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Post  Martin Mon Jul 10, 2017 11:29 pm

A quick update on the two I'm involved with:

LBH/1876 Campaign. Two great bespoke maps from Mark T for Rosebud and Little Bighorn, plus lots of excellent sprites from Pom. Focus is currently on the bespoke scenario generator. This is not straightforward, and design and testing for it is likely to extend into August. Possible September release?

ACW Flags & sprites. Will feature historical scenarios on 3 smaller battles in the Indian Territory in 1862-3. Includes a lovely map of Honey Springs from Mark T, plenty more terrific HD sprites from Pom, and some bespoke flags from RebBugler. Possibly September too.

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Post  Martin Tue Jul 11, 2017 9:55 pm

Reno's battalion in a spot of bother at the Indian village.......

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Post  Martin Tue Jul 11, 2017 10:13 pm

A partially-uniformed Union Indian Home Guard regiment in Arkansas in the autumn of 1862.........

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Post  Martin Tue Jul 11, 2017 11:06 pm

Cheyenne at the Rosebud..........

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Post  Grog Wed Jul 12, 2017 8:01 am

Fantastic. Do you need any more work on the portraits, Martin?

I think I was close to finishing them and have the work saved.

If so, could you send me the necessary files or latest mod version ?

Mike

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Post  Martin Wed Jul 12, 2017 9:20 am

Hi Mike. Thanks again for your past work on the portraits.

Will email you..

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Post  palyarmerc Sun Jan 12, 2020 10:17 am

Is this still a work-in-progress? is there a release anywhere?
I'm currently reading Nathaniel Philbrick's 'The Last Stand' and would love to be able to play this
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Post  Martin Sun Jan 12, 2020 6:29 pm

Hi palymerc

Thanks for your interest.  Phillbrick has an interesting take on the battle.  He follows a number of recent historians who feel that Custer's command lasted quite a long time after he separated from Reno.  This was not the traditional view and, if true, casts Reno's and Benteen's lack of action that afternoon in a less favourable light.

Mark Tewes and I were designing this mod a couple of years ago, with terrific assistance from Pom on sprites and testing.

Then serious illness struck both his family and mine, and things ground to a complete halt.  Am pleased to say that things are now looking much more positive on the medical front, and we have been discussing the possibility of releasing this sometime fairly soon.

Send me a PM with your name and email, and I will keep you posted.

Martin J

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Post  palyarmerc Sun Jan 12, 2020 7:44 pm

That's great news. Clearly there has been a vast amount of effort put into this. I'll send you that PM

For a Historian, Philbrick certainly tells a comprehensive and fascinating story, much as he did with 'In the Heart of the Sea'.
That Custer's ambitions could have been realised peacefully, according to Sitting Bull, is why the Little Big Horn was justly Custer's last battle.
I think better of Custer for reading this book though, that he wasn't a complete idiot nor his battle plan overly flawed.
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Post  Martin Sun Jan 12, 2020 8:53 pm

Thanks for PM.

I agree re Custer.  Certainly a thruster, but by no means an idiot.

Splitting your command was standard operating procedure when attacking Indian villages.  And for good reasons.  Didn't work out well of course Rolling Eyes

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Post  bewhite Mon Jun 22, 2020 2:05 pm

Hello, Where can I find the ACW mod?

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Post  Martin Mon Jun 22, 2020 8:29 pm

Hiya.  

If you PM me your email, I'll put it in dropbox for you and send you a link.

Two caveats:

Shocked It's very big.  Loads of additional graphics, and loading the larger OOBs might put some strain on your system

Shocked It's a work in progress, and probably always will be.  Which means that you may find some glitches.  I would be grateful if you could let me know if you spot any.

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Post  ferragus Wed Jun 24, 2020 8:21 pm

Hi Martin,

Was wondering how your Little Bighorn mod was going. Since the Scourge of War forum is down I lost its development. Has it been released yet?
Sorry, but I had to register again here and cannot yet send PMs.

Thanks and best regards,
Ferragus

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Post  Martin Wed Jun 24, 2020 8:36 pm

Hi Ferragus

Thanks for your interest in LBH. It was seriously delayed over health issues back in 2017, and has never been issued. The health issues still linger unfortunately, but the version I was working on (designed for HITS play) is fairly near completion. Possibly by the end of summer?

Martin J

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Post  ferragus Wed Jun 24, 2020 8:43 pm

Thanks for the super quick reply!

Sorry to hear about your health problems.
I am very curious to see how the engine manages the indian-wars warfare.
This is going to probably be the most accurate real time representation of this very specific way of war.

Are you sticking to battalions as the tactical base unit, or did you downgrade it to company/troop level?
And how about the indians, do they fight in loose skirmish formation only?

Sorry for all the questions...
Looking forward to it!

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Post  Martin Wed Jun 24, 2020 9:09 pm

No prob.  Thanks for your interest.

I think the engine recreates Indian warfare surprisingly well.  The AI seems to play a stronger game as the Sioux than it does as the cavalry.  In fact if you're playing Custer, Benteen etc in any of the 7th Cavalry scenarios, it's extremely difficult to beat.

The basic army unit is the company, and these are grouped into battalions.  So in GB terms a battalion commander (such as Reno or Benteen) would be a level 5 leader (ie a brigade commander).  The sprite ratio is 1:1, so if there really are 3,000 hostiles, that's what you see ahead of you affraid

Yes, the Indians fight in loose formations.  

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