Kriegsspiel News Forum
Would you like to react to this message? Create an account in a few clicks or log in to continue.
Latest topics
» Grog a little late
by Grog Fri Apr 19, 2024 6:33 pm

» SOW Scenario Generator
by Uncle Billy Fri Apr 19, 2024 2:08 pm

» Impromptu Games
by Uncle Billy Fri Mar 15, 2024 3:35 pm

» Beginner doubts
by Martin Sun Mar 10, 2024 7:07 pm

» New player advice on maneovring to attack
by Uncle Billy Sun Feb 25, 2024 3:52 pm

» Our KS Group and 2024
by Martin Wed Feb 14, 2024 9:20 pm

» SoW OOB Editor
by RickMandar Tue Feb 13, 2024 4:23 pm

» Scenario Generator/ Artillery Question
by ARCH93 Thu Feb 01, 2024 4:08 pm

» KS mod ARMY command
by Uncle Billy Fri Jan 19, 2024 3:02 pm

» Europe in the XIX. century - ARCANUM Maps
by Martin Sat Dec 16, 2023 10:40 pm

» Mapping software?
by Martin Sat Dec 16, 2023 10:03 pm

» Cigar box pocket kriegspiel
by Martin Mon Dec 11, 2023 4:00 pm

Statistics
We have 1560 registered users
The newest registered user is chanceyseth

Our users have posted a total of 30498 messages in 2295 subjects
Log in

I forgot my password


Russo-Japanese War at Sea, 1904-1905 &/or Jutland/North Sea 1915-1916

4 posters

Go down

Russo-Japanese War at Sea, 1904-1905 &/or Jutland/North Sea 1915-1916 Empty Russo-Japanese War at Sea, 1904-1905 &/or Jutland/North Sea 1915-1916

Post  Mr. Digby Mon Mar 05, 2012 7:09 pm

I have an idea for a possible PBEM game, using the PC simulation "Distant Guns" by Storm Eagle Studios (SES) which is the company Norm Koger is currently running. The computer game is exceptionally good with very accurate ballistics and damage models for the weapons and ships. The game comes with a full campaign which opens with the surprise night torpedo-boat attack by the Japanese navy on the Russian Pacific Squadron at Port Arthur in February 1904 and concludes with the arrival and defeat (or victory!) of the Russian 2nd Pacific Squadron in the late spring of 1905 (there is some variation on when it arrives).

http://www.stormeaglestudios.com/public/Images/DG_1_5/DGRJW_Tsushima_Sneak_01.jpg

The naval war is all about the Japanese getting enough unarmed and unescorted merchantmen ('Marus') through from Japan to Chemulpo on the west coast of Korea where they land troops and supplies to form the land war effort in Manchuria. The Russian navy must sink these cargo and troopships and depending on how many or how few get through dictates how fast the Japanese armies can push north to capture Port Arthur.

http://i1-games.softpedia-static.com/screenshots/Distant-Guns_6.jpg

The land war being fully abstracted I thought this campaign would be a good candidate for a limited number of players (initially 4 on the Russian side and 6 on the Japanese side) with 2 more Russians to play the 2nd pacific Sqn needed much later. There is very good scope for limited information and fog of war and I think it would fall easily under the Kriegspiel umbrella.

Naval encounters would be played out by me, solo, as the game lets the human player command both sides, but I would respond to orders from the relevant players, or lacking such, follow standing orders that each navy's officers would be given on how to deal with a variety of circumstances.

http://www.stormeaglestudios.com/public/Downloads/DG_1_5_Resources/DG_1_5_Screen_Shots/1440x900/DGRJW_08.jpg

We could possibly have a couple of private threads on here for the general communications of the two sides, lpus hopefuly a public thread where information from newspapers and military propoganda would be posted, to entertain anyone not playing. Much of the actual game communications would be done by telegraph, ship wireless (morse key) or ships lamp (flags being used for tactical orders) so we would use e-mail or forum PMs to cover communications.

This is therefore an interest check to see who thinks this is a good idea.

