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Impromptu Games

+13
von Moltke
Didz
Jess
Iberalc
Grog
Mark87
Charmead
lordjoe1234
scauispo
Mr. Digby
Uncle Billy
Miko77
WSH Baylor
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Impromptu Games - Page 15 Empty Re: Impromptu Games

Post  Uncle Billy Sun Jul 09, 2017 2:47 pm

I can play today at the usual time, 15:00 EST, 20:00 BST. I think Martin has a scenario on Crikey's Italian map. I have a new dll.
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Post  Guest Sun Jul 09, 2017 4:23 pm

We already have the Italian map right?

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Post  Mr. Digby Sun Jul 09, 2017 4:50 pm

This is a new map. Unless you've downloaded his Solferino 1859 mod you won't have it. I have put together though a stand-alone mod to supply all 3 Italian maps.

Anyone planning to play today needs this:

https://www.dropbox.com/s/sdacvk5zi7uc4op/Italy%20Mod.rar?dl=0

Enable it LAST in your mods list.

EDIT: I have 2 scenarios ready, PvP and Co-op, both on the same map with 1809 Austrians vs French. I played a short game on this map yesterday and discovered it has hills! Kevin will be happy!
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Post  Uncle Billy Sun Jul 09, 2017 5:13 pm

I played a short game on this map yesterday and discovered it has hills!
Inconceivable!
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Post  Guest Sun Jul 09, 2017 5:33 pm

Why you put a mod up less then 3 hours before game time is ridiculous.


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Post  Mr. Digby Sun Jul 09, 2017 5:51 pm

Because I compiled it a few hours ago and needed to test it. Its not a very big mod. You should d/l it in less than an hour even with your problems with dropbox.
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Post  Guest Sun Jul 09, 2017 6:02 pm

No Martin it takes me 3 hours.

I just found a way around the DB issues with my ISP.

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Post  Uncle Billy Mon Jul 10, 2017 2:15 pm

I can play today at the usual time, 14:00 EST, 19:00 BST. I think Martin has a PvAI scenario as do I. But I have something even better, a new dll. Cool
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Post  Miko77 Mon Jul 10, 2017 2:32 pm

Cool
Is it possible that desync yesterday was caused by yesterday's dll?
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Post  Uncle Billy Mon Jul 10, 2017 3:14 pm

No, it was a problem in the game engine itself. I had an autosave just before the crash. I ran the saved game attached to my debugger and found the error did not come from the dll.
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Post  Mr. Digby Mon Jul 10, 2017 5:09 pm

I'll be there. I have a Co-op game as French against the Austrians on the Italy map we used yesterday. I also have a PvP set up (just a quick bash type game, nothing subtle) using the Peninsular OOB on the new Spain ECF map. I have changed the vegetation so the map uses the UNPACKED Italian vegetation so this would be a good test to see if there are floating trees or floating/submerged troop sprites.

You'll all need some new Spain ECF files but these are not big. I'll give you all a complete new map set just so we all have the same files I'm using.

If people prefer to test and check things outside of the intensity of a PvP game I have also quickly put together a Peninsular game on the ECF Spain map too.
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Post  Uncle Billy Mon Jul 10, 2017 5:42 pm

I tested the new Spanish csv. No floating vegetation! cheers I did the same thing on one of the Pipe Creek maps, where there is a profusion of floating trees and soldiers in the air or in the ground. Those went away too! cheers cheers I think we stumbled upon the solution. Packed terrain sprites bad. Unpacked sprites good.
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Post  Mr. Digby Mon Jul 10, 2017 6:08 pm

Good news. Now we need to get our hands on a set of unpacked Gettysburg vegetation sprites. I wonder who in the community might have those?

Why do our troop sprites sometimes sink or float on the WL maps? The vegetation there isn't packed...
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Post  Uncle Billy Mon Jul 10, 2017 6:46 pm

Why do our troop sprites sometimes sink or float on the WL maps?
It's somehow related to the floating terrain. It must interfere with the drawing of the sprites in some fashion.
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Post  lordjoe1234 Wed Jul 12, 2017 2:21 pm

If there is one today I might not be able to come as its my brothers birthday and were going out for lunch Sad

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Post  Uncle Billy Wed Jul 12, 2017 3:07 pm

Yes, there will be a game at the usual time, 14:00 EST, 19:00 BST.

Dissing your brother and playing today is the brotherly thing to do. Twisted Evil He'd do it to you if he could.
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Post  Miko77 Wed Jul 12, 2017 3:35 pm

If there is one today I might not be able to come as its my brothers birthday and were going out for lunch


yet another guy with his priorities terribly wrong...

your gf, your family, your work and your school - all should be miles behind SoW Twisted Evil
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Post  Mr. Digby Wed Jul 12, 2017 5:30 pm

With the ECF/Spain map just about finished (though lacking forts at the moment) we can test that. I have 2 Peninsular scenarios made up for it, one PvP and one Co-op vs AI; both are Anglo-Portuguese-Spanish vs Frenchies.
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Post  Mark87 Thu Jul 13, 2017 3:07 pm

I reinstalled the vanilla game finally, got to patch do and install this mod but I should be back in the saddle soon. Hope everyone is well.
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Post  Mr. Digby Thu Jul 13, 2017 3:33 pm

It will be good to see you again Mark. There's been a couple of changes in the mod since you last played Wink
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Post  Mark87 Thu Jul 13, 2017 7:14 pm

I'm sure I'll stumble into them head first as usual Cool
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Post  Uncle Billy Fri Jul 14, 2017 2:27 pm

I can play today at the usual time, 14:00 EST, 19:00 BST. I have both a PvP and PvAI scenario, both featuring French and Russians. There will also be a new dll. I'm on a roll. affraid
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Post  Mr. Digby Fri Jul 14, 2017 4:14 pm

Sounds good. I only have a PvP on the same Spanish map we used on Wednesday so I think we need a break from that map.
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Post  Guest Fri Jul 14, 2017 5:51 pm

I will be there and on time.

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Post  Mr. Digby Fri Jul 14, 2017 7:06 pm

We are in TS now if anyone wants to join.
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