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KS Napoleon Mod 1.35 & KS SOW Supplemental Maps 1.25 Uploaded

+5
rschilla
Charmead
Grog
Martin
Uncle Billy
9 posters

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KS Napoleon Mod 1.35 & KS SOW Supplemental Maps 1.25 Uploaded - Page 2 Empty Re: KS Napoleon Mod 1.35 & KS SOW Supplemental Maps 1.25 Uploaded

Post  camrik Sat May 07, 2022 5:02 pm

Thanks, I'll do that.

So, there is no KS scenario using Borodino's map. You guys dont play all the major battles of Napoleon era? There is no way to fight Wagram, Jena, Eylau, Friedland, etc.?


camrik

Posts : 21
Join date : 2019-08-07

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Post  Uncle Billy Sat May 07, 2022 7:00 pm

No. We play several times a week and create our own random battles.
Uncle Billy
Uncle Billy

Posts : 4601
Join date : 2012-02-27
Location : western Colorado

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Post  camrik Sat May 07, 2022 8:53 pm

Here. Game crashed after 90 minutes (LG01). I was not sure what file you wanted exactly, and I do know not how to attach the file to the post or to your email - did not find any way to do it. So I'll just copy paste the three files here:

File SOWWL (text) - I think this is the one you wanted

Game Launched
15:35:54 Version:SOWWL
1.0106
15:35:54 Reading Key: SOFTWARE\NorbSoftDev\SOWWL
15:35:59 Mod: D:\PROGRAM FILES\STEAM\STEAMAPPS\COMMON\SCOURGE OF WAR WATERLOO\Mods\KS Napoleon Mod II 135
15:35:59 Mod: D:\PROGRAM FILES\STEAM\STEAMAPPS\COMMON\SCOURGE OF WAR WATERLOO\Mods\KS SOW Supplemental Maps125
15:35:59 Mod: D:\PROGRAM FILES\STEAM\STEAMAPPS\COMMON\SCOURGE OF WAR WATERLOO\Mods\KSSpritesMod 107
15:35:59 Ansi:16, TexH:16384, TexW:16384
15:35:59 SowWL Loaded
15:35:59 15:35:59
15:36:09 Mod: D:\PROGRAM FILES\STEAM\STEAMAPPS\COMMON\SCOURGE OF WAR WATERLOO\Mods\KS Napoleon Mod II 135
15:36:09 Mod: D:\PROGRAM FILES\STEAM\STEAMAPPS\COMMON\SCOURGE OF WAR WATERLOO\Mods\KS SOW Supplemental Maps125
15:36:09 Mod: D:\PROGRAM FILES\STEAM\STEAMAPPS\COMMON\SCOURGE OF WAR WATERLOO\Mods\KSSpritesMod 107
15:36:09 Loading LG01 - Saint-Amand (P-Corps)
15:36:09 Load your muskets...
15:36:09 15:36:09
15:36:09 Loading LG01 - Saint-Amand (P-Corps)
15:36:09 Loading Map (Ligny)
00:00:00 Loading Graphics
00:00:00 ----------------loading: GFX_Obj_Major
00:00:00 ----------------loading: GFX_Obj_UMajor
00:00:00 ----------------loading: GFX_Obj_CMajor
00:00:00 Loading Drills
00:00:00 Loading Experience Levels
00:00:00 *** KS SowAiInf.dll Version: 1.34.25
00:00:00 *** KS Mod ERROR *** The path to scenario LG01 - Saint-Amand (P-Corps) could not be found!
00:00:00 *** KS Mod ERROR *** ReadMapLocations: Cannot open maplocations.csv for some reason. Using:
00:00:00 Loading Personalities
00:00:00 Loading Orders
00:00:00 Loading Battle Plans
00:00:00 ----------------loading: GFX_Smoke_1A
00:00:00 ----------------loading: GFX_Smoke_1B
00:00:00 ----------------loading: GFX_Smoke_1C
00:00:00 ----------------loading: GFX_Smoke_1D
00:00:00 ----------------loading: GFX_Smoke_2A
00:00:00 ----------------loading: GFX_Smoke_2B
00:00:00 ----------------loading: GFX_Smoke_2C
00:00:00 ----------------loading: GFX_Smoke_2D
00:00:00 ----------------loading: GFX_Smoke_3A
00:00:00 ----------------loading: GFX_Smoke_3B
00:00:00 ----------------loading: GFX_Smoke_3C
00:00:00 ----------------loading: GFX_Smoke_3D
00:00:00 Loading Artillery Ammunition
00:00:00 ----------------loading: GFX_Burst_Solid
00:00:00 ----------------loading: GFX_Burst_Shell
00:00:00 ----------------loading: GFX_Burst_Canister
00:00:00 ----------------loading: GFX_Burst_Shrapnel
00:00:00 ----------------loading: GFX_Burst_Solid_NAP
00:00:00 Loading Arsenel
00:00:00 Applying Layout to the Map
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00:00:00 ----------------loading: GFX_Burst_Ground_2
00:00:00 ----------------loading: GFX_Burst_Ground_3
00:00:00 ----------------loading: GFX_Burst_Ground_4
00:00:00 ----------------loading: GFX_Obj_Shadow
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00:00:00 ----------------loading: GFX_Path_Shadow
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16:04:00 ----------------loading: GFX_A_horse_11-5_Charge
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16:04:00 ----------------loading: GFX_FR_Cdr_02-4_Death
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16:04:00 ----------------loading: GFX_FR_Inf_02-9_Kneel
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16:04:00 ----------------loading: GFX_FR_SC_06-8_Death_2
16:04:00 ----------------loading: GFX_FR_Inf_01-9_Kneel
