Kriegsspiel News Forum
Would you like to react to this message? Create an account in a few clicks or log in to continue.
Latest topics
» Kriegsspiel: A Bridge Too Far (AAR)
by Martin Yesterday at 6:31 pm

» targeting artillery targets
by Saucier Tue Oct 29, 2024 12:15 am

» Grog can't make it
by Grog Fri Sep 13, 2024 5:59 pm

» Toggle vegetation = true not working
by popeadrian Fri Aug 30, 2024 11:43 pm

» 1862 Kriegsspiel manual by Von Tschiscwitz
by modron Thu Aug 29, 2024 8:23 pm

» SOW Scenario Generator
by popeadrian Sun Aug 25, 2024 5:39 pm

» Guide to map making?
by popeadrian Wed Aug 14, 2024 1:44 am

» SOWWL Artillery batteries
by Uncle Billy Thu Jul 11, 2024 3:15 pm

» Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
by Uncle Billy Tue Jul 09, 2024 10:35 pm

» The New SOWWL Is Now Available On Steam
by Grog Mon Jul 08, 2024 8:14 pm

» Boxed KS set Wallington NT near Morpeth
by Martin Sat Jun 08, 2024 3:50 pm

» Help Request-Artillery Behavior
by Dutch101 Mon May 27, 2024 4:08 pm

Statistics
We have 1600 registered users
The newest registered user is Moromir

Our users have posted a total of 30539 messages in 2305 subjects
Log in

I forgot my password


User Scenarios and AI behavior

2 posters

Go down

User Scenarios and AI behavior Empty User Scenarios and AI behavior

Post  Charmead Thu Sep 07, 2017 1:14 am

Hi all

So getting my paws back into WL -- and it was great talking to you guys on TS again and trying to be a CinC of a forlorn hope -- I was going into the set of user scenarios and tried a few as Russians. Other than my artillery shooting at things, my other units fared less well in behavior. Cavalry maybe 50% of the time reacted in a reasonable fashion to opposing forces. Some charges and a lot of flat out retreats without provocation. ... but ESPECIALLY my infantry -- never took an action in anger ... literally just stood there while being shot at ... just stood there while being assaulted ... never going into square while cavalry was planted next to them

is that a product of there being fog on the map (saw it for sure under those conditions) or are those scenarios in need of update?

Any advice or comments?
Charmead
Charmead

Posts : 981
Join date : 2015-06-04
Location : Washington DC

Back to top Go down

User Scenarios and AI behavior Empty Re: User Scenarios and AI behavior

Post  Mr. Digby Thu Sep 07, 2017 5:00 pm

Hi Pat. Its difficult to comment without have a saved game but that sounds very broken to me!

AI responses depend a lot on the stance the brigade commander is given and TCing him will also affect his subordinate units response. TCing any unit switches off ALL of its AI responses - I know you know this but thought it worth mentioning in case this is what you'd done without realising it in the heat of battle.
Mr. Digby
Mr. Digby

Posts : 5769
Join date : 2012-02-14
Age : 65
Location : UK Midlands

Back to top Go down

User Scenarios and AI behavior Empty Re: User Scenarios and AI behavior

Post  Charmead Thu Sep 07, 2017 7:09 pm

Well ok it has been a little while since I have done a solo game vice multiplayer. In multiplayer my span of control is smaller a d of course in these scenarios it is at corps level. So i rarely explore Brigade dynamics in heat of battle since I often TC regiments at that point.

So if i TC the brigade commander and give him no posturing then in effect the brigage has no order whatsover.

BUT

Does that truly impact a non TC regiment 25 yards away just sitting there getting shot at and taking no action at all? I mean no action. Stand and get shot. Stand and take fire. Never form square. Ever.

So i will play again and if i see those dynamics i will save the file. WL is a rare game for me in that i enjoy the single player mode. AI is definitely more challenging to fight against than most.

Thanks!
Charmead
Charmead

Posts : 981
Join date : 2015-06-04
Location : Washington DC

Back to top Go down

User Scenarios and AI behavior Empty Re: User Scenarios and AI behavior

Post  Mr. Digby Thu Sep 07, 2017 8:00 pm

I can't explain your observations unfortunately. I'd need a save game to see it in action.

I never fight a command bigger than a division, I don't enjoy corps command at all.
Mr. Digby
Mr. Digby

Posts : 5769
Join date : 2012-02-14
Age : 65
Location : UK Midlands

Back to top Go down

User Scenarios and AI behavior Empty Re: User Scenarios and AI behavior

Post  Sponsored content


Sponsored content


Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum