Latest topics
» Grog a little late by Grog Fri Apr 19, 2024 6:33 pm
» SOW Scenario Generator
by Uncle Billy Fri Apr 19, 2024 2:08 pm
» Impromptu Games
by Uncle Billy Fri Mar 15, 2024 3:35 pm
» Beginner doubts
by Martin Sun Mar 10, 2024 7:07 pm
» New player advice on maneovring to attack
by Uncle Billy Sun Feb 25, 2024 3:52 pm
» Our KS Group and 2024
by Martin Wed Feb 14, 2024 9:20 pm
» SoW OOB Editor
by RickMandar Tue Feb 13, 2024 4:23 pm
» Scenario Generator/ Artillery Question
by ARCH93 Thu Feb 01, 2024 4:08 pm
» KS mod ARMY command
by Uncle Billy Fri Jan 19, 2024 3:02 pm
» Europe in the XIX. century - ARCANUM Maps
by Martin Sat Dec 16, 2023 10:40 pm
» Mapping software?
by Martin Sat Dec 16, 2023 10:03 pm
» Cigar box pocket kriegspiel
by Martin Mon Dec 11, 2023 4:00 pm
Statistics
We have 1560 registered usersThe newest registered user is chanceyseth
Our users have posted a total of 30498 messages in 2295 subjects
Log in
Spoils of Victory
+2
Mr. Digby
Father General
6 posters
Page 1 of 1
Spoils of Victory
Just so everyone is aware, here's what's up for grabs at the battle of New Market.
WINNERS
-3 Brigadier promotions
-3 Weapons upgrades to Enfield(CS) or Springfield(US)
-2 Units named (e.g. Iron Brigade, Stonewall Brigade, whatever, etc.)
-All level 2 troops increase to level 3
-The town of New Market
LOSERS
-2 Brigadier promotions
-2 Weapons upgrades (ibid.)
-1 Unit named (ibid.)
-All level 2 troops increase to 3
-A nice walk in the opposite direction
Fight well!
-Neal
WINNERS
-3 Brigadier promotions
-3 Weapons upgrades to Enfield(CS) or Springfield(US)
-2 Units named (e.g. Iron Brigade, Stonewall Brigade, whatever, etc.)
-All level 2 troops increase to level 3
-The town of New Market
LOSERS
-2 Brigadier promotions
-2 Weapons upgrades (ibid.)
-1 Unit named (ibid.)
-All level 2 troops increase to 3
-A nice walk in the opposite direction
Fight well!
-Neal
Father General- Posts : 945
Join date : 2012-03-25
Re: Spoils of Victory
A few of us were wondering the other night what will constitute victory, or will be wholly down to umpire decision upon the game time ending? We were looking at occupation of the town as perhaps being a victory condition but then there is high ground very close which, if it had artillery posted on it, would in reality make the town untenable. So just curious if you had any pre-concieved victory requirements on the day, or you'll play it by ear.
I'd also suggest that promotions and unit naming and unit experience upgrades be given as a result of actions in battle, that may ad a certain 'edge' to things and troops truly glorious actions would then have real meaning.
I'd also suggest that promotions and unit naming and unit experience upgrades be given as a result of actions in battle, that may ad a certain 'edge' to things and troops truly glorious actions would then have real meaning.
Mr. Digby- Posts : 5769
Join date : 2012-02-14
Age : 64
Location : UK Midlands
Re: Spoils of Victory
Mr. Digby wrote:A few of us were wondering the other night what will constitute victory, or will be wholly down to umpire decision upon the game ending? [...] So just curious if you had any pre-concieved victory requirements on the day, or you'll play it by ear.
I'd also suggest that promotions and unit naming and unit experience upgrades be given as a result of actions in battle, that may ad a certain 'edge' to things and troops truly glorious actions would then have real meaning.
Father General wrote:For the record, I have no plans to participate or spectate on grounds of propriety.
Is there going to be an in-game umpire? I know Stefan was an umpire in one of his scenario games.
Jeff
Blaugrana- Posts : 297
Join date : 2012-01-21
Location : London
Re: Spoils of Victory
Mr. Digby wrote:
I'd also suggest that promotions and unit naming and unit experience upgrades be given as a result of actions in battle, that may ad a certain 'edge' to things and troops truly glorious actions would then have real meaning.
