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KS OOB Files vs. Stock OOB Files

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KS OOB Files vs. Stock OOB Files  Empty KS OOB Files vs. Stock OOB Files

Post  parmenio Sat Apr 25, 2020 12:23 pm

This is probably something I should have noticed before Crying or Very sad

In a stock OOB file after Head Count we have:

Code:
Ability,Command,Control,Leadership,

In a KS OOB file we have:

Code:
Initiative,Leadership,Loyalty,Ability,

Assuming Ability and Leadership are the same "thing" just in different columns, what do Leadership and Loyalty mean for a KS OOB?
My Quatre Bras scenario(s) are using an amended stock OOB, so I'm guessing I have invalid values for the commanders in that OOB?

Ligny is ok as I started with a KS one and I'm doing the same thing with Wavre and will be doing the same with Waterloo.

parmenio

Posts : 52
Join date : 2015-12-22

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Post  Uncle Billy Sat Apr 25, 2020 3:35 pm

All I did was change the headings so they made more sense in describing what these numbers modify in the game. It is also possible I changed things a bit in unitattributes.csv too. It was a long time ago.
Uncle Billy
Uncle Billy

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Join date : 2012-02-27
Location : western Colorado

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Post  parmenio Sun Apr 26, 2020 9:40 am

Having compared unitattributes.csv in both, it's pretty clear that the stock OOB headings are confused - I hesitate to use the word wrong.
The game purpose of these columns is unchanged in term of the order they are read by the game engine so I'll ignore the difference.


parmenio

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