In addition to the above I also have SES' second title, 'Jutland' which as the name should make clear, covers the naval war in the North Sea in 1916 between the German High Seas Fleet and the Entente Alliance of Britain's Royal Navy and the French Channel Fleet. An add-on pack for the Jutland game introduces the earlier ships from late 1914 so 'Jutland' offers us two potential PBEM campaigns, one starting in January 1915 and one starting in January 1916.

http://www.stormeaglestudios.com/public/Images/Jutland/Jutland_Screens_02/Jutland_Batch_02_09.jpg

The 'Jutland' campaign is much bigger and more intense. It includes Zeppelins, submarine warfare, minelaying on a much more significant and effective scale than the Russo-Japanese War, mercantile war, blockade running by neutrals trying to get cargoes to Germany, shore bombardments and various other things but is generally a more static and subtle game of cat and mouse. A campaign based on this theatre could easily find jobs for up to 20 players with Kaisser Bill himself at the top of the tree on one side and Churchill as First Lord of the Admiralty on the other with intelligence officers, and commands down to the patrol areas each side allocated, as well as the Naval Zeppelin Division on the German side.

http://www.marinesims.de/phpkit/inhalt/dgjutland/Screen_008.jpg

This post is a means to test the waters and see how many might be interested and in which campaign.
Mr. Digby
Mr. Digby

Posts : 5769
Join date : 2012-02-14
Age : 64
Location : UK Midlands

Back to top Go down

Russo-Japanese War at Sea, 1904-1905 &/or Jutland/North Sea 1915-1916 Empty Re: Russo-Japanese War at Sea, 1904-1905 &/or Jutland/North Sea 1915-1916

Post  Martin Mon Mar 05, 2012 11:03 pm

I would certainly be interested.

Martin

Martin

Posts : 2519
Join date : 2008-12-20
Location : London

Back to top Go down

Russo-Japanese War at Sea, 1904-1905 &/or Jutland/North Sea 1915-1916 Empty Re: Russo-Japanese War at Sea, 1904-1905 &/or Jutland/North Sea 1915-1916

Post  Mr. Digby Mon Mar 05, 2012 11:59 pm

Thanks, Martin. Have you a preference for which war?
Mr. Digby
Mr. Digby

Posts : 5769
Join date : 2012-02-14
Age : 64
Location : UK Midlands

Back to top Go down

Russo-Japanese War at Sea, 1904-1905 &/or Jutland/North Sea 1915-1916 Empty Re: Russo-Japanese War at Sea, 1904-1905 &/or Jutland/North Sea 1915-1916

Post  Martin Tue Mar 06, 2012 9:01 am

Happy to be guided by you, Digby.

I think you said on Sunday that you found the Russo-Japanese War strategic situation provided more interesting options, so it may be best to do that. Your own interest and motivation to keep running the campaign over the long haul is a legitimate factor. How long in actual time would you anticipate a full campaign would take, and how frequently would you issue reports, require orders etc?

Here's another idea for the best of both worlds. You could start with a pilot game set in WW1 in the North Sea, to test out systems for a full length RJW campaign. Perhaps just one sortie by the High Sees Fleet. They could be secretly tasked by you to carry out some action (eg bombardment of UK east coast towns or minelaying off a specified port etc). The RN would have to prevent this, but without initially knowing what the German objective is, and hopefully also damage the enemy fleet to boot.

Martin

Martin

Posts : 2519
Join date : 2008-12-20
Location : London

Back to top Go down

Russo-Japanese War at Sea, 1904-1905 &/or Jutland/North Sea 1915-1916 Empty Re: Russo-Japanese War at Sea, 1904-1905 &/or Jutland/North Sea 1915-1916

Post  MJ1 Tue Mar 06, 2012 11:10 am

Mr Digby I would be interested in any of those options. Happy to go with flow.

MJ1

Posts : 724
Join date : 2009-01-04

Back to top Go down

Russo-Japanese War at Sea, 1904-1905 &/or Jutland/North Sea 1915-1916 Empty hi

Post  mooreal Tue Mar 06, 2012 6:13 pm

Hi digby- I would be intrested in joining this campaign- just keep me up to speed

alex

mooreal

Posts : 5
Join date : 2011-12-27

Back to top Go down

Russo-Japanese War at Sea, 1904-1905 &/or Jutland/North Sea 1915-1916 Empty Re: Russo-Japanese War at Sea, 1904-1905 &/or Jutland/North Sea 1915-1916

Post  Sponsored content


Sponsored content


Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum