Latest topics
» Borodino Mapby Uncle Billy Sat Dec 07, 2024 6:13 pm
» Kriegsspiel: A Bridge Too Far (AAR)
by Martin Sat Nov 16, 2024 6:31 pm
» targeting artillery targets
by Saucier Tue Oct 29, 2024 12:15 am
» Grog can't make it
by Grog Fri Sep 13, 2024 5:59 pm
» Toggle vegetation = true not working
by popeadrian Fri Aug 30, 2024 11:43 pm
» 1862 Kriegsspiel manual by Von Tschiscwitz
by modron Thu Aug 29, 2024 8:23 pm
» SOW Scenario Generator
by popeadrian Sun Aug 25, 2024 5:39 pm
» Guide to map making?
by popeadrian Wed Aug 14, 2024 1:44 am
» SOWWL Artillery batteries
by Uncle Billy Thu Jul 11, 2024 3:15 pm
» Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
by Uncle Billy Tue Jul 09, 2024 10:35 pm
» The New SOWWL Is Now Available On Steam
by Grog Mon Jul 08, 2024 8:14 pm
» Boxed KS set Wallington NT near Morpeth
by Martin Sat Jun 08, 2024 3:50 pm
Statistics
We have 1603 registered usersThe newest registered user is TchoskiilPatriot
Our users have posted a total of 30545 messages in 2306 subjects
Log in
KS OOB Files vs. Stock OOB Files
2 posters
Page 1 of 1
KS OOB Files vs. Stock OOB Files
This is probably something I should have noticed before
In a stock OOB file after Head Count we have:
In a KS OOB file we have:
Assuming Ability and Leadership are the same "thing" just in different columns, what do Leadership and Loyalty mean for a KS OOB?
My Quatre Bras scenario(s) are using an amended stock OOB, so I'm guessing I have invalid values for the commanders in that OOB?
Ligny is ok as I started with a KS one and I'm doing the same thing with Wavre and will be doing the same with Waterloo.
In a stock OOB file after Head Count we have:
- Code:
Ability,Command,Control,Leadership,
In a KS OOB file we have:
- Code:
Initiative,Leadership,Loyalty,Ability,
Assuming Ability and Leadership are the same "thing" just in different columns, what do Leadership and Loyalty mean for a KS OOB?
My Quatre Bras scenario(s) are using an amended stock OOB, so I'm guessing I have invalid values for the commanders in that OOB?
Ligny is ok as I started with a KS one and I'm doing the same thing with Wavre and will be doing the same with Waterloo.
parmenio- Posts : 52
Join date : 2015-12-22
Re: KS OOB Files vs. Stock OOB Files
All I did was change the headings so they made more sense in describing what these numbers modify in the game. It is also possible I changed things a bit in unitattributes.csv too. It was a long time ago.
Uncle Billy- Posts : 4614
Join date : 2012-02-27
Location : western Colorado
Re: KS OOB Files vs. Stock OOB Files
Having compared unitattributes.csv in both, it's pretty clear that the stock OOB headings are confused - I hesitate to use the word wrong.
The game purpose of these columns is unchanged in term of the order they are read by the game engine so I'll ignore the difference.
The game purpose of these columns is unchanged in term of the order they are read by the game engine so I'll ignore the difference.
parmenio- Posts : 52
Join date : 2015-12-22
Similar topics
» Stock scenarios with KS Mod AAR
» Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
» Uplifting the Stock Scenarios for the KS Mod
» Experimenting with the KS Mod sound files
» MP Scenario Creation Tutorial
» Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
» Uplifting the Stock Scenarios for the KS Mod
» Experimenting with the KS Mod sound files
» MP Scenario Creation Tutorial
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum