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SDK Mod compatibility with KS Mod.

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SDK Mod compatibility with KS Mod. Empty SDK Mod compatibility with KS Mod.

Post  Jean Lafitte Mon Jan 11, 2016 4:15 pm

According to the instructions for the KS Mod, all blocks to activate mods should be unchecked except for the three KS Mod blocks. I assume this means that one may successfully play either the SDK Mod or the KS Mod at one time exclusively. The two mods are incompatible when both are activated.

Do I have it right? The SDK Mod creates play situations that are faithful to the stock game, for example, with regard to the effects of Artillery.

Thanks very much.
Jean Lafitte
Jean Lafitte

Posts : 8
Join date : 2015-06-24
Location : near the Chalmette Battlefield

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Post  Mr. Digby Mon Jan 11, 2016 4:17 pm

I have never heard of the SDK Mod. Have you a link?

There is the SDK (Software Developer's Kit) but I wouldn't call that a mod.
Mr. Digby
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SDK Mod compatibility with KS Mod. Empty SDK (Software Developer's Kit)

Post  Jean Lafitte Mon Jan 11, 2016 6:06 pm

Yes, you've got it right. I refer to the SDK. I didn't know what "SDK" stood for or whether it was a true mod or not.

If I install the SDK, how well does it work with the KS Mod?

Thanks.
Jean Lafitte
Jean Lafitte

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Post  Uncle Billy Mon Jan 11, 2016 8:07 pm

The SDK is just a collection of stock files that can be used to create a mod. It does not interact directly with the game.
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