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Some Map Ideas

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Mr. Digby
Grog
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Some Map Ideas Empty Some Map Ideas

Post  Grog Wed Sep 26, 2012 10:25 am

FG

Been playing around with Excell and some graphics programs. Thought I'd post some ideas that you or others might find handy.

[You must be registered and logged in to see this link.]

I have also copied:
- all Hits and Couriers maps (thanks MTG, marvellous work Smile ) in png format for printing off. Is that OK MTG?

- all the GB and Antietam portraits in jpg

- all DRF and vanilla flags in jpg

I will make them available for download soon, after I request permission from NSD and Reb bugler

Let me know what you think. These are only testers. I will explain more if anyone is interested

Cheers


Last edited by MJ1 on Thu Sep 27, 2012 8:14 pm; edited 1 time in total (Reason for editing : Title of topic changed)
Grog
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Post  Mr. Digby Wed Sep 26, 2012 4:09 pm

Your links, Grog, are only showing as "available to admins".
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Post  Uncle Billy Wed Sep 26, 2012 4:17 pm

Print away, Grog.
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Post  Grog Wed Sep 26, 2012 7:53 pm

Sorry fellas, not sure why they are blocked. They are on public settings but I am quite noob to this site.

I'll try and post them with the Host Image function:

[You must be registered and logged in to see this image.]

Nothing too exciting but I thought if these maps could be run off quickly (which they can), say for a scenario, then players would have a good idea of objectives etc, with their own portrait and flag thrown in for flavour.



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Post  Mr. Digby Wed Sep 26, 2012 10:16 pm

Unfortunately it's still blocked. Sad

I think it might be a restriction of this particular part of the forum (the campaign area). Or maybe one of the site admins pressed a wrong button somewhere?

Lets try this - warning HUGE IMAGE!:

[You must be registered and logged in to see this link.]

Neal - proposed map that I will add nodes to. Also, do you want the Valley Boundary defined outside which forces may not move?
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Post  Father General Wed Sep 26, 2012 10:57 pm

Sorry gentlemen, I was in a car accident this morning and am moving a bit slow.

I'll try to keep up, but need the evening to rest.

Everything will be okay. My truck was actually out of gas when I was hit, so I didn't lose all that much.
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Post  Mr. Digby Thu Sep 27, 2012 12:03 am

So sorry to hear that Neal. I hope everything's okay.

I sent you a PM yesterday. Take your time answering.
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Post  Father General Thu Sep 27, 2012 12:14 am

Mr. Digby wrote:So sorry to hear that Neal. I hope everything's okay.

I sent you a PM yesterday. Take your time answering.

I sent you a reply, let me know if you get it. The post isn't what it should be.

-N-
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Post  Father General Thu Sep 27, 2012 5:38 am

Father General wrote:
Mr. Digby wrote:So sorry to hear that Neal. I hope everything's okay.

I sent you a PM yesterday. Take your time answering.

I sent you a reply, let me know if you get it. The post isn't what it should be.

-N-

Grog, I'm seeing "Only admins can see this link."

Feel free to email it to me: [You must be registered and logged in to see this link.]

-Neal
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Post  Grog Thu Sep 27, 2012 6:10 am

Neal- Sorry to hear that fella. Once had a smash myself and although I was not really injured, it shook me up a bit. Speedy recovery.

Digby, thanks for the response. Looks like you could be right because your image is blocked too. Says:

[Only admins are allowed to see this link]

I will try and post links in the main KS SOW part of the forum, failing that I will email them.
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Post  Martin Thu Sep 27, 2012 9:41 am

Sorry to hear about your accident Neal. Best wishes for a speedy recovery.

Martin

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Post  MJ1 Thu Sep 27, 2012 8:12 pm

All sorted now....

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Post  Father General Thu Sep 27, 2012 8:39 pm

Grog, I like what you've done. It is a very clear Confederate victory.

Great work!
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Post  Mr. Digby Thu Sep 27, 2012 11:34 pm

Lets try this - warning HUGE IMAGE!:

[You must be registered and logged in to see this link.]

Neal - proposed map that I will add nodes to. Also, do you want the Valley Boundary defined outside which forces may not move?
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Post  Father General Fri Sep 28, 2012 4:32 am

I like this map. I would set the nodes at 15-20 miles apart, or shorter if there are strategic positions between.

Cav will get extra movement.

-Neal


Mr. Digby wrote:Lets try this - warning HUGE IMAGE!:

[You must be registered and logged in to see this link.]

Neal - proposed map that I will add nodes to. Also, do you want the Valley Boundary defined outside which forces may not move?
Father General
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Post  Grog Fri Sep 28, 2012 9:50 am

Thanks Neal

Hey now, we wouldn't want to be showing any bias, would we :-)

Mr Digby

Nice map and not easy to get high res stuff either, good call. Looking forward to seeing the nodes in place. Plenty of opportunity for the Gap map with all those ridges, eh?

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