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Problems with Austrian 1809 Summer OOB in Sandbox
3 posters
Page 1 of 1
Problems with Austrian 1809 Summer OOB in Sandbox
I just got the game and have been playing around with some sandbox scenarios with various OOBs.
With one exception, everything is working great. That exception is that every time I try to play as French against the Austrian 1809 Summer OOB, the game immediately crashes when I try to create a sandbox scenario. Happens with every map that I've tried. I've tried about 8 other OOBs so far, no problems with them.
Any idea what the issue could be?
With one exception, everything is working great. That exception is that every time I try to play as French against the Austrian 1809 Summer OOB, the game immediately crashes when I try to create a sandbox scenario. Happens with every map that I've tried. I've tried about 8 other OOBs so far, no problems with them.
Any idea what the issue could be?
76mm- Posts : 26
Join date : 2018-12-19
Re: Problems with Austrian 1809 Summer OOB in Sandbox
Can you make it crash again and then post the contents of sowWL.log on here? The file is generated for each game and can be found in My Documents/sowWL/
Mr. Digby- Posts : 5769
Join date : 2012-02-14
Age : 65
Location : UK Midlands
Re: Problems with Austrian 1809 Summer OOB in Sandbox
Here you go. This has literally happened every time (about 10-12 times) I've tried to use this OOB.
***************
Game Launched
23:37:22 Version:SOWWL
1.0106
23:37:28 Mod: D:\MATRIX GAMES\SCOURGE OF WAR WATERLOO COLLECTORS EDITION\Mods\KS Napoleon Mod II 128
23:37:28 Mod: D:\MATRIX GAMES\SCOURGE OF WAR WATERLOO COLLECTORS EDITION\Mods\KS SOW Supplemental Maps118
23:37:28 Mod: D:\MATRIX GAMES\SCOURGE OF WAR WATERLOO COLLECTORS EDITION\Mods\KSSpritesMod 107
23:37:28 Ansi:16, TexH:16384, TexW:16384
23:37:28 SowWL Loaded
23:37:28 23:37:28
23:38:13 Mod: D:\MATRIX GAMES\SCOURGE OF WAR WATERLOO COLLECTORS EDITION\Mods\KS Napoleon Mod II 128
23:38:13 Mod: D:\MATRIX GAMES\SCOURGE OF WAR WATERLOO COLLECTORS EDITION\Mods\KS SOW Supplemental Maps118
23:38:13 Mod: D:\MATRIX GAMES\SCOURGE OF WAR WATERLOO COLLECTORS EDITION\Mods\KSSpritesMod 107
23:38:13 Loading SandBox
23:38:13 Load your muskets...
23:38:13 23:38:13
23:38:13 Loading SandBox
23:38:13 Loading Map (Nap_Rus_Elkhorn_KS)
08:00:00 Loading Graphics
08:00:00 ----------------loading: GFX_Obj_Major
08:00:00 ----------------loading: GFX_Obj_UMajor
08:00:00 ----------------loading: GFX_Obj_CMajor
08:00:00 ----------------loading: GFX_Obj_Minor
08:00:00 ----------------loading: GFX_Obj_UMinor
08:00:00 ----------------loading: GFX_Obj_CMinor
08:00:00 Loading Drills
08:00:00 Loading Experience Levels
08:00:00 Loading Personalities
08:00:00 Loading Orders
08:00:00 Loading Battle Plans
08:00:00 ----------------loading: GFX_Smoke_1A
08:00:00 ----------------loading: GFX_Smoke_1B
08:00:00 ----------------loading: GFX_Smoke_1C
08:00:00 ----------------loading: GFX_Smoke_1D
08:00:00 ----------------loading: GFX_Smoke_2A
08:00:00 ----------------loading: GFX_Smoke_2B
08:00:00 ----------------loading: GFX_Smoke_2C
08:00:00 ----------------loading: GFX_Smoke_2D
08:00:00 ----------------loading: GFX_Smoke_3A
08:00:00 ----------------loading: GFX_Smoke_3B
08:00:00 ----------------loading: GFX_Smoke_3C
08:00:00 ----------------loading: GFX_Smoke_3D
08:00:00 Loading Artillery Ammunition
08:00:00 ----------------loading: GFX_Burst_Solid
08:00:00 ----------------loading: GFX_Burst_Shell
08:00:00 ----------------loading: GFX_Burst_Canister
08:00:00 ----------------loading: GFX_Burst_Shrapnel
08:00:00 ----------------loading: GFX_Burst_Solid_NAP
08:00:00 Loading Arsenel
08:00:00 Applying Layout to the Map
08:00:00 ----------------loading: GFX_Burst_Ground_1
08:00:00 ----------------loading: GFX_Burst_Ground_2
08:00:00 ----------------loading: GFX_Burst_Ground_3
08:00:00 ----------------loading: GFX_Burst_Ground_4
08:00:00 ----------------loading: GFX_Obj_Shadow
08:00:00 ----------------loading: GFX_Obj_Sel
08:00:00 ----------------loading: GFX_Obj_Dest
08:00:00 ----------------loading: GFX_Obj_Mouse
08:00:00 ----------------loading: GFX_Path_Shadow
08:00:00 Building Armies
08:00:00 ----------------loading: FR_GENERAL_WALK
08:00:00 ----------------loading: FR_GENERAL_STAND
08:00:00 ----------------loading: FR_GENERAL_GALLOP
08:00:00 ----------------loading: FR_GENERAL_DEATH
08:00:00 ----------------loading: GFX_Westphalia_Unit
08:00:00 ----------------loading: GFX_FlagFlair
08:00:00 ----------------loading: FR_OFFICERMOUNTED_WALK
08:00:00 ----------------loading: FR_OFFICERMOUNTED_STAND
08:00:00 ----------------loading: FR_OFFICERMOUNTED_GALLOP
08:00:00 ----------------loading: FR_OFFICERMOUNTED_DEATH
08:00:00 ----------------loading: WES_FUS_MARCH
08:00:00 ----------------loading: WES_FUS_STAND
08:00:00 ----------------loading: WES_FUS_LOAD
08:00:00 ----------------loading: WES_FUS_READY
08:00:00 ----------------loading: WES_FUS_FIRE
08:00:00 ----------------loading: WES_FUS_DBLQUIK
08:00:00 ----------------loading: WES_FUS_CHARGE
08:00:00 ----------------loading: WES_FUS_MELEE
08:00:00 ----------------loading: WES_FUS_PRONE
08:00:00 ----------------loading: WES_FUS_DEATH
08:00:00 ----------------loading: GFX_Westfalia_1811_Reg
08:00:00 ----------------loading: GFX_CO_Westfalia_1st_Hussars
08:00:00 ----------------loading: FR_ART_TRAIN_HORSES_WALK
08:00:00 ----------------loading: FR_ART_TRAIN_HORSES_STAND
08:00:00 ----------------loading: FR_FUS_DEATH
08:00:00 ----------------loading: FR_ART_GUNLIMBERED_MOVE
08:00:00 ----------------loading: FR_ART_GUNLIMBERED_STAND
08:00:00 ----------------loading: FR_ART_GUN_BROKEN
08:00:00 ----------------loading: FR_ART_LIMBER_MOVE
08:00:00 ----------------loading: FR_ART_LIMBER_STAND
08:00:00 ----------------loading: RUS_ART_TRAIN_HORSES_WALK
08:00:00 ----------------loading: RUS_ART_TRAIN_HORSES_STAND
08:00:00 ----------------loading: RUS_ART_GUNLIMBERED_MOVE
08:00:00 ----------------loading: RUS_ART_GUNLIMBERED_STAND
08:00:00 ----------------loading: RUS_JAGER_DEATH
08:00:00 ----------------loading: RUS_ART_GUN_BROKEN
08:00:00 ----------------loading: RUS_ART_LIMBER_MOVE
08:00:00 ----------------loading: RUS_ART_LIMBER_STAND
08:00:00 ----------------loading: FR_ART_GUN_MOVE
08:00:00 ----------------loading: FR_ART_GUN_STAND
08:00:00 ----------------loading: FR_ART_GUN_LOAD
08:00:00 ----------------loading: FR_ART_GUN_READY
08:00:00 ----------------loading: FR_ART_GUN_FIRE
08:00:00 ----------------loading: GFX_ARTY_FLAG
08:00:00 ----------------loading: FR_AMMO_WAGON_MOVE
08:00:00 ----------------loading: FR_AMMO_WAGON_STAND
08:00:00 ----------------loading: AUS_AMMO_TRAIN_HORSES_WALK
08:00:00 ----------------loading: AUS_AMMO_TRAIN_HORSES_STAND
08:00:00 ----------------loading: AUS_AMMO_WAGON_MOVE
08:00:00 ----------------loading: AUS_AMMO_WAGON_STAND
08:00:00 ----------------loading: FR_CHASCHEVAL_WALK
08:00:00 ----------------loading: FR_CHASCHEVAL_STAND
08:00:00 ----------------loading: FR_CHASCHEVAL_GALLOP
08:00:00 ----------------loading: FR_CHASCHEVAL_CHARGE
08:00:00 ----------------loading: FR_CHASCHEVAL_MELEE
08:00:00 ----------------loading: FR_CHASCHEVAL_DEATH
08:00:00 ----------------loading: GFX_French_1812
08:00:00 ----------------loading: RUS_GENERAL_WALK
08:00:00 ----------------loading: RUS_GENERAL_STAND
08:00:00 ----------------loading: RUS_GENERAL_GALLOP
08:00:00 ----------------loading: RUS_GENERAL_DEATH
08:00:00 ----------------loading: GFX_CO_Russia
08:00:00 ----------------loading: RUS_OFFICERMOUNTED_WALK
08:00:00 ----------------loading: RUS_OFFICERMOUNTED_STAND
08:00:00 ----------------loading: RUS_OFFICERMOUNTED_GALLOP
08:00:00 ----------------loading: RUS_OFFICERMOUNTED_DEATH
08:00:00 ----------------loading: RUS_FUS_MARCH
08:00:00 ----------------loading: RUS_FUS_STAND
08:00:00 ----------------loading: RUS_FUS_LOAD
08:00:00 ----------------loading: RUS_FUS_READY
08:00:00 ----------------loading: RUS_FUS_FIRE
08:00:00 ----------------loading: RUS_FUS_DBLQUIK
08:00:00 ----------------loading: RUS_FUS_CHARGE
08:00:00 ----------------loading: RUS_FUS_MELEE
08:00:00 ----------------loading: RUS_FUS_PRONE
08:00:00 ----------------loading: RUS_FUS_DEATH
08:00:00 ----------------loading: RUS_GREN_MARCH
08:00:00 ----------------loading: RUS_GREN_STAND
08:00:00 ----------------loading: RUS_GREN_LOAD
08:00:00 ----------------loading: RUS_GREN_READY
08:00:00 ----------------loading: RUS_GREN_FIRE
08:00:00 ----------------loading: RUS_GREN_DBLQUIK
08:00:00 ----------------loading: RUS_GREN_CHARGE
08:00:00 ----------------loading: RUS_GREN_MELEE
08:00:00 ----------------loading: RUS_GREN_PRONE
08:00:00 ----------------loading: RUS_GREN_DEATH
08:00:00 ----------------loading: GFX_Russia7
08:00:00 ----------------loading: GFX_CO_Russia7
08:00:00 ----------------loading: RUS_FUS2_MARCH
08:00:00 ----------------loading: RUS_FUS2_STAND
08:00:00 ----------------loading: RUS_FUS2_DBLQUIK
08:00:00 ----------------loading: RUS_FUS2_CHARGE
08:00:00 ----------------loading: RUS_FUS2_MELEE
08:00:00 ----------------loading: RUS_FUS2_PRONE
08:00:00 ----------------loading: RUS_FUS2_DEATH
08:00:00 ----------------loading: RUS_FUS2_LOAD
08:00:00 ----------------loading: RUS_FUS2_READY
08:00:00 ----------------loading: RUS_FUS2_FIRE
08:00:00 ----------------loading: GFX_CO_Russia4
