Latest topics
» Kriegsspiel: A Bridge Too Far (AAR)by Martin Sat Nov 16, 2024 6:31 pm
» targeting artillery targets
by Saucier Tue Oct 29, 2024 12:15 am
» Grog can't make it
by Grog Fri Sep 13, 2024 5:59 pm
» Toggle vegetation = true not working
by popeadrian Fri Aug 30, 2024 11:43 pm
» 1862 Kriegsspiel manual by Von Tschiscwitz
by modron Thu Aug 29, 2024 8:23 pm
» SOW Scenario Generator
by popeadrian Sun Aug 25, 2024 5:39 pm
» Guide to map making?
by popeadrian Wed Aug 14, 2024 1:44 am
» SOWWL Artillery batteries
by Uncle Billy Thu Jul 11, 2024 3:15 pm
» Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
by Uncle Billy Tue Jul 09, 2024 10:35 pm
» The New SOWWL Is Now Available On Steam
by Grog Mon Jul 08, 2024 8:14 pm
» Boxed KS set Wallington NT near Morpeth
by Martin Sat Jun 08, 2024 3:50 pm
» Help Request-Artillery Behavior
by Dutch101 Mon May 27, 2024 4:08 pm
Statistics
We have 1600 registered usersThe newest registered user is Moromir
Our users have posted a total of 30539 messages in 2305 subjects
Log in
Discussion on Formations
3 posters
Page 1 of 1
Discussion on Formations
Kevin/Guys
Food for thought
Can we have a look at the formations/drills because, it seems that since we included the Column of Regiments formation, some of the other Inf brigade have become incompatible.
Switching to both Double Line or Skirmish formation will cause the battalions to switch over and march diagonally to their new position,presumably because the battalion numbering sequence in the Drills is now different. Could we try to standardise the sequence?
Whilst I like the 3 battalion frontage in the Column of Regiments formation, and am happy for the AI to use this predominantly, it would be good to have some good alternatives fro the Human player.
I also find it hard to position my battalions where I want them due to the Brigadier being way back from the front line. I'm sure this helps him stay safe when attacking but when in defense or if just deploying, it is much easier to have him up front with the line. This is particularly evident when trying to set up a defensive line on a ridge or behind a river, or even the edge of a wood.
There are some other things but I wondered what peoples thoughts and experiences are here?
Mike
Food for thought
Can we have a look at the formations/drills because, it seems that since we included the Column of Regiments formation, some of the other Inf brigade have become incompatible.
Switching to both Double Line or Skirmish formation will cause the battalions to switch over and march diagonally to their new position,presumably because the battalion numbering sequence in the Drills is now different. Could we try to standardise the sequence?
Whilst I like the 3 battalion frontage in the Column of Regiments formation, and am happy for the AI to use this predominantly, it would be good to have some good alternatives fro the Human player.
I also find it hard to position my battalions where I want them due to the Brigadier being way back from the front line. I'm sure this helps him stay safe when attacking but when in defense or if just deploying, it is much easier to have him up front with the line. This is particularly evident when trying to set up a defensive line on a ridge or behind a river, or even the edge of a wood.
There are some other things but I wondered what peoples thoughts and experiences are here?
Mike
Grog- Posts : 847
Join date : 2012-08-31
Age : 55
Location : Nottingham, England
Re: Discussion on Formations
I agree that having the brigade commander mark where the centre front of the brigade will be is a useful guide. You only really need this in defence, as Grog says. In attack he can be behind the first or even second line of battalions.
Mr. Digby- Posts : 5769
Join date : 2012-02-14
Age : 65
Location : UK Midlands
Re: Discussion on Formations
It's probably time to look at how the brigades transition from one formation to another. However, there will be some battalions jostling about whenever skirmishers are deployed as that opens a hole in the formation.
I agree the brigade commander in the middle of the formation is not ideal, but due to the limitations of how formations are constructed via the csv file, he has to be there. The idea is to have the supporting battalions, (2nd line), be well back from the front line. This keeps them from being fired upon by enemy guns and more importantly, it decreases the general chaos of all the battalions trying to move and engage the enemy at once. Even with this in place, the game engine sometimes spoils things by sending all units to the front line, but it has noticeably reduced this problem.
I agree the brigade commander in the middle of the formation is not ideal, but due to the limitations of how formations are constructed via the csv file, he has to be there. The idea is to have the supporting battalions, (2nd line), be well back from the front line. This keeps them from being fired upon by enemy guns and more importantly, it decreases the general chaos of all the battalions trying to move and engage the enemy at once. Even with this in place, the game engine sometimes spoils things by sending all units to the front line, but it has noticeably reduced this problem.
Uncle Billy- Posts : 4611
Join date : 2012-02-27
Location : western Colorado
Re: Discussion on Formations
Thanks
There is much more than jostling about with the present formation transitions. They cross right over from left to right and vice versa.
Yes I was mainly talking about formations that we could use for defence.
Being able to pick the frontage of your brigade would be the key factor. 1, 2 , 3 or 4 battalions/cavalry regiments.
There are plenty of formations in the stock game or Randy's Mod, where the Brigade commander is close to the front.
Mike
There is much more than jostling about with the present formation transitions. They cross right over from left to right and vice versa.
Yes I was mainly talking about formations that we could use for defence.
Being able to pick the frontage of your brigade would be the key factor. 1, 2 , 3 or 4 battalions/cavalry regiments.
There are plenty of formations in the stock game or Randy's Mod, where the Brigade commander is close to the front.
Mike
Grog- Posts : 847
Join date : 2012-08-31
Age : 55
Location : Nottingham, England
Similar topics
» SOWWL Formations Mod
» SOW Scenario Generator
» Campaign discussion
» New Campaign Discussion
» General Campaign Discussion, Q&A, etc
» SOW Scenario Generator
» Campaign discussion
» New Campaign Discussion
» General Campaign Discussion, Q&A, etc
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum