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2D or not 2D?
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2D or not 2D?
I've just posted on the topic of making General Staff a 2D or a 3D game with screen shots displaying the pros and cons of both arguments.
Please feel free to take a look and leave a comment:
2D or Not 2D That is the Question
Please feel free to take a look and leave a comment:
2D or Not 2D That is the Question
Re: 2D or not 2D?
I am very much for 2D, the 3D map doesn't look too nice, and the unit blocks may have clip problems with different terrain heights.
Theodor Schmidt- Posts : 13
Join date : 2016-02-06
Re: 2D or not 2D?
Thank you very much for your feedback.
And, by the way, I agree with you completely.
And, by the way, I agree with you completely.
Re: 2D or not 2D?
I also prefer the 2D. Have you thought of half and half solution? When I use to run Kriegsspiel I used Irregualr 2mm troop blocks on proper sized bases with the 2D maps and it gave a nice effect
mi98c10- Posts : 7
Join date : 2010-05-31
Re: 2D or not 2D?
I am experimenting now trying to find a way to display the troop blocks in a pleasing pseudo-3D way.
Take a look at this image from a very early post on the General Staff blog:
http://general-staff.com/welcome-to-the-general-staff/
I very much appreciate the comments and feedback!
Take a look at this image from a very early post on the General Staff blog:
http://general-staff.com/welcome-to-the-general-staff/
I very much appreciate the comments and feedback!
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