08:00:00 ----------------loading: GFX_Russia4
08:00:00 ----------------loading: RUS_JAGER_MARCH
08:00:00 ----------------loading: RUS_JAGER_STAND
08:00:00 ----------------loading: RUS_JAGER_LOAD
08:00:00 ----------------loading: RUS_JAGER_READY
08:00:00 ----------------loading: RUS_JAGER_FIRE
08:00:00 ----------------loading: RUS_JAGER_DBLQUIK
08:00:00 ----------------loading: RUS_JAGER_CHARGE
08:00:00 ----------------loading: RUS_JAGER_MELEE
08:00:00 ----------------loading: RUS_JAGER_PRONE
08:00:00 ----------------loading: GFX_Russian_Line1812
08:00:00 ----------------loading: GFX_CO_Russia1
08:00:00 ----------------loading: GFX_Russia1
08:00:00 ----------------loading: GFX_Russia5
08:00:00 ----------------loading: GFX_CO_Russia5
08:00:00 ----------------loading: GFX_PR_TRANS_Horses_Walk
08:00:00 ----------------loading: GFX_PR_TRANS_Horses_Stand
08:00:00 ----------------loading: GFX_Russia_Unit
08:00:00 ----------------loading: RUS_HUSSAR_WALK
08:00:00 ----------------loading: RUS_HUSSAR_STAND
08:00:00 ----------------loading: RUS_HUSSAR_GALLOP
08:00:00 ----------------loading: RUS_HUSSAR_CHARGE
08:00:00 ----------------loading: RUS_HUSSAR_MELEE
08:00:00 ----------------loading: RUS_HUSSAR_DEATH
08:00:00 ----------------loading: GFX_Surrender
08:00:00 Planting Fields
08:00:00 Creating Forests
08:00:00 Buying Shrubbery
08:00:00 ----------------loading: GFX_BS_Oldgrass_4
08:00:00 ----------------loading: GFX_WL_Grass_3
08:00:00 ----------------loading: Pg_Grass_3
08:00:00 ----------------loading: K_Brush_4
08:00:00 ----------------loading: Pg_Grass_1
08:00:00 ----------------loading: Pg_Smalltree_1
08:00:00 ----------------loading: GFX_KS_Tree_Brush_1
08:00:00 ----------------loading: GFX_KS_Tree_Brush_2
08:00:00 ----------------loading: Pg_Smalltree_3
08:00:00 ----------------loading: GFX_KS_Tree_Brush_3
08:00:00 ----------------loading: R_Fir1
08:00:00 ----------------loading: PH_Winter_5
08:00:00 ----------------loading: R_Fir2
08:00:00 ----------------loading: Pg_Winter_6
08:00:00 ----------------loading: Pg_Winter_8
08:00:00 ----------------loading: Pg_Winter_15
08:00:00 ----------------loading: Pg_WinterRough_6
08:00:00 ----------------loading: Pg_WinterRough_1
08:00:00 ----------------loading: Pg_WinterRough_2
08:00:00 ----------------loading: Pg_WinterRough_3
08:00:00 ----------------loading: Pg_Smalltree_2
08:00:00 ----------------loading: GFX_C_TallPine_2
08:00:00 ----------------loading: GFX_C_PineGroup_1
08:00:00 ----------------loading: GFX_Tree_AXS_1
08:00:00 ----------------loading: GFX_Tree_AXS_2
08:00:00 ----------------loading: Pg_Orchard_1
08:00:00 ----------------loading: Pg_Orchard_2
08:00:00 ----------------loading: K_DeadTree_16
08:00:00 ----------------loading: K_DeadTree_18
08:00:00 ----------------loading: K_DeadTree_17
08:00:00 ----------------loading: K_DeadTree_19
08:00:00 ----------------loading: K_DeadTree_8
08:00:00 ----------------loading: GFX_Tree_1
08:00:00 ----------------loading: GFX_Tree_4
08:00:00 ----------------loading: GFX_Tree_Bare_1
08:00:00 ----------------loading: R_Grave1
08:00:00 ----------------loading: R_Brush3
08:00:00 ----------------loading: R_Brush4
08:00:00 ----------------loading: R_Brush5
08:00:00 ----------------loading: R_Brush2
08:00:00 ----------------loading: GFX_WL_Rye_Dead
08:00:00 ----------------loading: Pg_Grass_2
08:00:00 ----------------loading: Pg_Hay_2
08:00:00 ----------------loading: SB_Stubble_2
08:00:00 ----------------loading: GFX_WL_Stubble_1
08:00:00 ----------------loading: GFX_WL_Wheat_1_Crushed
08:00:00 ----------------loading: GFX_WL_Rye_1
08:00:00 ----------------loading: GFX_BS_Oldcorn_3
08:00:00 ----------------loading: GFX_BS_Oldcorn_2
08:00:00 ----------------loading: GFX_BS_Oldcorn_1
08:00:00 ----------------loading: GFX_Stubble
08:00:00 ----------------loading: PR_Stubble
08:00:00 ----------------loading: Wheat13
08:00:00 ----------------loading: Wheat12
08:00:00 ----------------loading: PR_Broomsedge3
08:00:00 ----------------loading: PR_Broomsedge2
08:00:00 ----------------loading: PR_Broomsedge
08:00:00 ----------------loading: SB_Grass2
08:00:00 ----------------loading: Pg_Winter_14
08:00:00 ----------------loading: Pg_Fallen_1
08:00:00 Planting Shrubbery . . . A Lot of Shrubbery
08:00:00 Total Collision Objs:722
08:00:00 ----------------loading: K_DeadTree_4
08:00:00 ----------------loading: K_Dead_1
08:00:00 ----------------loading: GFX_Smoke_1
08:00:00 Drafting Chain of Command
08:00:00 Chain of Command: Top Commander Général de Division Andoche Junot
08:00:00 Chain of Command: Top Commander General'nyy Infanryy Pyotr Bagration
08:00:00 Loading Battle Events
08:00:00 SowWL Level Loaded...
08:00:00 23:38:30
08:00:11 PR: (WARNING) Device Lost
08:00:11 PR: (WARNING) Device Reset
08:00:11 PR: (WARNING) Device Lost
08:00:11 PR: (WARNING) Device Reset
08:00:11 PR: (WARNING) Device Lost
08:00:11 PR: (WARNING) Device Reset
08:00:15 MESSENGER ARRIVED: Général de Division Jean-Victor Tharreau -
08:00:17 MESSENGER ARRIVED: General-Poruchik Nikolay Rayevsky -
08:00:23 MESSENGER ARRIVED: General-Mayor Ivan Paskevich -
08:29:04 PR: (WARNING) Device Lost
08:29:04 PR: (WARNING) Device Reset
09:00:18 Game Ended because: Win/Fail grade reached.
09:22:34 PR: (WARNING) Device Lost
09:22:34 PR: (WARNING) Device Reset
09:51:10 Unloading Level
08:37:04 PR: (WARNING) Device Lost
09:52:13 PR: (WARNING) Device Reset
***************
Game Launched
23:37:22 Version:SOWWL
1.0106
23:37:28 Mod: D:\MATRIX GAMES\SCOURGE OF WAR WATERLOO COLLECTORS EDITION\Mods\KS Napoleon Mod II 128
23:37:28 Mod: D:\MATRIX GAMES\SCOURGE OF WAR WATERLOO COLLECTORS EDITION\Mods\KS SOW Supplemental Maps118
23:37:28 Mod: D:\MATRIX GAMES\SCOURGE OF WAR WATERLOO COLLECTORS EDITION\Mods\KSSpritesMod 107
23:37:28 Ansi:16, TexH:16384, TexW:16384
23:37:28 SowWL Loaded
23:37:28 23:37:28
23:38:13 Mod: D:\MATRIX GAMES\SCOURGE OF WAR WATERLOO COLLECTORS EDITION\Mods\KS Napoleon Mod II 128
23:38:13 Mod: D:\MATRIX GAMES\SCOURGE OF WAR WATERLOO COLLECTORS EDITION\Mods\KS SOW Supplemental Maps118
23:38:13 Mod: D:\MATRIX GAMES\SCOURGE OF WAR WATERLOO COLLECTORS EDITION\Mods\KSSpritesMod 107
23:38:13 Loading SandBox
23:38:13 Load your muskets...
23:38:13 23:38:13
23:38:13 Loading SandBox
23:38:13 Loading Map (Nap_Rus_Elkhorn_KS)
08:00:00 Loading Graphics
08:00:00 ----------------loading: GFX_Obj_Major
08:00:00 ----------------loading: GFX_Obj_UMajor
08:00:00 ----------------loading: GFX_Obj_CMajor
08:00:00 ----------------loading: GFX_Obj_Minor
08:00:00 ----------------loading: GFX_Obj_UMinor
08:00:00 ----------------loading: GFX_Obj_CMinor
08:00:00 Loading Drills
08:00:00 Loading Experience Levels
08:00:00 Loading Personalities
08:00:00 Loading Orders
08:00:00 Loading Battle Plans
08:00:00 ----------------loading: GFX_Smoke_1A
08:00:00 ----------------loading: GFX_Smoke_1B
08:00:00 ----------------loading: GFX_Smoke_1C
08:00:00 ----------------loading: GFX_Smoke_1D
08:00:00 ----------------loading: GFX_Smoke_2A
08:00:00 ----------------loading: GFX_Smoke_2B
08:00:00 ----------------loading: GFX_Smoke_2C
08:00:00 ----------------loading: GFX_Smoke_2D
08:00:00 ----------------loading: GFX_Smoke_3A
08:00:00 ----------------loading: GFX_Smoke_3B
08:00:00 ----------------loading: GFX_Smoke_3C
08:00:00 ----------------loading: GFX_Smoke_3D
08:00:00 Loading Artillery Ammunition
08:00:00 ----------------loading: GFX_Burst_Solid
08:00:00 ----------------loading: GFX_Burst_Shell
08:00:00 ----------------loading: GFX_Burst_Canister
08:00:00 ----------------loading: GFX_Burst_Shrapnel
08:00:00 ----------------loading: GFX_Burst_Solid_NAP
08:00:00 Loading Arsenel
08:00:00 Applying Layout to the Map
08:00:00 ----------------loading: GFX_Burst_Ground_1
08:00:00 ----------------loading: GFX_Burst_Ground_2
08:00:00 ----------------loading: GFX_Burst_Ground_3
08:00:00 ----------------loading: GFX_Burst_Ground_4
08:00:00 ----------------loading: GFX_Obj_Shadow
08:00:00 ----------------loading: GFX_Obj_Sel
08:00:00 ----------------loading: GFX_Obj_Dest
08:00:00 ----------------loading: GFX_Obj_Mouse
08:00:00 ----------------loading: GFX_Path_Shadow
08:00:00 Building Armies
08:00:00 ----------------loading: FR_GENERAL_WALK
08:00:00 ----------------loading: FR_GENERAL_STAND
08:00:00 ----------------loading: FR_GENERAL_GALLOP
08:00:00 ----------------loading: FR_GENERAL_DEATH
08:00:00 ----------------loading: GFX_Westphalia_Unit
08:00:00 ----------------loading: GFX_FlagFlair
08:00:00 ----------------loading: FR_OFFICERMOUNTED_WALK
08:00:00 ----------------loading: FR_OFFICERMOUNTED_STAND
08:00:00 ----------------loading: FR_OFFICERMOUNTED_GALLOP
08:00:00 ----------------loading: FR_OFFICERMOUNTED_DEATH
08:00:00 ----------------loading: WES_FUS_MARCH
08:00:00 ----------------loading: WES_FUS_STAND
08:00:00 ----------------loading: WES_FUS_LOAD
08:00:00 ----------------loading: WES_FUS_READY
08:00:00 ----------------loading: WES_FUS_FIRE
08:00:00 ----------------loading: WES_FUS_DBLQUIK
08:00:00 ----------------loading: WES_FUS_CHARGE
08:00:00 ----------------loading: WES_FUS_MELEE
08:00:00 ----------------loading: WES_FUS_PRONE
08:00:00 ----------------loading: WES_FUS_DEATH
08:00:00 ----------------loading: GFX_Westfalia_1811_Reg
08:00:00 ----------------loading: GFX_CO_Westfalia_1st_Hussars
08:00:00 ----------------loading: FR_ART_TRAIN_HORSES_WALK
08:00:00 ----------------loading: FR_ART_TRAIN_HORSES_STAND
08:00:00 ----------------loading: FR_FUS_DEATH
08:00:00 ----------------loading: FR_ART_GUNLIMBERED_MOVE
08:00:00 ----------------loading: FR_ART_GUNLIMBERED_STAND
08:00:00 ----------------loading: FR_ART_GUN_BROKEN
08:00:00 ----------------loading: FR_ART_LIMBER_MOVE
08:00:00 ----------------loading: FR_ART_LIMBER_STAND
08:00:00 ----------------loading: RUS_ART_TRAIN_HORSES_WALK
08:00:00 ----------------loading: RUS_ART_TRAIN_HORSES_STAND
08:00:00 ----------------loading: RUS_ART_GUNLIMBERED_MOVE
08:00:00 ----------------loading: RUS_ART_GUNLIMBERED_STAND
08:00:00 ----------------loading: RUS_JAGER_DEATH
08:00:00 ----------------loading: RUS_ART_GUN_BROKEN
08:00:00 ----------------loading: RUS_ART_LIMBER_MOVE
08:00:00 ----------------loading: RUS_ART_LIMBER_STAND
08:00:00 ----------------loading: FR_ART_GUN_MOVE
08:00:00 ----------------loading: FR_ART_GUN_STAND
08:00:00 ----------------loading: FR_ART_GUN_LOAD
08:00:00 ----------------loading: FR_ART_GUN_READY
08:00:00 ----------------loading: FR_ART_GUN_FIRE
08:00:00 ----------------loading: GFX_ARTY_FLAG
08:00:00 ----------------loading: FR_AMMO_WAGON_MOVE
08:00:00 ----------------loading: FR_AMMO_WAGON_STAND
08:00:00 ----------------loading: AUS_AMMO_TRAIN_HORSES_WALK
08:00:00 ----------------loading: AUS_AMMO_TRAIN_HORSES_STAND
08:00:00 ----------------loading: AUS_AMMO_WAGON_MOVE
08:00:00 ----------------loading: AUS_AMMO_WAGON_STAND
08:00:00 ----------------loading: FR_CHASCHEVAL_WALK
08:00:00 ----------------loading: FR_CHASCHEVAL_STAND
08:00:00 ----------------loading: FR_CHASCHEVAL_GALLOP
08:00:00 ----------------loading: FR_CHASCHEVAL_CHARGE
08:00:00 ----------------loading: FR_CHASCHEVAL_MELEE
08:00:00 ----------------loading: FR_CHASCHEVAL_DEATH
08:00:00 ----------------loading: GFX_French_1812
08:00:00 ----------------loading: RUS_GENERAL_WALK
08:00:00 ----------------loading: RUS_GENERAL_STAND
08:00:00 ----------------loading: RUS_GENERAL_GALLOP
08:00:00 ----------------loading: RUS_GENERAL_DEATH
08:00:00 ----------------loading: GFX_CO_Russia
08:00:00 ----------------loading: RUS_OFFICERMOUNTED_WALK
08:00:00 ----------------loading: RUS_OFFICERMOUNTED_STAND
08:00:00 ----------------loading: RUS_OFFICERMOUNTED_GALLOP
08:00:00 ----------------loading: RUS_OFFICERMOUNTED_DEATH
08:00:00 ----------------loading: RUS_FUS_MARCH
08:00:00 ----------------loading: RUS_FUS_STAND
08:00:00 ----------------loading: RUS_FUS_LOAD
08:00:00 ----------------loading: RUS_FUS_READY
08:00:00 ----------------loading: RUS_FUS_FIRE
08:00:00 ----------------loading: RUS_FUS_DBLQUIK
08:00:00 ----------------loading: RUS_FUS_CHARGE
08:00:00 ----------------loading: RUS_FUS_MELEE
08:00:00 ----------------loading: RUS_FUS_PRONE
08:00:00 ----------------loading: RUS_FUS_DEATH
08:00:00 ----------------loading: RUS_GREN_MARCH
08:00:00 ----------------loading: RUS_GREN_STAND
08:00:00 ----------------loading: RUS_GREN_LOAD
08:00:00 ----------------loading: RUS_GREN_READY
08:00:00 ----------------loading: RUS_GREN_FIRE
08:00:00 ----------------loading: RUS_GREN_DBLQUIK
08:00:00 ----------------loading: RUS_GREN_CHARGE
08:00:00 ----------------loading: RUS_GREN_MELEE
08:00:00 ----------------loading: RUS_GREN_PRONE
08:00:00 ----------------loading: RUS_GREN_DEATH
08:00:00 ----------------loading: GFX_Russia7
08:00:00 ----------------loading: GFX_CO_Russia7
08:00:00 ----------------loading: RUS_FUS2_MARCH
08:00:00 ----------------loading: RUS_FUS2_STAND
08:00:00 ----------------loading: RUS_FUS2_DBLQUIK
08:00:00 ----------------loading: RUS_FUS2_CHARGE
08:00:00 ----------------loading: RUS_FUS2_MELEE
08:00:00 ----------------loading: RUS_FUS2_PRONE
08:00:00 ----------------loading: RUS_FUS2_DEATH
08:00:00 ----------------loading: RUS_FUS2_LOAD
08:00:00 ----------------loading: RUS_FUS2_READY
08:00:00 ----------------loading: RUS_FUS2_FIRE
08:00:00 ----------------loading: GFX_CO_Russia4
08:00:00 ----------------loading: GFX_Russia4
08:00:00 ----------------loading: RUS_JAGER_MARCH
08:00:00 ----------------loading: RUS_JAGER_STAND
08:00:00 ----------------loading: RUS_JAGER_LOAD
08:00:00 ----------------loading: RUS_JAGER_READY
08:00:00 ----------------loading: RUS_JAGER_FIRE
08:00:00 ----------------loading: RUS_JAGER_DBLQUIK
08:00:00 ----------------loading: RUS_JAGER_CHARGE
08:00:00 ----------------loading: RUS_JAGER_MELEE
08:00:00 ----------------loading: RUS_JAGER_PRONE
08:00:00 ----------------loading: GFX_Russian_Line1812
08:00:00 ----------------loading: GFX_CO_Russia1
08:00:00 ----------------loading: GFX_Russia1
08:00:00 ----------------loading: GFX_Russia5
08:00:00 ----------------loading: GFX_CO_Russia5
08:00:00 ----------------loading: GFX_PR_TRANS_Horses_Walk
08:00:00 ----------------loading: GFX_PR_TRANS_Horses_Stand
08:00:00 ----------------loading: GFX_Russia_Unit
08:00:00 ----------------loading: RUS_HUSSAR_WALK
08:00:00 ----------------loading: RUS_HUSSAR_STAND
08:00:00 ----------------loading: RUS_HUSSAR_GALLOP
08:00:00 ----------------loading: RUS_HUSSAR_CHARGE
08:00:00 ----------------loading: RUS_HUSSAR_MELEE
08:00:00 ----------------loading: RUS_HUSSAR_DEATH
08:00:00 ----------------loading: GFX_Surrender
08:00:00 Planting Fields
08:00:00 Creating Forests
08:00:00 Buying Shrubbery
08:00:00 ----------------loading: GFX_BS_Oldgrass_4
08:00:00 ----------------loading: GFX_WL_Grass_3
08:00:00 ----------------loading: Pg_Grass_3
08:00:00 ----------------loading: K_Brush_4
08:00:00 ----------------loading: Pg_Grass_1
08:00:00 ----------------loading: Pg_Smalltree_1
08:00:00 ----------------loading: GFX_KS_Tree_Brush_1
08:00:00 ----------------loading: GFX_KS_Tree_Brush_2
08:00:00 ----------------loading: Pg_Smalltree_3
08:00:00 ----------------loading: GFX_KS_Tree_Brush_3
08:00:00 ----------------loading: R_Fir1
08:00:00 ----------------loading: PH_Winter_5
08:00:00 ----------------loading: R_Fir2
08:00:00 ----------------loading: Pg_Winter_6
08:00:00 ----------------loading: Pg_Winter_8
08:00:00 ----------------loading: Pg_Winter_15
08:00:00 ----------------loading: Pg_WinterRough_6
08:00:00 ----------------loading: Pg_WinterRough_1
08:00:00 ----------------loading: Pg_WinterRough_2
08:00:00 ----------------loading: Pg_WinterRough_3
08:00:00 ----------------loading: Pg_Smalltree_2
08:00:00 ----------------loading: GFX_C_TallPine_2
08:00:00 ----------------loading: GFX_C_PineGroup_1
08:00:00 ----------------loading: GFX_Tree_AXS_1
08:00:00 ----------------loading: GFX_Tree_AXS_2
08:00:00 ----------------loading: Pg_Orchard_1
08:00:00 ----------------loading: Pg_Orchard_2
08:00:00 ----------------loading: K_DeadTree_16
08:00:00 ----------------loading: K_DeadTree_18
08:00:00 ----------------loading: K_DeadTree_17
08:00:00 ----------------loading: K_DeadTree_19
08:00:00 ----------------loading: K_DeadTree_8
08:00:00 ----------------loading: GFX_Tree_1
08:00:00 ----------------loading: GFX_Tree_4
08:00:00 ----------------loading: GFX_Tree_Bare_1
08:00:00 ----------------loading: R_Grave1
08:00:00 ----------------loading: R_Brush3
08:00:00 ----------------loading: R_Brush4
08:00:00 ----------------loading: R_Brush5
08:00:00 ----------------loading: R_Brush2
08:00:00 ----------------loading: GFX_WL_Rye_Dead
08:00:00 ----------------loading: Pg_Grass_2
08:00:00 ----------------loading: Pg_Hay_2
08:00:00 ----------------loading: SB_Stubble_2
08:00:00 ----------------loading: GFX_WL_Stubble_1
08:00:00 ----------------loading: GFX_WL_Wheat_1_Crushed
08:00:00 ----------------loading: GFX_WL_Rye_1
08:00:00 ----------------loading: GFX_BS_Oldcorn_3
08:00:00 ----------------loading: GFX_BS_Oldcorn_2
08:00:00 ----------------loading: GFX_BS_Oldcorn_1
08:00:00 ----------------loading: GFX_Stubble
08:00:00 ----------------loading: PR_Stubble
08:00:00 ----------------loading: Wheat13
08:00:00 ----------------loading: Wheat12
08:00:00 ----------------loading: PR_Broomsedge3
08:00:00 ----------------loading: PR_Broomsedge2
08:00:00 ----------------loading: PR_Broomsedge
08:00:00 ----------------loading: SB_Grass2
08:00:00 ----------------loading: Pg_Winter_14
08:00:00 ----------------loading: Pg_Fallen_1
08:00:00 Planting Shrubbery . . . A Lot of Shrubbery
08:00:00 Total Collision Objs:722
08:00:00 ----------------loading: K_DeadTree_4
08:00:00 ----------------loading: K_Dead_1
08:00:00 ----------------loading: GFX_Smoke_1
08:00:00 Drafting Chain of Command
08:00:00 Chain of Command: Top Commander Général de Division Andoche Junot
08:00:00 Chain of Command: Top Commander General'nyy Infanryy Pyotr Bagration
08:00:00 Loading Battle Events
08:00:00 SowWL Level Loaded...
08:00:00 23:38:30
08:00:11 PR: (WARNING) Device Lost
08:00:11 PR: (WARNING) Device Reset
08:00:11 PR: (WARNING) Device Lost
08:00:11 PR: (WARNING) Device Reset
08:00:11 PR: (WARNING) Device Lost
08:00:11 PR: (WARNING) Device Reset
08:00:15 MESSENGER ARRIVED: Général de Division Jean-Victor Tharreau -
08:00:17 MESSENGER ARRIVED: General-Poruchik Nikolay Rayevsky -
08:00:23 MESSENGER ARRIVED: General-Mayor Ivan Paskevich -
08:29:04 PR: (WARNING) Device Lost
08:29:04 PR: (WARNING) Device Reset
09:00:18 Game Ended because: Win/Fail grade reached.
09:22:34 PR: (WARNING) Device Lost
09:22:34 PR: (WARNING) Device Reset
09:51:10 Unloading Level
08:37:04 PR: (WARNING) Device Lost
09:52:13 PR: (WARNING) Device Reset
76mm- Posts : 26
Join date : 2018-12-19
Re: Problems with Austrian 1809 Summer OOB in Sandbox
Likely the sandbox score limit is set to 0. Move the slider all the way to the right. That should fix the problem.
Uncle Billy- Posts : 4611
Join date : 2012-02-27
Location : western Colorado
Re: Problems with Austrian 1809 Summer OOB in Sandbox
Actually, the score was set to somewhere around 10k, which worked with all other OOBs. Anyway, I moved it all the way to the right and tried to relaunch, this time got a much shorter log file:
*************
Game Launched
10:03:43 Version:SOWWL
1.0106
10:03:50 Mod: D:\MATRIX GAMES\SCOURGE OF WAR WATERLOO COLLECTORS EDITION\Mods\KS Napoleon Mod II 128
10:03:50 Mod: D:\MATRIX GAMES\SCOURGE OF WAR WATERLOO COLLECTORS EDITION\Mods\KS SOW Supplemental Maps118
10:03:50 Mod: D:\MATRIX GAMES\SCOURGE OF WAR WATERLOO COLLECTORS EDITION\Mods\KSSpritesMod 107
10:03:50 Ansi:16, TexH:16384, TexW:16384
10:03:50 SowWL Loaded
10:03:50 10:03:50
10:04:00 PR: (WARNING) Device Lost
11:41:46 PR: (WARNING) Device Reset
*************
Game Launched
10:03:43 Version:SOWWL
1.0106
10:03:50 Mod: D:\MATRIX GAMES\SCOURGE OF WAR WATERLOO COLLECTORS EDITION\Mods\KS Napoleon Mod II 128
10:03:50 Mod: D:\MATRIX GAMES\SCOURGE OF WAR WATERLOO COLLECTORS EDITION\Mods\KS SOW Supplemental Maps118
10:03:50 Mod: D:\MATRIX GAMES\SCOURGE OF WAR WATERLOO COLLECTORS EDITION\Mods\KSSpritesMod 107
10:03:50 Ansi:16, TexH:16384, TexW:16384
10:03:50 SowWL Loaded
10:03:50 10:03:50
10:04:00 PR: (WARNING) Device Lost
11:41:46 PR: (WARNING) Device Reset
76mm- Posts : 26
Join date : 2018-12-19
Re: Problems with Austrian 1809 Summer OOB in Sandbox
Just tried it again; this is really odd!
*************
Game Launched
11:44:23 Version:SOWWL
1.0106
11:44:29 Mod: D:\MATRIX GAMES\SCOURGE OF WAR WATERLOO COLLECTORS EDITION\Mods\KS Napoleon Mod II 128
11:44:29 Mod: D:\MATRIX GAMES\SCOURGE OF WAR WATERLOO COLLECTORS EDITION\Mods\KS SOW Supplemental Maps118
11:44:29 Mod: D:\MATRIX GAMES\SCOURGE OF WAR WATERLOO COLLECTORS EDITION\Mods\KSSpritesMod 107
11:44:29 Ansi:16, TexH:16384, TexW:16384
11:44:29 SowWL Loaded
11:44:29 11:44:29
*************
Game Launched
11:44:23 Version:SOWWL
1.0106
11:44:29 Mod: D:\MATRIX GAMES\SCOURGE OF WAR WATERLOO COLLECTORS EDITION\Mods\KS Napoleon Mod II 128
11:44:29 Mod: D:\MATRIX GAMES\SCOURGE OF WAR WATERLOO COLLECTORS EDITION\Mods\KS SOW Supplemental Maps118
11:44:29 Mod: D:\MATRIX GAMES\SCOURGE OF WAR WATERLOO COLLECTORS EDITION\Mods\KSSpritesMod 107
11:44:29 Ansi:16, TexH:16384, TexW:16384
11:44:29 SowWL Loaded
11:44:29 11:44:29
76mm- Posts : 26
Join date : 2018-12-19
Re: Problems with Austrian 1809 Summer OOB in Sandbox
Is this the only OOB you are having problems with?
Uncle Billy- Posts : 4611
Join date : 2012-02-27
Location : western Colorado
Re: Problems with Austrian 1809 Summer OOB in Sandbox
Kevin I have never seen:
"10:04:00 PR: (WARNING) Device Lost
11:41:46 PR: (WARNING) Device Reset"
before. Not even sure what it means. A hardware fault?
"10:04:00 PR: (WARNING) Device Lost
11:41:46 PR: (WARNING) Device Reset"
before. Not even sure what it means. A hardware fault?
Mr. Digby- Posts : 5769
Join date : 2012-02-14
Age : 65
Location : UK Midlands
Re: Problems with Austrian 1809 Summer OOB in Sandbox
I've tried several other OOBs with no problem. But the game crashes every single time I try to use the Austrian Summer 1809 OOB. Given this pattern, I'm not sure how it could be a hardware issue, but ultimately I have no idea what the issue could be.
76mm- Posts : 26
Join date : 2018-12-19
Re: Problems with Austrian 1809 Summer OOB in Sandbox
It may be that the install wasn't 100% successful and something got corrupted. I am in the dark about the "(WARNING) Device Lost / (WARNING) Device Reset" messages.
Mr. Digby- Posts : 5769
Join date : 2012-02-14
Age : 65
Location : UK Midlands
Re: Problems with Austrian 1809 Summer OOB in Sandbox
Yeah, that's probably the best bet, will try a re-install.
76mm- Posts : 26
Join date : 2018-12-19
Re: Problems with Austrian 1809 Summer OOB in Sandbox
Re-installed the mod and the sprites (but not the map), but it didn't fix the problem. Really can't figure this one out.
76mm- Posts : 26
Join date : 2018-12-19
Re: Problems with Austrian 1809 Summer OOB in Sandbox
I notice from the first logfile you posted that that isn't the 1809 Austrian OOB, its the Russian OOB I think from 1812. Can you check the OOB.csv and make sure its correct?
Note there are two Austrian 1809 OOBs, spring and summer. Maybe something isn't right with your OOB files.
Note there are two Austrian 1809 OOBs, spring and summer. Maybe something isn't right with your OOB files.
Mr. Digby- Posts : 5769
Join date : 2012-02-14
Age : 65
Location : UK Midlands
Re: Problems with Austrian 1809 Summer OOB in Sandbox
I think the first log file showed part of a previous game that I'd played with the Russians, which worked fine. But it crashes when I load the summer 1809 Austrians.
I've played several sandbox games vs the spring 1809 Austrians, and they work fine...it is only the summer 1809 that give me problems.
I've played several sandbox games vs the spring 1809 Austrians, and they work fine...it is only the summer 1809 that give me problems.
76mm- Posts : 26
Join date : 2018-12-19
Re: Problems with Austrian 1809 Summer OOB in Sandbox
I get a crash too, instantly.
I took a look at the OOB file and there seems to be an extra unwanted Napoleon Bonaparte line, at the very top.
However below him, the Summer ID entries now do not agree with the Spring ones, so the IDs need altering.
Kevin, can you please take a look? Cheers.
I took a look at the OOB file and there seems to be an extra unwanted Napoleon Bonaparte line, at the very top.
However below him, the Summer ID entries now do not agree with the Spring ones, so the IDs need altering.
Kevin, can you please take a look? Cheers.
Mr. Digby- Posts : 5769
Join date : 2012-02-14
Age : 65
Location : UK Midlands
Re: Problems with Austrian 1809 Summer OOB in Sandbox
There were two problems with that OOB.
1. There is no "side" commander for the Austrians. Like the French, the Austrian OOB is composed of 2 armies. The simplest temporary solution is to just copy the 1st line of the Austrian OOB, Erzherzog Karl, and paste it above the original. Then change columns A & b to Austrian0 & AUSS09_AUS_0 respectively. Lastly change the 1 in Col. F from 1 to 0.
2. Line 510, 3e Div. Train de munitions, has the formation in the wrong column. Cut it from Col. S and paste it in Col. Q.
The OOB should now run in the sandbox. Thanks to 76mm for finding the problem.
1. There is no "side" commander for the Austrians. Like the French, the Austrian OOB is composed of 2 armies. The simplest temporary solution is to just copy the 1st line of the Austrian OOB, Erzherzog Karl, and paste it above the original. Then change columns A & b to Austrian0 & AUSS09_AUS_0 respectively. Lastly change the 1 in Col. F from 1 to 0.
2. Line 510, 3e Div. Train de munitions, has the formation in the wrong column. Cut it from Col. S and paste it in Col. Q.
The OOB should now run in the sandbox. Thanks to 76mm for finding the problem.
Uncle Billy- Posts : 4611
Join date : 2012-02-27
Location : western Colorado
Re: Problems with Austrian 1809 Summer OOB in Sandbox
Glad to make my tiny contribution! Thank you all for this wonderful mod!
76mm- Posts : 26
Join date : 2018-12-19
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