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Page 24 of 40
Page 24 of 40 • 1 ... 13 ... 23, 24, 25 ... 32 ... 40
Re: Impromptu Games
Too late, we're Prussians.
Reserve-Korps: Generalleutnant Herzog Eugen von Württemberg (22585 Inf. 2035 Cav. 48 Guns))
Reserve-Division: Generalleutenant Wolfgang Moritz von Prittwitz (7893 Inf. 700 Cav. 16 Guns)
1. Brigade: Generalmajor Friedrich Gottlieb von Oswald (4833 Inf. 6 battalions Avg. Exp. 4.3)
2. Brigade: Oberst von Kaminsky (3060 Inf. 5 battalions Avg. Exp. 4.5)
Königin Dragonerregiment sch 1-5: Generalmajor von Irwing (700 Cav. 5 squadrons Avg.Exp. 6.0)
3. Reitende Batterie: Hauptmann Holtzendorff (8 Guns Avg. Exp. 5.0)
22. Schwere Batterie: Hauptmann von Heuser (8 Guns Avg. Exp. 5.0)
3. Division: Generalmajor Gebhard Leberecht von Blücher (8429 Inf. 620 Cav. 16 Guns)
1. Brigade: Generalmajor Bevilaqua (3799 Inf. 6 battalions Avg. Exp. 4.3)
1. Brigade: Oberst Johann von Lützow (4630 Inf. 6 battalions Avg. Exp. 4.3)
Württemburg Husarenregiment sch 1-4: Oberstleutnant Prinz Wilhelm ADC 2 (620 Cav. 4 squadrons Avg.Exp. 5.0)
26. Schwere Batterie: Hauptmann Bychelberg (8 Guns Avg. Exp. 4.0)
27. Schwere Batterie: Hauptmann Mayer (8 Guns Avg. Exp. 4.0)
2. Division: Generallieutenant Graf von Wartensleben (6263 Inf. 715 Cav. 16 Guns)
2. Brigade: Generalmajor Karl Gerhard von Pelet (2263 Inf. 4 battalions Avg. Exp. 5.0)
2. Brigade: Generalmajor Dietrich von Schimonsky (4000 Inf. 5 battalions Avg. Exp. 4.
Heising Kürassiere Regiment: Generalmajor Karl Wilhelm von Bünting (715 Cav. 5 squadrons Avg.Exp. 5.0)
29. Schwere Batterie: Hauptmann Siekorski (8 Guns Avg. Exp. 4.0)
21. Reitende Batterie: Hauptmann Lehmann (8 Guns Avg. Exp. 4.0)
Reserve-Korps: Generalleutnant Herzog Eugen von Württemberg (22585 Inf. 2035 Cav. 48 Guns))
Reserve-Division: Generalleutenant Wolfgang Moritz von Prittwitz (7893 Inf. 700 Cav. 16 Guns)
1. Brigade: Generalmajor Friedrich Gottlieb von Oswald (4833 Inf. 6 battalions Avg. Exp. 4.3)
2. Brigade: Oberst von Kaminsky (3060 Inf. 5 battalions Avg. Exp. 4.5)
Königin Dragonerregiment sch 1-5: Generalmajor von Irwing (700 Cav. 5 squadrons Avg.Exp. 6.0)
3. Reitende Batterie: Hauptmann Holtzendorff (8 Guns Avg. Exp. 5.0)
22. Schwere Batterie: Hauptmann von Heuser (8 Guns Avg. Exp. 5.0)
3. Division: Generalmajor Gebhard Leberecht von Blücher (8429 Inf. 620 Cav. 16 Guns)
1. Brigade: Generalmajor Bevilaqua (3799 Inf. 6 battalions Avg. Exp. 4.3)
1. Brigade: Oberst Johann von Lützow (4630 Inf. 6 battalions Avg. Exp. 4.3)
Württemburg Husarenregiment sch 1-4: Oberstleutnant Prinz Wilhelm ADC 2 (620 Cav. 4 squadrons Avg.Exp. 5.0)
26. Schwere Batterie: Hauptmann Bychelberg (8 Guns Avg. Exp. 4.0)
27. Schwere Batterie: Hauptmann Mayer (8 Guns Avg. Exp. 4.0)
2. Division: Generallieutenant Graf von Wartensleben (6263 Inf. 715 Cav. 16 Guns)
2. Brigade: Generalmajor Karl Gerhard von Pelet (2263 Inf. 4 battalions Avg. Exp. 5.0)
2. Brigade: Generalmajor Dietrich von Schimonsky (4000 Inf. 5 battalions Avg. Exp. 4.
Heising Kürassiere Regiment: Generalmajor Karl Wilhelm von Bünting (715 Cav. 5 squadrons Avg.Exp. 5.0)
29. Schwere Batterie: Hauptmann Siekorski (8 Guns Avg. Exp. 4.0)
21. Reitende Batterie: Hauptmann Lehmann (8 Guns Avg. Exp. 4.0)
Uncle Billy- Posts : 4601
Join date : 2012-02-27
Location : western Colorado
Re: Impromptu Games
Is it the 1806 fellows in those cute old fashioned hats?
Mr. Digby- Posts : 5769
Join date : 2012-02-14
Age : 64
Location : UK Midlands
Re: Impromptu Games
Those are the ones.
Uncle Billy- Posts : 4601
Join date : 2012-02-27
Location : western Colorado
Re: Impromptu Games
Oh dear. And I was looking forwards to a nice relaxing Friday evening. Now I have to order troops around to whom "column" means a pillar that holds the roof up.
Mr. Digby- Posts : 5769
Join date : 2012-02-14
Age : 64
Location : UK Midlands
Re: Impromptu Games
Another grim fight. Its very hard to win with the 1806 Prussians, even when the AI doesn't do anything subtle. I lost my cavalry at the start due to an overly aggressive cavalry brigade commander and an equally pushy opposite number on the French side who happened to have 5 squadrons of chasseurs to my 4 of hussars. I drove them off but had only 2 tired shaky squadrons left for the rest of the battle, which were pretty useless.
I had no light infantry at all so trying to drive French out of a heavily wooded shallow valley full of confusing folds in the ground and streams was exhausting.
We pushed the French back but found out after 3 hours that all 3 of our divisions had only been fighting one of theirs! Two fresh French divisions were sat on the objective town and had we had another 3 hours I doubt we'd have pushed them out.
Kevin and Pepe played well but our old-fashioned army was too sluggish to push forwards through such horrible terrain.
I think the KS Mod does a very good job of showing the style and limitations of this army. Its quite different in feel and capability than any other.
Finally - Kevin, I think there is a road break somewhere in the blue box. I was marching my division from its start position SW to the red star on the Macon Route and at the fork at the NE end of the box my units all took the left turn.
I had no light infantry at all so trying to drive French out of a heavily wooded shallow valley full of confusing folds in the ground and streams was exhausting.
We pushed the French back but found out after 3 hours that all 3 of our divisions had only been fighting one of theirs! Two fresh French divisions were sat on the objective town and had we had another 3 hours I doubt we'd have pushed them out.
Kevin and Pepe played well but our old-fashioned army was too sluggish to push forwards through such horrible terrain.
I think the KS Mod does a very good job of showing the style and limitations of this army. Its quite different in feel and capability than any other.
Finally - Kevin, I think there is a road break somewhere in the blue box. I was marching my division from its start position SW to the red star on the Macon Route and at the fork at the NE end of the box my units all took the left turn.
Mr. Digby- Posts : 5769
Join date : 2012-02-14
Age : 64
Location : UK Midlands
Re: Impromptu Games
Anyone up for a game Monday (tomorrow) or Tuesday? Maybe even Monday and Tuesday
My PCs not up to playing Waterloo yet however, so it would need to be GB or a mod.
Martin (J)
My PCs not up to playing Waterloo yet however, so it would need to be GB or a mod.
Martin (J)
Martin- Posts : 2519
Join date : 2008-12-20
Location : London
Re: Impromptu Games
That's good Mike. Happy to play even if it's just the 2 of us
Martin (J)
Martin (J)
Martin- Posts : 2519
Join date : 2008-12-20
Location : London
Re: Impromptu Games
I'm not sure about Monday, but Tuesday should be OK.
Uncle Billy- Posts : 4601
Join date : 2012-02-27
Location : western Colorado
Re: Impromptu Games
Assuming it’s just 2 or 3 of us today, I suggest we do a Plains Indian Wars sandbox game. This would be set in 1864-5, rather than 1876 for a change. You would need the latest version of the Little Bighorn Mod here https://www.dropbox.com/s/g78yccakwjhawu8/KS%20Little%20Bighorn%20Campaign%20Working%20Copy%20%282%29.zip?dl=0
For tomorrow, am working on an ACW scenario set in Arkansas, which would be suitable for 3 or more. For that one, folks will need the Additional ACW Flags & Sprites Mod here https://www.dropbox.com/s/71n9i9qsy10g12v/Additional%20ACW%20flags%20%26%20sprites%20Working%20Copy.zip?dl=0
Martin (J)
[Kevin - I think you will have both of these already]
For tomorrow, am working on an ACW scenario set in Arkansas, which would be suitable for 3 or more. For that one, folks will need the Additional ACW Flags & Sprites Mod here https://www.dropbox.com/s/71n9i9qsy10g12v/Additional%20ACW%20flags%20%26%20sprites%20Working%20Copy.zip?dl=0
Martin (J)
[Kevin - I think you will have both of these already]
Martin- Posts : 2519
Join date : 2008-12-20
Location : London
Re: Impromptu Games
A reminder to anyone playing the Little Bighorn game today that you need to make following changes in Options.........
OPTIONS MENU
------------------
• Sprite ratio of 1 - To reflect the actual numbers engaged (adjusted on Options Screen I)
• Display Target List unchecked - Otherwise you receive too much information! (adjusted on Options Screen I)
• Map objects minimum - To exclude buildings, fences and crops from any map (adjusted on Options Screen II)
• Vegetation 30% - To reflect the lack of trees on the high plains (adjusted on Options Screen II)
IN-GAME OPTIONS MENU
----------------------------
• Do not tick Auto-display Courier messages - Otherwise you receive too much information! For different reasons, neither the US Army not the Indians were in a position to make use of information from intercepted messages.
OPTIONS MENU
------------------
• Sprite ratio of 1 - To reflect the actual numbers engaged (adjusted on Options Screen I)
• Display Target List unchecked - Otherwise you receive too much information! (adjusted on Options Screen I)
• Map objects minimum - To exclude buildings, fences and crops from any map (adjusted on Options Screen II)
• Vegetation 30% - To reflect the lack of trees on the high plains (adjusted on Options Screen II)
IN-GAME OPTIONS MENU
----------------------------
• Do not tick Auto-display Courier messages - Otherwise you receive too much information! For different reasons, neither the US Army not the Indians were in a position to make use of information from intercepted messages.
Martin- Posts : 2519
Join date : 2008-12-20
Location : London
Re: Impromptu Games
I shall be there today. I have spent this afternoon and early evening trying to debug the Reynosa OOB without success. I need a break. I need to go kill something!
Mr. Digby- Posts : 5769
Join date : 2012-02-14
Age : 64
Location : UK Midlands
Re: Impromptu Games
Excellent. We shall be recreating the Powder River Expedition of 1865. We have a clear advantage in weaponry (including some light artillery) so I expect complete success, Gentlemen.
There are a few problems however. As ever, we have the challenging task of finding and destroy any villages in the area. And the troops are not happy. They signed-up to fight Confederates, not chase Indians. And the Civil War is now over!
Martin (J)
There are a few problems however. As ever, we have the challenging task of finding and destroy any villages in the area. And the troops are not happy. They signed-up to fight Confederates, not chase Indians. And the Civil War is now over!
Martin (J)
Martin- Posts : 2519
Join date : 2008-12-20
Location : London
Re: Impromptu Games
Sorry Mike. Family illness has intervened. Apologies - I should have let you know.
Martin (J)
Martin (J)
Martin- Posts : 2519
Join date : 2008-12-20
Location : London
Re: Impromptu Games
No, but tomorrow we will be doing some testing of the new AI changes.
Uncle Billy- Posts : 4601
Join date : 2012-02-27
Location : western Colorado
Re: Impromptu Games
Should have my PC back tomorrow so will join in the general fun and frolics.
Mr. Digby- Posts : 5769
Join date : 2012-02-14
Age : 64
Location : UK Midlands
Re: Impromptu Games
Great Kevin and hope your PC makes it back Digby and is tip top running condition or something like that.
Guest- Guest
Re: Impromptu Games
Did you get your PC back Digby?
Kevin what time today if you are still wanting to test mods?
Kevin what time today if you are still wanting to test mods?
Guest- Guest
Re: Impromptu Games
Yes, PC is back and running much cooler.
I was assuming the usual 20:00 UK time today.
I was assuming the usual 20:00 UK time today.
Mr. Digby- Posts : 5769
Join date : 2012-02-14
Age : 64
Location : UK Midlands
Re: Impromptu Games
Some shots of the battles over this weekend. First Friday's fight between our Russians and the French AI at the town of Smygel in Poland. This was a really strange battle; the AI had 3 divisions and split them all up, sending 5 of its 6 infantry brigades north to attack Kevin's division while it sent 1 brigade, all 3 of its cavalry brigades and I think all its artillery east to attack Morsey and I at the objective. Never seen the AI split its forces like that before.
My infantry counter-attacking the town of Smygel which briefly fell in to French hands. Evidence of the grim cavalry battle earlier lies all around.
Later on Morsey's and my divisions advance: "The Empire Strikes Back".
A couple of pics from last night's Austrian vs French player vs player game; Kevin, Tom and I were the noble Austrians against Pepe, Mark and Sean's libertarian republican scum.
My reserve division battery in action against some Bavarian guns.
Mark's attack gains momentum - columns advance while shedloads of cuirassiers charge Tom's hapless light cavalry.
Near the end as Kevin's hussars counterattack to drive off Mark's heavies, one of my grenadier battalions charges a French square.
My infantry counter-attacking the town of Smygel which briefly fell in to French hands. Evidence of the grim cavalry battle earlier lies all around.
Later on Morsey's and my divisions advance: "The Empire Strikes Back".
A couple of pics from last night's Austrian vs French player vs player game; Kevin, Tom and I were the noble Austrians against Pepe, Mark and Sean's libertarian republican scum.
My reserve division battery in action against some Bavarian guns.
Mark's attack gains momentum - columns advance while shedloads of cuirassiers charge Tom's hapless light cavalry.
Near the end as Kevin's hussars counterattack to drive off Mark's heavies, one of my grenadier battalions charges a French square.
Mr. Digby- Posts : 5769
Join date : 2012-02-14
Age : 64
Location : UK Midlands
Re: Impromptu Games
Anyone up for a game today? It would be good to play on the Meckel map again.
Mr. Digby- Posts : 5769
Join date : 2012-02-14
Age : 64
Location : UK Midlands
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