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16:04:00 ----------------loading: GFX_FR_Inf_Off_01-5_Charge
16:04:00 ----------------loading: GFX_FR_Inf_Off_01-6_Melee
16:04:00 ----------------loading: GFX_FR_Inf_Off_01-8_Death
16:04:00 ----------------loading: GFX_FRENCH
16:04:00 ----------------loading: GFX_CO_ART_FRENCH
16:04:00 ----------------loading: GFX_FR_TRANS_Horses_Walk
16:04:00 ----------------loading: GFX_FR_TRANS_Horses_Stand
16:04:00 ----------------loading: GFX_FR_Art_01-1_Walk_Gun
16:04:00 ----------------loading: GFX_FR_Art_01-2_Stand_Gun
16:04:00 ----------------loading: GFX_FR_Art_01-3_Load_Gun
16:04:00 ----------------loading: GFX_FR_Art_01-3_Ready_Gun
16:04:00 ----------------loading: GFX_FR_Art_01-3_Fire_Gun
16:04:00 ----------------loading: GFX_FR_Art_01-4_Death_Gun
16:04:00 ----------------loading: GFX_FR_Art_01-1_Walk_Limber
16:04:00 ----------------loading: GFX_FR_Art_01-2_Stand_Limber
16:04:00 ----------------loading: GFX_BR_TRANS_Horses_Walk
16:04:00 ----------------loading: GFX_BR_TRANS_Horses_Stand
16:04:00 ----------------loading: GFX_BR_Art_01-1_Walk_Gun
16:04:00 ----------------loading: GFX_BR_Art_01-2_Stand_Gun
16:04:00 ----------------loading: GFX_BR_Art_01-3_Load_Gun
16:04:00 ----------------loading: GFX_BR_Art_01-3_Ready_Gun
16:04:00 ----------------loading: GFX_BR_Art_01-3_Fire_Gun
16:04:00 ----------------loading: GFX_BR_Inf_01-8_Death_1
16:04:00 ----------------loading: GFX_BR_Art_01-4_Death_Gun
16:04:00 ----------------loading: GFX_BR_Art_01-1_Walk_Limber
16:04:00 ----------------loading: GFX_BR_Art_01-2_Stand_Limber
16:04:00 ----------------loading: GFX_FR_Art_01-1_Walk_Gun-Limbered
16:04:00 ----------------loading: GFX_FR_Art_01-2_Stand_Gun-Limbered
16:04:00 ----------------loading: GFX_ART_FRENCH
16:04:00 ----------------loading: GFX_FR_TRANS_Wagon_Walk
16:04:00 ----------------loading: GFX_FR_TRANS_Wagon_Stand
16:04:00 ----------------loading: GFX_BR_TRANS_Wagon_Walk
16:04:00 ----------------loading: GFX_BR_TRANS_Wagon_Stand
16:04:00 ----------------loading: GFX_FRENCH2
16:04:00 ----------------loading: GFX_FR_Gren_05-1_Walk
16:04:00 ----------------loading: GFX_FR_Gren_05-2_Stand
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16:04:00 ----------------loading: GFX_FR_Gren_05-3_Ready
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16:04:00 ----------------loading: GFX_FR_Gren_05-8_Death_1
16:04:00 ----------------loading: GFX_FR_Gren_05-8_Death_2
16:04:00 ----------------loading: GFX_FR_Gren_05-9_Kneel
16:04:00 ----------------loading: GFX_FRENCH1
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16:04:00 ----------------loading: GFX_BR_Art_01-1_Walk_Gun-Limbered
16:04:00 ----------------loading: GFX_BR_Art_01-2_Stand_Gun-Limbered
16:04:00 ----------------loading: GFX_CO_CAV_FRENCH
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16:04:00 ----------------loading: GFX_FR_Cav_06-5_Charge
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16:04:00 ----------------loading: GFX_FR_Cav_06-7_Death_1
16:04:00 ----------------loading: GFX_A_horse_11-7_Death_1
16:04:00 ----------------loading: GFX_A_horse_10-1_Walk
16:04:00 ----------------loading: GFX_A_horse_10-2_Stand
16:04:00 ----------------loading: GFX_A_horse_10-4_Run
16:04:00 ----------------loading: GFX_A_horse_10-5_Charge
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16:04:00 ----------------loading: GFX_CAV_FRENCH_CHASSEURS
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16:04:00 ----------------loading: GFX_FR_GWT_07-2_Stand
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16:04:00 ----------------loading: GFX_FR_Inf_13-9_Kneel
16:04:00 ----------------loading: GFX_FR_Inf_15-1_Walk
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16:04:00 ----------------loading: GFX_FR_GWT_07-9_Kneel
16:04:00 ----------------loading: GFX_FRENCH_IMPERIAL_GD
16:04:00 ----------------loading: GFX_CAV_FRENCH
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16:04:00 ----------------loading: GFX_FR_Cav_03-5_Charge
16:04:00 ----------------loading: GFX_FR_Cav_03-6_Melee
16:04:00 ----------------loading: GFX_FR_Cav_03-7_Death_1
16:04:00 ----------------loading: GFX_CAV_FRENCH_LANCIERS
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16:04:00 ----------------loading: GFX_CO_PRUSSIAN
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16:04:00 ----------------loading: GFX_PR_Cdr_02-2_Stand
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16:04:00 ----------------loading: GFX_PR_Cdr_02-4_Death
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16:04:00 ----------------loading: GFX_PR_Inf_Off_01-1_Walk
16:04:00 ----------------loading: GFX_PR_Inf_Off_01-2_Stand
16:04:00 ----------------loading: GFX_PR_Inf_Off_01-4_Run
16:04:00 ----------------loading: GFX_PR_Inf_Off_01-5_Charge
16:04:00 ----------------loading: GFX_PR_Inf_Off_01-6_Melee
16:04:00 ----------------loading: GFX_PR_Inf_Off_01-8_Death
16:04:00 ----------------loading: GFX_PRUSSIAN_BTN1_1ST
16:04:00 ----------------loading: GFX_PRUSSIAN_BTN2_1ST
16:04:00 ----------------loading: GFX_PRUSSIAN_FUSILIER
16:04:00 ----------------loading: GFX_PR_Inf_02-1_Walk
16:04:00 ----------------loading: GFX_PR_Inf_02-2_Stand
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16:04:00 ----------------loading: GFX_PR_Inf_02-3_Fire
16:04:00 ----------------loading: GFX_PR_Inf_02-4_Run
16:04:00 ----------------loading: GFX_PR_Inf_02-5_Charge
16:04:00 ----------------loading: GFX_PR_Inf_02-6_Melee
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16:04:00 ----------------loading: GFX_PR_Inf_02-9_Kneel
16:04:00 ----------------loading: GFX_PRUSSIAN_BTN2_2ND
16:04:00 ----------------loading: GFX_CO_PR_LANDWEHR
16:04:00 ----------------loading: GFX_PR_LANDWEHR
16:04:00 ----------------loading: GFX_CO_ART_PRUSSIAN
16:04:00 ----------------loading: GFX_PR_TRANS_Horses_Walk
16:04:00 ----------------loading: GFX_PR_TRANS_Horses_Stand
16:04:00 ----------------loading: GFX_PR_Art_01-1_Walk_Gun
16:04:00 ----------------loading: GFX_PR_Art_01-2_Stand_Gun
16:04:00 ----------------loading: GFX_PR_Art_01-3_Load_Gun
16:04:00 ----------------loading: GFX_PR_Art_01-3_Ready_Gun
16:04:00 ----------------loading: GFX_PR_Art_01-3_Fire_Gun
16:04:00 ----------------loading: GFX_PR_Art_01-4_Death_Gun
16:04:00 ----------------loading: GFX_PR_Art_01-1_Walk_Limber
16:04:00 ----------------loading: GFX_PR_Art_01-2_Stand_Limber
16:04:00 ----------------loading: GFX_PR_Art_01-1_Walk_Gun-Limbered
16:04:00 ----------------loading: GFX_PR_Art_01-2_Stand_Gun-Limbered
16:04:00 ----------------loading: GFX_ART_PRUSSIAN
16:04:00 ----------------loading: GFX_CO_CAV_PRUSSIAN
16:04:00 ----------------loading: GFX_A_horse_05-1_Walk
16:04:00 ----------------loading: GFX_A_horse_05-2_Stand
16:04:00 ----------------loading: GFX_A_horse_05-4_Run
16:04:00 ----------------loading: GFX_A_horse_05-5_Charge
16:04:00 ----------------loading: GFX_A_horse_05-6_Melee
16:04:00 ----------------loading: GFX_A_horse_05-7_Death_1
16:04:00 ----------------loading: GFX_A_horse_04-1_Walk
16:04:00 ----------------loading: GFX_A_horse_04-2_Stand
16:04:00 ----------------loading: GFX_A_horse_04-4_Run
16:04:00 ----------------loading: GFX_A_horse_04-5_Charge
16:04:00 ----------------loading: GFX_A_horse_04-6_Melee
16:04:00 ----------------loading: GFX_A_horse_04-7_Death_1
16:04:00 ----------------loading: GFX_CAV_PRUSSIAN
16:04:00 ----------------loading: GFX_PR_TRANS_Wagon_Walk
16:04:00 ----------------loading: GFX_PR_TRANS_Wagon_Stand
16:04:00 ----------------loading: GFX_PRUSSIAN_BTN1_7TH
16:04:00 ----------------loading: GFX_PRUSSIAN_BTN2_7TH
16:04:00 ----------------loading: GFX_PR_Inf_03-1_Walk
16:04:00 ----------------loading: GFX_PR_Inf_03-2_Stand
16:04:00 ----------------loading: GFX_PR_Inf_03-3_Load
16:04:00 ----------------loading: GFX_PR_Inf_03-3_Ready
16:04:00 ----------------loading: GFX_PR_Inf_03-3_Fire
16:04:00 ----------------loading: GFX_PR_Inf_03-4_Run
16:04:00 ----------------loading: GFX_PR_Inf_03-5_Charge
16:04:00 ----------------loading: GFX_PR_Inf_03-6_Melee
16:04:00 ----------------loading: GFX_PR_Inf_03-7_Prone
16:04:00 ----------------loading: GFX_PR_Inf_03-8_Death_1
16:04:00 ----------------loading: GFX_PR_Inf_03-9_Kneel
16:04:00 ----------------loading: GFX_PRUSSIAN
16:04:00 ----------------loading: GFX_PRUSSIAN_BTN1_6TH
16:04:00 ----------------loading: GFX_PRUSSIAN_BTN2_6TH
16:04:00 ----------------loading: GFX_BR_Cav_04-1_Walk
16:04:00 ----------------loading: GFX_BR_Cav_04-2_Stand
16:04:00 ----------------loading: GFX_BR_Cav_04-4_Run
16:04:00 ----------------loading: GFX_BR_Cav_04-5_Charge
16:04:00 ----------------loading: GFX_BR_Cav_04-6_Melee
16:04:00 ----------------loading: GFX_BR_Cav_04-7_Death_1
16:04:00 ----------------loading: GFX_PR_Cav_02-1_Walk
16:04:00 ----------------loading: GFX_PR_Cav_02-2_Stand
16:04:00 ----------------loading: GFX_PR_Cav_02-4_Run
16:04:00 ----------------loading: GFX_PR_Cav_02-5_Charge
16:04:00 ----------------loading: GFX_PR_Cav_02-6_Melee
16:04:00 ----------------loading: GFX_PR_Cav_02-7_Death_1
16:04:00 ----------------loading: GFX_PR_Cav_01-1_Walk
16:04:00 ----------------loading: GFX_PR_Cav_01-2_Stand
16:04:00 ----------------loading: GFX_PR_Cav_01-4_Run
16:04:00 ----------------loading: GFX_PR_Cav_01-5_Charge
16:04:00 ----------------loading: GFX_PR_Cav_01-6_Melee
16:04:00 ----------------loading: GFX_PR_Cav_01-7_Death_1
16:04:00 ----------------loading: GFX_CO_CAV_PR_LANDWEHR
16:04:00 ----------------loading: GFX_CAV_PR_LANDWEHR
16:04:00 ----------------loading: GFX_PR_Inf_05-1_Walk
16:04:00 ----------------loading: GFX_PR_Inf_05-2_Stand
16:04:00 ----------------loading: GFX_PR_Inf_05-3_Load
16:04:00 ----------------loading: GFX_PR_Inf_05-3_Ready
16:04:00 ----------------loading: GFX_PR_Inf_05-3_Fire
16:04:00 ----------------loading: GFX_PR_Inf_05-4_Run
16:04:00 ----------------loading: GFX_PR_Inf_05-5_Charge
16:04:00 ----------------loading: GFX_PR_Inf_05-6_Melee
16:04:00 ----------------loading: GFX_PR_Inf_05-7_Prone
16:04:00 ----------------loading: GFX_PR_Inf_05-8_Death_1
16:04:00 ----------------loading: GFX_PR_Inf_05-9_Kneel
16:04:00 ----------------loading: GFX_BR_Cav_06-1_Walk
16:04:00 ----------------loading: GFX_BR_Cav_06-2_Stand
16:04:00 ----------------loading: GFX_BR_Cav_06-4_Run
16:04:00 ----------------loading: GFX_BR_Cav_06-5_Charge
16:04:00 ----------------loading: GFX_BR_Cav_06-6_Melee
16:04:00 ----------------loading: GFX_BR_Cav_06-7_Death_1
16:04:00 Creating Forests
16:04:00 Buying Shrubbery
16:04:00 ----------------loading: GFX_WL_Tree_2
16:04:00 ----------------loading: GFX_WL_Tree_3
16:04:00 ----------------loading: GFX_WL_Tree_5
16:04:00 ----------------loading: GFX_WL_Tree_7
16:04:00 ----------------loading: GFX_WL_Tree_8
16:04:00 ----------------loading: GFX_WL_Tree_2_Tall
16:04:00 ----------------loading: GFX_WL_Tree_Tall
16:04:00 ----------------loading: GFX_WL_Tree_5_Tall
16:04:00 ----------------loading: GFX_WL_Tree_7_Tall
16:04:00 ----------------loading: GFX_WL_Tree_9_Tall
16:04:00 ----------------loading: GFX_WL_C_Brush_1
16:04:00 ----------------loading: GFX_WL_Tree_Hedgerow01_Small
16:04:00 ----------------loading: GFX_WL_Shrub_1
16:04:00 ----------------loading: GFX_WL_Shrub_2
16:04:00 ----------------loading: GFX_WL_Grass_2
16:04:00 ----------------loading: GFX_WL_Grass_3
16:04:00 ----------------loading: GFX_WL_Tree_9
16:04:00 ----------------loading: GFX_WL_Tree_Apple01
16:04:00 ----------------loading: GFX_WL_Tree_Apple02
16:04:00 ----------------loading: GFX_WL_Tree_Hedgerow02_Small
16:04:00 ----------------loading: GFX_WL_Tree_Hedgerow01
16:04:00 ----------------loading: GFX_WL_K_Tree_Brush_7
16:04:00 ----------------loading: GFX_WL_Tree_Hedgerow02
16:04:00 ----------------loading: GFX_WL_K_TreeBrush_5
16:04:00 ----------------loading: GFX_WL_Tree_2_Small
16:04:00 ----------------loading: GFX_WL_Tree_11_Small
16:04:00 ----------------loading: GFX_WL_Stubble_1
16:04:00 ----------------loading: GFX_WL_Grass_1
16:04:00 ----------------loading: GFX_WL_Buttercups_1
16:04:00 ----------------loading: GFX_Gravestone_1
16:04:00 ----------------loading: GFX_Gravestone_2
16:04:00 ----------------loading: GFX_Gravestone_3
16:04:00 ----------------loading: GFX_Gravestone_4
16:04:00 ----------------loading: GFX_Gravestone_5
16:04:00 ----------------loading: GFX_WL_Corn_1
16:04:00 ----------------loading: GFX_WL_Beans_1
16:04:00 ----------------loading: GFX_WL_Oats_1
16:04:00 ----------------loading: GFX_WL_Wheat_1
16:04:00 ----------------loading: GFX_WL_Wheat_1_Crushed
16:04:00 ----------------loading: GFX_WL_Potatos_1
16:04:00 ----------------loading: GFX_WL_Peas_1
16:04:00 ----------------loading: GFX_WL_Peas_2
16:04:00 ----------------loading: GFX_WL_Rye_1
16:04:00 ----------------loading: GFX_WL_Rye_Dead
16:04:00 ----------------loading: GFX_WL_Flower_1
16:04:00 ----------------loading: GFX_WL_Flower_3
16:04:00 ----------------loading: GFX_WL_Flower_2
16:04:00 ----------------loading: GFX_WL_Sunflower
16:04:00 Planting Shrubbery . . . A Lot of Shrubbery
16:04:00 Total Collision Objs:1110
16:04:00 ----------------loading: GFX_WL_Fort_1000
16:04:00 ----------------loading: GFX_WL_Fort_3000
16:04:00 ----------------loading: GFX_Smoke_1
16:04:00 Chain of Command: Top Commander Napoléon Bonaparte Empereur des Français
16:04:00 Chain of Command: Top Commander Feldmarshall Prinz Blücher Wahlstadt
16:04:00 *** KSMod::GameStateSerialization::ChunkRead @ 20822478 { pos = 4095553 size = 52216 }
16:04:00 SowWL Level Loaded...
16:04:00 15:36:24
16:05:23 *** BDE: Maréchal de Camp Baron Jean-Pierre Piat: is withdrawing 4 battalions from combat.
16:05:23 *** BDE Maréchal de Camp Baron Jean-Pierre Piat: Withdrawing 800 yds, while retreating his units
16:05:23 BDE: Maréchal de Camp Baron Jean-Pierre Piat has received orders ORDCall: STAY

File SOWWL (settings)

[initialization]
full screen=1
screen res=7

[mapperf]
unitclip=2000
maxdecals=50
camturnspeed=60
objclip=2000
densityfact=100
worldwrap=1
campanspeed=100
camupspeed=40
treeclip=2000
objlevel=3
camfwdspeed=100
visradius=3

[variables]
#loadsavecampid=-1
#scenfileid=0
$sbccamplocid=IDS_TOWN_Valenciennes
$scenoff=Generalleutnant Hans Ernst Karl Graf von Ziethen
#optobjdrawdist=2000
#optspriteratio=4
#opttimewarp=1
#optworldwrap=1
$ranoobid=OOB_SB_WL_Ligny
#opthitsmove=0
#followmode=0
#myid=267
#sbcoobid=0
$highscoreid=0
#optrealism=1
$scenoffid=
#loadsavescenid=0
#opthidemenus=1
$multiscreen=loadlayout:MPStaging
#optwraptrees=1
#optkeepboom=1
#optvisradius=3
$ranofficerid=OOB_Fr_Napoleon_Bonaparte
#optshowtarget=1
#optstrafespeed=100
#optautocourmess=1
#optkeepdead=1
#optlanguage=0
#optrisespeed=40
#opttreedrawdist=2000
#scenoffid=0
$param1=LoadGame
$scenfileid=LG01 - Saint-Amand (P-Corps)
#optmarchmusic=1
#optregstrength=100
$sbctype=Take One Town - Both armies head out and fight to capture Brussels.
#optshowpath=0
#optuniformlvl=3
#sbccamplocid=0
#opttranstree=1
#optfullscreen=1
$ranoob=OOB_SB_WL_Ligny
#optnonavmove=0
#optnoeffects=0
$loadsavescenid=_autosave0.sav
#sbcofficerid=0
$mainscreen=loadlayout:mainmenu
$ranofficer=Napoléon Bonaparte Empereur des Français
$lobbypasscheck=
$scenfile=LG01 - Saint-Amand (P-Corps)
#ranofficerid=0
$ranmapid=Nap_Rus_Borodino_KS
$sbcname=Gh
$sbcoobid=OOB_SB_FullFrench
#highscoreid=0
$loadsavecampid=
#optcourierlvl=-1
#opttransall=1
#scennum=26
#optmusicvol=10
#ranmapid=0
$sbcofficerid=OOB_Fr_Napoleon_Bonaparte_Side
#optailvl=0
#optmoralelvl=0
#optunitdrawdist=2000
#ranoobid=0
$loadsavecamp=
#optdifficulty=7
#optmapobjlvl=3
#optmaxdecals=50
$ranmap=Russian Borodino 10Mi.
#optkeepsmoke=1
$loadsavescen=5/7/2022 19:30:30
#optgospeed=100
$lobbypass=
$sbcoob=OOB_SB_FullFrench
$sbccamploc=#{IDS_TOWN_Valenciennes}
#optscrres=7
#optturnspeed=60
#optdensityfact=100
#optmaplvl=1
$highscore=05/01/2022\QB01-The Namur Road (F-Div)\F\404/5417\1646/13083\Bachelu\#{IDS_Custom}\2382
$lobbyscreen=loadlayout:MPlobby
$msgtxt=#{IDS_SBC_MSG_CAMP_EXISTS}
$param2=
$sbcofficer=L'Emperor Napoleon Bonaparte
$sbcobjvals=Take One Town: Brussels
#optautosave=2
#optplyrradius=0
#optambientsnd=1

[custom]
regstrength=100
moralelvl=0
courierlvl=-1
minimap=1
plyrradius=0
ailvl=0

