Kriegsspiel News Forum
Would you like to react to this message? Create an account in a few clicks or log in to continue.
Latest topics
» New player advice on maneovring to attack
by Tom9 Today at 9:42 am

» Our KS Group and 2024
by Martin Wed Feb 14, 2024 9:20 pm

» SoW OOB Editor
by RickMandar Tue Feb 13, 2024 4:23 pm

» Scenario Generator/ Artillery Question
by ARCH93 Thu Feb 01, 2024 4:08 pm

» SOW Scenario Generator
by Uncle Billy Sat Jan 20, 2024 4:24 pm

» KS mod ARMY command
by Uncle Billy Fri Jan 19, 2024 3:02 pm

» Europe in the XIX. century - ARCANUM Maps
by Martin Sat Dec 16, 2023 10:40 pm

» Mapping software?
by Martin Sat Dec 16, 2023 10:03 pm

» Cigar box pocket kriegspiel
by Martin Mon Dec 11, 2023 4:00 pm

» Scourge of war Waterloo remastered on Steam
by Martin Sun Dec 03, 2023 10:41 pm

» Crashing upon returning to game
by Uncle Billy Sat Nov 18, 2023 7:14 pm

» Orders? What orders?... Or how to mess around with phrases in MS Excel
by Martin Fri Nov 10, 2023 2:38 pm

We have 1555 registered users
The newest registered user is rvaghini

Our users have posted a total of 30488 messages in 2293 subjects
Log in

I forgot my password

Other PC games Waterloo 3D

Go down

Other PC games   Waterloo 3D Empty Other PC games Waterloo 3D

Post  ushiri Fri Mar 01, 2019 10:15 pm

Update from Waterloo 3D

Seems like they are quite interesting in developing the game together with the community. Regardless how big it is it seems that they are interested in doing a nice game.

Greetings, fellow Napoleonic gamers!

Dear Fellow Gamers,

After the release of the first mini demo, we had some significant negative feedback from players.

We always take player feedback to heart and it is indeed the reason for us releasing several mini demos so that keep improving continually.

One of the chief gripes was that on mid powered PCs the game was hogging too much of the GPU resources.

I am happy to report that we have found a solution for this GPU overload issue and we are in the final stages of testing the GPU performance improvements.

Also in the next release, we will give the players options for choosing the graphics settings.

In addition, several small but important changes like the ability to completely turn off the voice commands, etc. are being provided.

Another major change is that we have completely revamped the in-game UI. Players might have seen screenshots of the revamped UI in previous posts.

I apologize for this slight pause in the updates but the whole team has been working hard on the above set of changes.

Within a matter of days we will have a revamped mini demo 1. We will call it mini demo 2 to keep the naming system easy.

Stay tuned.

Fred the Coder
Chief Designer

Posts : 34
Join date : 2016-08-08
Age : 48
Location : Sweden,Skåne,Malmö

Back to top Go down

Back to top

- Similar topics

Permissions in this forum:
You cannot reply to topics in this forum