Latest topics
» Wargaming in the military
by Martin Yesterday at 9:14 pm

» Impromptu Games
by Uncle Billy Yesterday at 3:57 pm

» Presentation
by Uncle Billy Wed Oct 10, 2018 6:54 pm

» DarkRob's Video of the KS Napoleon Mod
by Uncle Billy Mon Oct 08, 2018 4:43 pm

» Set Up for SOW ACW GAMES For Kriegspiel style
by Uncle Billy Fri Oct 05, 2018 4:55 pm

» September 23rd 2018 face to face game at Little Gaddesdon
by henridecat Wed Sep 26, 2018 8:21 pm

» November 25th 2018 face to face game at Little Gaddesdon
by Mr. Digby Wed Sep 26, 2018 5:55 pm

» October 21st face to face game at Little Gaddesdon
by gunboat diplomat Wed Sep 26, 2018 4:49 pm

» Autumn schedule of face to face games at Little Gaddesdon
by gunboat diplomat Mon Sep 10, 2018 4:49 pm

» 1828 dice tables
by Tim Carne Sat Aug 25, 2018 2:42 pm

» Kriegsspiel revised rules 1828
by Tim Carne Thu Aug 23, 2018 3:32 pm

» Other PC games - Command Ops 2
by Martin Thu Aug 16, 2018 5:58 pm

Statistics
We have 1030 registered users
The newest registered user is afcwfan

Our users have posted a total of 25146 messages in 1991 subjects
Log in

I forgot my password


Please help me decide on game features

Page 2 of 2 Previous  1, 2

Go down

Re: Please help me decide on game features

Post  Mr. Digby on Sun Nov 06, 2016 10:04 pm

1) How will a player know the courier didn't arrive?

2) Make it clear in the manual that couriers are NOT guaranteed to arrive if enemy units may be nearby, so players might consider sending more than one.

_________________
The other Martin - Charles Reille, le dernier Maréchal de France.

"Any hussar who has not got himself killed by the age of 30 is a jackass." - Antoine Charles Louis Lasalle, commander of Napoleon's light cavalry, killed in battle at Wagram 6 July 1809, aged 34.

"I had forgotten there was an objective." - Generallieutenant Mikhail Borozdin I
avatar
Mr. Digby

Posts : 4974
Join date : 2012-02-14
Age : 59
Location : UK Midlands

Back to top Go down

Re: Please help me decide on game features

Post  Uncle Billy on Sun Nov 06, 2016 10:07 pm

I was going to say the exact same thing. Couriers not getting through was a factor in all battles. I'd be disappointed if I knew in advance that all my orders would be guaranteed to arrive.

_________________
I can make this march and I will make Georgia howl.
avatar
Uncle Billy

Posts : 3182
Join date : 2012-02-27
Location : western Colorado

Back to top Go down

Re: Please help me decide on game features

Post  Miko77 on Sun Nov 06, 2016 11:01 pm

If a player sends an order and it never arrives they're not going to think the courier was shot; they're going to think I wrote a buggy game.

- not us, as we push for more realism.

- number of couriers should be limited as well (in SoW they are unlimited and kept being sent in most ridiculous situations)
- I don't know if that ever happened but if courier sees the enemy and no chance of running through or around it then might go back and report about it?
- the question above raises another one - "how about scouts"? they were not as normal thing as in later wars but definitely an option.

- if AI is commanding a brigade/division and not received orders for long time it might be "smart enough" to send couriers asking for orders too.

Digby wrote:I agree the time a courier will arrive should not be given.

I thought, since the game will have its timer, it would be ok to register that, but no need for it.
avatar
Miko77

Posts : 390
Join date : 2015-07-28
Age : 41
Location : Edinburgh

Back to top Go down

Re: Please help me decide on game features

Post  Sponsored content


Sponsored content


Back to top Go down

Page 2 of 2 Previous  1, 2

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum