutorialImages.xml'  |  .\src\MyGUI_ResourceManager.cpp  |  115
16:34:02  |  Core  |  Info  |  Load ini file 'SOWWL_WLScens.xml'  |  .\src\MyGUI_ResourceManager.cpp  |  115
16:34:02  |  Core  |  Info  |  Load ini file 'SOWWL_Scen_Bio_Portraits.xml'  |  .\src\MyGUI_ResourceManager.cpp  |  115
16:34:02  |  Core  |  Warning  |  dublicate resource name 'jerome'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'erlon'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'lobau'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'duhesme'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'nap'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'ney'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'bijandt'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'paget'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'alten'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'gaer'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'den'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'chas'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'maitland'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'wellington'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'jerome'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'erlon'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'lobau'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'duhesme'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'nap'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'ney'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'bijandt'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'paget'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'alten'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'gaer'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'den'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'chas'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'maitland'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'wellington'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'picton'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'bachelu'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'jerome'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'erlon'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'lobau'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'duhesme'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'nap'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'ney'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'bijandt'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'paget'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'alten'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'gaer'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'den'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'chas'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'maitland'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'wellington'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'picton'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'bachelu'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'ziethen'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'gerard'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'friant'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Warning  |  dublicate resource name 'blucher'  |  .\src\MyGUI_ResourceManager.cpp  |  92
16:34:02  |  Core  |  Info  |  Load ini file 'SOWWL_ModResources.xml'  |  .\src\MyGUI_ResourceManager.cpp  |  115
16:34:02  |  Core  |  Info  |  Gui successfully initialized  |  .\src\MyGUI_Gui.cpp  |  119
16:34:02  |  Core  |  Info  |  ResourceManager : 'SOWWLResources.xml', loading...  |  .\src\MyGUI_ResourceManager.cpp  |  155
16:34:02  |  Core  |  Info  |  Load ini file 'SOWWLLanguage.xml'  |  .\src\MyGUI_ResourceManager.cpp  |  115
16:34:03  |  Core  |  Info  |  ResourceManager : 'mainmenu.layout', loading...  |  .\src\MyGUI_ResourceManager.cpp  |  155
16:34:12  |  Core  |  Info  |  ResourceManager : 'Singleplayer.layout', loading...  |  .\src\MyGUI_ResourceManager.cpp  |  155
16:34:12  |  Core  |  Warning  |  Widget property 'Snap' not found [Singleplayer.layout]  |  .\src\MyGUI_Widget.cpp  |  1204
16:34:12  |  Core  |  Warning  |  Widget property 'Movable' not found [Singleplayer.layout]  |  .\src\MyGUI_Widget.cpp  |  1204
16:34:17  |  Core  |  Info  |  ResourceManager : 'Sandbox.layout', loading...  |  .\src\MyGUI_ResourceManager.cpp  |  155
16:34:17  |  Core  |  Info  |  ResourceManager : 'tooltip.layout', loading...  |  .\src\MyGUI_ResourceManager.cpp  |  155
16:35:24  |  Core  |  Info  |  ResourceManager : 'toolbar.layout', loading...  |  .\src\MyGUI_ResourceManager.cpp  |  155
16:35:24  |  Core  |  Warning  |  Controller '' not found  |  .\src\MyGUI_ResourceLayout.cpp  |  179
16:35:24  |  Core  |  Warning  |  Widget property 'Caption' not found [toolbar.layout]  |  .\src\MyGUI_Widget.cpp  |  1204
16:35:24  |  Core  |  Warning  |  Widget property 'MoveToClick' not found [toolbar.layout]  |  .\src\MyGUI_Widget.cpp  |  1204
16:35:24  |  Core  |  Warning  |  Widget property 'MoveToClick' not found [toolbar.layout]  |  .\src\MyGUI_Widget.cpp  |  1204

EmperorHighlander

Posts : 8
Join date : 2019-06-22

Back to top Go down

Crashing upon returning to game Empty Re: Crashing upon returning to game

Post  Martin Fri Nov 17, 2023 10:18 am

Hi EH.  Uncle Billy's your best shot here.  Have alerted him to your post.

Martin J

Martin

Posts : 2520
Join date : 2008-12-20
Location : London

Back to top Go down

Crashing upon returning to game Empty Re: Crashing upon returning to game

Post  Uncle Billy Sat Nov 18, 2023 7:14 pm

I'm not sure what the problem is. Zip up the scenario and upload it and I'll have a look.
Uncle Billy
Uncle Billy

Posts : 4607
Join date : 2012-02-27
Location : western Colorado

Back to top Go down

Crashing upon returning to game Empty Re: Crashing upon returning to game

Post  Sponsored content


Sponsored content


Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum