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Forthcoming SOW:GB Mods
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Forthcoming SOW:GB Mods
A quick update on the two I'm involved with:
LBH/1876 Campaign. Two great bespoke maps from Mark T for Rosebud and Little Bighorn, plus lots of excellent sprites from Pom. Focus is currently on the bespoke scenario generator. This is not straightforward, and design and testing for it is likely to extend into August. Possible September release?
ACW Flags & sprites. Will feature historical scenarios on 3 smaller battles in the Indian Territory in 1862-3. Includes a lovely map of Honey Springs from Mark T, plenty more terrific HD sprites from Pom, and some bespoke flags from RebBugler. Possibly September too.
Martin (J)
LBH/1876 Campaign. Two great bespoke maps from Mark T for Rosebud and Little Bighorn, plus lots of excellent sprites from Pom. Focus is currently on the bespoke scenario generator. This is not straightforward, and design and testing for it is likely to extend into August. Possible September release?
ACW Flags & sprites. Will feature historical scenarios on 3 smaller battles in the Indian Territory in 1862-3. Includes a lovely map of Honey Springs from Mark T, plenty more terrific HD sprites from Pom, and some bespoke flags from RebBugler. Possibly September too.
Martin (J)
Martin- Posts : 2523
Join date : 2008-12-20
Location : London
Re: Forthcoming SOW:GB Mods
Reno's battalion in a spot of bother at the Indian village.......
Martin- Posts : 2523
Join date : 2008-12-20
Location : London
Re: Forthcoming SOW:GB Mods
A partially-uniformed Union Indian Home Guard regiment in Arkansas in the autumn of 1862.........
Martin- Posts : 2523
Join date : 2008-12-20
Location : London
Re: Forthcoming SOW:GB Mods
Cheyenne at the Rosebud..........
Martin- Posts : 2523
Join date : 2008-12-20
Location : London
Re: Forthcoming SOW:GB Mods
Fantastic. Do you need any more work on the portraits, Martin?
I think I was close to finishing them and have the work saved.
If so, could you send me the necessary files or latest mod version ?
Mike
I think I was close to finishing them and have the work saved.
If so, could you send me the necessary files or latest mod version ?
Mike
Grog- Posts : 847
Join date : 2012-08-31
Age : 55
Location : Nottingham, England
Re: Forthcoming SOW:GB Mods
Hi Mike. Thanks again for your past work on the portraits.
Will email you..
Martin (J)
Will email you..
Martin (J)
Martin- Posts : 2523
Join date : 2008-12-20
Location : London
Re: Forthcoming SOW:GB Mods
Is this still a work-in-progress? is there a release anywhere?
I'm currently reading Nathaniel Philbrick's 'The Last Stand' and would love to be able to play this
I'm currently reading Nathaniel Philbrick's 'The Last Stand' and would love to be able to play this
palyarmerc- Posts : 5
Join date : 2019-11-19
Age : 55
Location : Gloucester, UK
Re: Forthcoming SOW:GB Mods
Hi palymerc
Thanks for your interest. Phillbrick has an interesting take on the battle. He follows a number of recent historians who feel that Custer's command lasted quite a long time after he separated from Reno. This was not the traditional view and, if true, casts Reno's and Benteen's lack of action that afternoon in a less favourable light.
Mark Tewes and I were designing this mod a couple of years ago, with terrific assistance from Pom on sprites and testing.
Then serious illness struck both his family and mine, and things ground to a complete halt. Am pleased to say that things are now looking much more positive on the medical front, and we have been discussing the possibility of releasing this sometime fairly soon.
Send me a PM with your name and email, and I will keep you posted.
Martin J
Thanks for your interest. Phillbrick has an interesting take on the battle. He follows a number of recent historians who feel that Custer's command lasted quite a long time after he separated from Reno. This was not the traditional view and, if true, casts Reno's and Benteen's lack of action that afternoon in a less favourable light.
Mark Tewes and I were designing this mod a couple of years ago, with terrific assistance from Pom on sprites and testing.
Then serious illness struck both his family and mine, and things ground to a complete halt. Am pleased to say that things are now looking much more positive on the medical front, and we have been discussing the possibility of releasing this sometime fairly soon.
Send me a PM with your name and email, and I will keep you posted.
Martin J
Martin- Posts : 2523
Join date : 2008-12-20
Location : London
Re: Forthcoming SOW:GB Mods
That's great news. Clearly there has been a vast amount of effort put into this. I'll send you that PM
For a Historian, Philbrick certainly tells a comprehensive and fascinating story, much as he did with 'In the Heart of the Sea'.
That Custer's ambitions could have been realised peacefully, according to Sitting Bull, is why the Little Big Horn was justly Custer's last battle.
I think better of Custer for reading this book though, that he wasn't a complete idiot nor his battle plan overly flawed.
For a Historian, Philbrick certainly tells a comprehensive and fascinating story, much as he did with 'In the Heart of the Sea'.
That Custer's ambitions could have been realised peacefully, according to Sitting Bull, is why the Little Big Horn was justly Custer's last battle.
I think better of Custer for reading this book though, that he wasn't a complete idiot nor his battle plan overly flawed.
palyarmerc- Posts : 5
Join date : 2019-11-19
Age : 55
Location : Gloucester, UK
Re: Forthcoming SOW:GB Mods
Thanks for PM.
I agree re Custer. Certainly a thruster, but by no means an idiot.
Splitting your command was standard operating procedure when attacking Indian villages. And for good reasons. Didn't work out well of course
Martin
I agree re Custer. Certainly a thruster, but by no means an idiot.
Splitting your command was standard operating procedure when attacking Indian villages. And for good reasons. Didn't work out well of course
Martin
Martin- Posts : 2523
Join date : 2008-12-20
Location : London
Re: Forthcoming SOW:GB Mods
Hiya.
If you PM me your email, I'll put it in dropbox for you and send you a link.
Two caveats:
It's very big. Loads of additional graphics, and loading the larger OOBs might put some strain on your system
It's a work in progress, and probably always will be. Which means that you may find some glitches. I would be grateful if you could let me know if you spot any.
Martin J
If you PM me your email, I'll put it in dropbox for you and send you a link.
Two caveats:
It's very big. Loads of additional graphics, and loading the larger OOBs might put some strain on your system
It's a work in progress, and probably always will be. Which means that you may find some glitches. I would be grateful if you could let me know if you spot any.
Martin J
Martin- Posts : 2523
Join date : 2008-12-20
Location : London
Re: Forthcoming SOW:GB Mods
Hi Martin,
Was wondering how your Little Bighorn mod was going. Since the Scourge of War forum is down I lost its development. Has it been released yet?
Sorry, but I had to register again here and cannot yet send PMs.
Thanks and best regards,
Ferragus
Was wondering how your Little Bighorn mod was going. Since the Scourge of War forum is down I lost its development. Has it been released yet?
Sorry, but I had to register again here and cannot yet send PMs.
Thanks and best regards,
Ferragus
ferragus- Posts : 2
Join date : 2020-06-24
Re: Forthcoming SOW:GB Mods
Hi Ferragus
Thanks for your interest in LBH. It was seriously delayed over health issues back in 2017, and has never been issued. The health issues still linger unfortunately, but the version I was working on (designed for HITS play) is fairly near completion. Possibly by the end of summer?
Martin J
Thanks for your interest in LBH. It was seriously delayed over health issues back in 2017, and has never been issued. The health issues still linger unfortunately, but the version I was working on (designed for HITS play) is fairly near completion. Possibly by the end of summer?
Martin J
Martin- Posts : 2523
Join date : 2008-12-20
Location : London
Re: Forthcoming SOW:GB Mods
Thanks for the super quick reply!
Sorry to hear about your health problems.
I am very curious to see how the engine manages the indian-wars warfare.
This is going to probably be the most accurate real time representation of this very specific way of war.
Are you sticking to battalions as the tactical base unit, or did you downgrade it to company/troop level?
And how about the indians, do they fight in loose skirmish formation only?
Sorry for all the questions...
Looking forward to it!
Sorry to hear about your health problems.
I am very curious to see how the engine manages the indian-wars warfare.
This is going to probably be the most accurate real time representation of this very specific way of war.
Are you sticking to battalions as the tactical base unit, or did you downgrade it to company/troop level?
And how about the indians, do they fight in loose skirmish formation only?
Sorry for all the questions...
Looking forward to it!
ferragus- Posts : 2
Join date : 2020-06-24
Re: Forthcoming SOW:GB Mods
No prob. Thanks for your interest.
I think the engine recreates Indian warfare surprisingly well. The AI seems to play a stronger game as the Sioux than it does as the cavalry. In fact if you're playing Custer, Benteen etc in any of the 7th Cavalry scenarios, it's extremely difficult to beat.
The basic army unit is the company, and these are grouped into battalions. So in GB terms a battalion commander (such as Reno or Benteen) would be a level 5 leader (ie a brigade commander). The sprite ratio is 1:1, so if there really are 3,000 hostiles, that's what you see ahead of you
Yes, the Indians fight in loose formations.
Martin J
I think the engine recreates Indian warfare surprisingly well. The AI seems to play a stronger game as the Sioux than it does as the cavalry. In fact if you're playing Custer, Benteen etc in any of the 7th Cavalry scenarios, it's extremely difficult to beat.
The basic army unit is the company, and these are grouped into battalions. So in GB terms a battalion commander (such as Reno or Benteen) would be a level 5 leader (ie a brigade commander). The sprite ratio is 1:1, so if there really are 3,000 hostiles, that's what you see ahead of you
Yes, the Indians fight in loose formations.
Martin J
Martin- Posts : 2523
Join date : 2008-12-20
Location : London
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