[mods]
modname1=Mods\Expanded Toolbar VIII - Grog
modname4=Mods\KSSpritesMod 107
modactive4=1
modname0=Mods\Full_French_Campaign
modactive0=0
modactive1=0
modname3=Mods\KS SOW Supplemental Maps125
count=5
modname2=Mods\KS Napoleon Mod II 135
modactive2=1
modactive3=1

[options]
hidemenus=1
hitsmove=0
timewarp=1
autosave=2
noeffects=0
transall=1
nonavmove=0
marchmusic=1
realism=1
musicvol=10
keepdead=1
transtree=1
autocourmess=1
language=0
showpath=0
showtarget=1
ambientsnd=1
uniformlvl=3
wraptrees=1
showsmoke=1
difficulty=7
artyeffects=1
spriteratio=4

File MY GUI

15:35:56 | Platform | Info | * Initialise: RenderManager | .\src\MyGUI_DirectXRenderManager.cpp | 28
15:35:56 | Platform | Info | RenderManager successfully initialized | .\src\MyGUI_DirectXRenderManager.cpp | 54
15:35:56 | Platform | Info | * Initialise: DataManager | .\src\MyGUI_DirectXDataManager.cpp | 24
15:35:56 | Platform | Info | DataManager successfully initialized | .\src\MyGUI_DirectXDataManager.cpp | 26
15:35:56 | Platform | Info | * Shutdown: DataManager | .\src\MyGUI_DirectXDataManager.cpp | 33
15:35:56 | Platform | Info | DataManager successfully shutdown | .\src\MyGUI_DirectXDataManager.cpp | 35
15:35:56 | Platform | Info | * Initialise: DataManager | .\src\MyGUI_DirectXDataManager.cpp | 24
15:35:56 | Platform | Info | DataManager successfully initialized | .\src\MyGUI_DirectXDataManager.cpp | 26
15:35:56 | Platform | Info | resource path: 'D:\PROGRAM FILES\STEAM\STEAMAPPS\COMMON\SCOURGE OF WAR WATERLOO\Base/Layout' - recursive:1 | .\src\MyGUI_DirectXDataManager.cpp | 148
15:35:56 | Core | Info | * Initialise: Gui | .\src\MyGUI_Gui.cpp | 61
15:35:56 | Core | Info | * MyGUI version 3.2.0.5291M | .\src\MyGUI_Gui.cpp | 68
15:35:56 | Core | Info | * Initialise: ResourceManager | .\src\MyGUI_ResourceManager.cpp | 32
15:35:56 | Core | Info | ResourceManager successfully initialized | .\src\MyGUI_ResourceManager.cpp | 40
15:35:56 | Core | Info | * Initialise: LayerManager | .\src\MyGUI_LayerManager.cpp | 33
15:35:56 | Core | Info | LayerManager successfully initialized | .\src\MyGUI_LayerManager.cpp | 41
15:35:56 | Core | Info | * Initialise: WidgetManager | .\src\MyGUI_WidgetManager.cpp | 59
15:35:56 | Core | Info | WidgetManager successfully initialized | .\src\MyGUI_WidgetManager.cpp | 96
15:35:56 | Core | Info | * Initialise: InputManager | .\src\MyGUI_InputManager.cpp | 44
15:35:56 | Core | Info | InputManager successfully initialized | .\src\MyGUI_InputManager.cpp | 64
15:35:56 | Core | Info | * Initialise: SubWidgetManager | .\src\MyGUI_SubWidgetManager.cpp | 36
15:35:56 | Core | Info | SubWidgetManager successfully initialized | .\src\MyGUI_SubWidgetManager.cpp | 56
15:35:56 | Core | Info | * Initialise: SkinManager | .\src\MyGUI_SkinManager.cpp | 36
15:35:56 | Core | Info | SkinManager successfully initialized | .\src\MyGUI_SkinManager.cpp | 46
15:35:56 | Core | Info | * Initialise: FontManager | .\src\MyGUI_FontManager.cpp | 32
15:35:56 | Core | Info | FontManager successfully initialized | .\src\MyGUI_FontManager.cpp | 42
15:35:56 | Core | Info | * Initialise: ControllerManager | .\src\MyGUI_ControllerManager.cpp | 32
15:35:56 | Core | Info | ControllerManager successfully initialized | .\src\MyGUI_ControllerManager.cpp | 40
15:35:56 | Core | Info | * Initialise: PointerManager | .\src\MyGUI_PointerManager.cpp | 43
15:35:56 | Core | Info | PointerManager successfully initialized | .\src\MyGUI_PointerManager.cpp | 62
15:35:56 | Core | Info | * Initialise: ClipboardManager | .\src\MyGUI_ClipboardManager.cpp | 72
15:35:56 | Core | Info | ClipboardManager successfully initialized | .\src\MyGUI_ClipboardManager.cpp | 86
15:35:56 | Core | Info | * Initialise: LayoutManager | .\src\MyGUI_LayoutManager.cpp | 28
15:35:56 | Core | Info | LayoutManager successfully initialized | .\src\MyGUI_LayoutManager.cpp | 35
15:35:56 | Core | Info | * Initialise: DynLibManager | .\src\MyGUI_DynLibManager.cpp | 26
15:35:56 | Core | Info | DynLibManager successfully initialized | .\src\MyGUI_DynLibManager.cpp | 30
15:35:56 | Core | Info | * Initialise: PluginManager | .\src\MyGUI_PluginManager.cpp | 30
15:35:56 | Core | Info | PluginManager successfully initialized | .\src\MyGUI_PluginManager.cpp | 34
15:35:56 | Core | Info | * Initialise: LanguageManager | .\src\MyGUI_LanguageManager.cpp | 30
15:35:56 | Core | Info | LanguageManager successfully initialized | .\src\MyGUI_LanguageManager.cpp | 34
15:35:56 | Core | Info | * Initialise: FactoryManager | .\src\MyGUI_FactoryManager.cpp | 25
15:35:56 | Core | Info | FactoryManager successfully initialized | .\src\MyGUI_FactoryManager.cpp | 27
15:35:56 | Core | Info | * Initialise: ToolTipManager | .\src\MyGUI_ToolTipManager.cpp | 33
15:35:56 | Core | Info | ToolTipManager successfully initialized | .\src\MyGUI_ToolTipManager.cpp | 45
15:35:56 | Core | Info | ResourceManager : 'SOWWL_Core.xml', loading... | .\src\MyGUI_ResourceManager.cpp | 155
15:35:56 | Core | Info | Load ini file 'SOWWL_GeneratedFonts.xml' | .\src\MyGUI_ResourceManager.cpp | 115
15:35:56 | Core | Info | Load ini file 'SOWWL_Fonts.xml' | .\src\MyGUI_ResourceManager.cpp | 115
15:35:56 | Core | Info | Load ini file 'Fonts.xml' | .\src\MyGUI_ResourceManager.cpp | 115
15:35:56 | Core | Info | Load ini file 'SOWWL_CommonSkins.xml' | .\src\MyGUI_ResourceManager.cpp | 115
15:35:56 | Core | Info | Load ini file 'SOWWL_Theme.xml' | .\src\MyGUI_ResourceManager.cpp | 115
15:35:56 | Core | Info | Load ini file 'SOWWL_Images.xml' | .\src\MyGUI_ResourceManager.cpp | 115
15:35:56 | Core | Info | Load ini file 'SOWWL_Skins.xml' | .\src\MyGUI_ResourceManager.cpp | 115
15:35:57 | Core | Info | Load ini file 'SOWWL_Templates.xml' | .\src\MyGUI_ResourceManager.cpp | 115
15:35:57 | Core | Info | Load ini file 'SOWWL_PointerImages.xml' | .\src\MyGUI_ResourceManager.cpp | 115
15:35:57 | Core | Info | Load ini file 'SOWWL_Pointers.xml' | .\src\MyGUI_ResourceManager.cpp | 115
15:35:57 | Core | Info | Load ini file 'SOWWL_Layers.xml' | .\src\MyGUI_ResourceManager.cpp | 115
15:35:57 | Core | Info | Load ini file 'SOWWL_Settings.xml' | .\src\MyGUI_ResourceManager.cpp | 115
15:35:57 | Core | Info | Load ini file 'HyperTextSkins.xml' | .\src\MyGUI_ResourceManager.cpp | 115
15:35:57 | Core | Info | Load ini file 'TreeControlSkin.xml' | .\src\MyGUI_ResourceManager.cpp | 115
15:35:57 | Core | Info | Load ini file 'ToolbarButtons.xml' | .\src\MyGUI_ResourceManager.cpp | 115
15:35:58 | Core | Warning | dublicate resource name 'IDS_Wheel_Left' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Command_Map' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Rankup' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Ranknext' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Rankdown' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Rankprev' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Movefwd_100_1' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Movefwd_300_1' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Movefwd_300_2' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Atcommon' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Wheelrightfwd' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Wheelleftfwd' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Wheelrightbck' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Wheelleftbck' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_VolleyHold' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_VolleyFire' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Getaway' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Justrun' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Camfollow' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Aattach' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Tcofficers' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Attackmarch' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Re-Supply' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Compose_Courier_Message' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Line' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Take_Charge_from_AI' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Charge' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Choose_Specific_Target' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Wheel_Right' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Double_Line' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Leader_Halt' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Advance' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Target_Infantry' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Left_Flank' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Skirmish' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Square' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Unsplit' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Leader_Double_Quick_Gallop' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Fallback' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Withdraw_by_Recoil' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Right_Flank' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Column' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Leader_Use_Roads' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Retreat' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Art_Retreat' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Oblique_Left' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Column_by_Divisions' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Go_to_the_Selected_Unit' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_OrderBlitz' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Use_Solid_Shot' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Oblique_Right' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Column_of_Regiments_in_Line' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Objectives' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_OrderAttack' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Use_Shrapnel' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Lie_Down' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Line_with_Reserves' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Dispatches__Sent' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_OrderProbe' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Use_Canister' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Rise_Up' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Road_Column' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Dispatches__Received' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_None' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Use_Shell' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Dismount' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Art_Line' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_OrderDefend' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Hold_Fire' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Mount' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Alt_Attach_Regiment' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_OrderHold' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_AI_Chooses_Target' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_About_Face' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Alt_Detach_Regiment' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_OrderStay' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Target_Artillery' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Halt' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Column_by_Sections' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Attach_Regiment' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Send_to_Scout_Enemy' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Double_Quick_Run' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Art_Double_Line' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Detach_Regiment' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Select_Unit_to_Guard' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Use_Roads' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Limber_the_Gun' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Unlimber_the_Gun' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Unlimber_the_Battery' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Limber_the_Battery' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Menu' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Map' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Go_to_Me' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Order_of_Battle' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ToolBack' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Compass' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Top_tab' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Halt' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Double_Quick_Run' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Lie_Down' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Use_Roads' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Limber_the_Gun' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Unlimber_the_Gun' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Square' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Line' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Column' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Take_Charge_from_AI' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Detach_Regiment' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Go_to_me' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_VolleyFire' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Charge' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Advance' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Fallback' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Retreat' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Select_Unit_to_Guard' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Send_to_Scout_Enemy' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_OrderBlitz' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_OrderAttack' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_OrderProbe' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_OrderDefend' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_OrderHold' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_OrderStay' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_None' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Target_Infantry' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Target_Artillery' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Hold_Fire' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_AI_Chooses_Target' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Use_Solid_Shot' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Use_Shell' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Use_Canister' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Use_Shrapnel' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Go_to_the_Selected_Unit' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Step_Reverse' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Reverse' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Step' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Play' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Pause' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Forward' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_ICO_Step_Forward' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Commander_Bonus' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Visible_to_Enemy' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_A_Target_is_Blocked' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Unit_Resting' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Unit_Rallying' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Shooting_Over' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Limbering' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Getting_Flanked' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Support_Bonus' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Defensive_Terrain_Bonus' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_High_Ground_Bonus' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_Follow_Mode' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'Weather' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'Men' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'Ammo' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'Casualties' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'Score' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'EnemyCasualties' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'BrFlag' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'PrFlag' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'FrFlag' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'Clock' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_MPStar_1' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'IDS_MPStar_2' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Info | Load ini file 'SOWWL_TutorialImages.xml' | .\src\MyGUI_ResourceManager.cpp | 115
15:35:58 | Core | Info | Load ini file 'SOWWL_WLScens.xml' | .\src\MyGUI_ResourceManager.cpp | 115
15:35:58 | Core | Info | Load ini file 'SOWWL_Scen_Bio_Portraits.xml' | .\src\MyGUI_ResourceManager.cpp | 115
15:35:58 | Core | Warning | dublicate resource name 'jerome' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'erlon' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'lobau' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'duhesme' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'nap' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'ney' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'bijandt' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'paget' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'alten' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'gaer' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'den' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'chas' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'maitland' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'wellington' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'jerome' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'erlon' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'lobau' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'duhesme' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'nap' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'ney' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'bijandt' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'paget' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'alten' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'gaer' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'den' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'chas' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'maitland' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'wellington' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'picton' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'bachelu' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'jerome' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'erlon' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'lobau' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'duhesme' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'nap' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'ney' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'bijandt' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'paget' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'alten' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'gaer' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'den' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'chas' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'maitland' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'wellington' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'picton' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'bachelu' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'ziethen' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'gerard' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'friant' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Warning | dublicate resource name 'blucher' | .\src\MyGUI_ResourceManager.cpp | 92
15:35:58 | Core | Info | Load ini file 'SOWWL_ModResources.xml' | .\src\MyGUI_ResourceManager.cpp | 115
15:35:58 | Core | Info | Gui successfully initialized | .\src\MyGUI_Gui.cpp | 119
15:35:58 | Core | Info | ResourceManager : 'SOWWLResources.xml', loading... | .\src\MyGUI_ResourceManager.cpp | 155
15:35:58 | Core | Info | Load ini file 'SOWWLLanguage.xml' | .\src\MyGUI_ResourceManager.cpp | 115
15:35:59 | Core | Info | ResourceManager : 'mainmenu.layout', loading... | .\src\MyGUI_ResourceManager.cpp | 155
15:36:05 | Core | Info | ResourceManager : 'Singleplayer.layout', loading... | .\src\MyGUI_ResourceManager.cpp | 155
15:36:05 | Core | Warning | Widget property 'Snap' not found [Singleplayer.layout] | .\src\MyGUI_Widget.cpp | 1204
15:36:05 | Core | Warning | Widget property 'Movable' not found [Singleplayer.layout] | .\src\MyGUI_Widget.cpp | 1204
15:36:06 | Core | Info | ResourceManager : 'LoadGame.layout', loading... | .\src\MyGUI_ResourceManager.cpp | 155
15:36:06 | Core | Info | ResourceManager : 'tooltip.layout', loading... | .\src\MyGUI_ResourceManager.cpp | 155
15:36:24 | Core | Info | ResourceManager : 'toolbar.layout', loading... | .\src\MyGUI_ResourceManager.cpp | 155
15:36:24 | Core | Warning | Controller '' not found | .\src\MyGUI_ResourceLayout.cpp | 179
15:36:24 | Core | Warning | Widget property 'Caption' not found [toolbar.layout] | .\src\MyGUI_Widget.cpp | 1204
15:36:24 | Core | Warning | Widget property 'MoveToClick' not found [toolbar.layout] | .\src\MyGUI_Widget.cpp | 1204
15:36:24 | Core | Warning | Widget property 'MoveToClick' not found [toolbar.layout] | .\src\MyGUI_Widget.cpp | 1204

There you go. Long post Very Happy

Let me know if you find anything and thanks.

camrik

Posts : 21
Join date : 2019-08-07

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Post  Uncle Billy Sat May 07, 2022 11:09 pm

The 1st file you attached is the proper log file. Attach the entire file.
Uncle Billy
Uncle Billy

Posts : 4601
Join date : 2012-02-27
Location : western Colorado

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Post  camrik Sat May 07, 2022 11:21 pm

I did. There is no error message at the end like I saw in the previous page of this thread. It just ends with that last line about the french offcier getting the order to stay.

Edit: Actually, I reloaded the saved game and try to play it a bit further, but it always crashes about the same place and - I looked at the SOWWL.log file each time - the log file always end with an order to a french officer.

camrik

Posts : 21
Join date : 2019-08-07

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