If this was used then the recommendation have to come from the division commanders and through the corps commander to ratify.
M.Jonah- Posts : 92
Join date : 2012-10-01
Re: Spoils of Victory
The division commanders distribute these honors as they see fit.
Victory is determined by who holds the town at the end of the battle (nightfall). If the matter appears drawn, we will default to score.
Victory is determined by who holds the town at the end of the battle (nightfall). If the matter appears drawn, we will default to score.
Father General- Posts : 945
Join date : 2012-03-25
Re: Spoils of Victory
Father General wrote:The division commanders distribute these honors as they see fit.
The Division commanders can't comment if they are not present
M.Jonah- Posts : 92
Join date : 2012-10-01
Re: Spoils of Victory
*Field commander.
In the main, I am trying to agree with you.
In the main, I am trying to agree with you.
Father General- Posts : 945
Join date : 2012-03-25
Re: Spoils of Victory
Just wanted to clear up the process thankyou Neal
-Mark
-Mark
M.Jonah- Posts : 92
Join date : 2012-10-01
Re: Spoils of Victory
We shouldn't need experience bumps if Hays experience carryover tool is working.
Baldwin1- Posts : 193
Join date : 2012-05-06
Re: Spoils of Victory
I want to guarantee no level 2 after the first battle.
Father General- Posts : 945
Join date : 2012-03-25
Re: Spoils of Victory
But there might be troops who are not engaged?
Mr. Digby- Posts : 5769
Join date : 2012-02-14
Age : 64
Location : UK Midlands
Re: Spoils of Victory
Father General wrote:I want to guarantee no level 2 after the first battle.
Thank you! Great idea!
J (aka Baylor)
WSH Baylor- Posts : 144
Join date : 2012-02-24
Age : 82
Re: Spoils of Victory
Mr. Digby wrote:But there might be troops who are not engaged?
And they will be profitably exerting under a very trying drillmaster to prepare them for future engagements with the ability to inflict harm upon their enemies!
J
WSH Baylor- Posts : 144
Join date : 2012-02-24
Age : 82
Re: Spoils of Victory
WSH Baylor wrote:Mr. Digby wrote:But there might be troops who are not engaged?
And they will be profitably exerting under a very trying drillmaster to prepare them for future engagements with the ability to inflict harm upon their enemies!
J
A unit must see action to get any bonus at all, however. Standing in the rear will not earn you any level increase. That clarified, I highly doubt that any unit will do any such thing. I am sure every man will do his duty.
Father General- Posts : 945
Join date : 2012-03-25
Re: Spoils of Victory
We may have several brigades that are not needed.
Mr. Digby- Posts : 5769
Join date : 2012-02-14
Age : 64
Location : UK Midlands
Re: Spoils of Victory
Father General wrote:WSH Baylor wrote:Mr. Digby wrote:But there might be troops who are not engaged?
And they will be profitably exerting under a very trying drillmaster to prepare them for future engagements with the ability to inflict harm upon their enemies!
J
A unit must see action to get any bonus at all, however. Standing in the rear will not earn you any level increase. That clarified, I highly doubt that any unit will do any such thing. I am sure every man will do his duty.
These "clarifications" need to be spelled out at the start rather than simply pontificating, "Oh, it is necessary to ............................whatever."
J
WSH Baylor- Posts : 144
Join date : 2012-02-24
Age : 82
Re: Spoils of Victory
Mr. Digby wrote:We may have several brigades that are not needed.
Excellent observation, Mr. Digby! Now, let's see what the "next clarification" will be!
J
WSH Baylor- Posts : 144
Join date : 2012-02-24
Age : 82
Similar topics
» Spoils of War - Post Harrisonburg
» My First Victory
» Waterloo: The Beer of Victory!
» Flashman and Robinson at Brentonville - a Confederate Victory!
» HITS/GCM "Return to Cumberland Gap:" Yanks Minor Victory
» My First Victory
» Waterloo: The Beer of Victory!
» Flashman and Robinson at Brentonville - a Confederate Victory!
» HITS/GCM "Return to Cumberland Gap:" Yanks Minor Victory
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|