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Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
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Page 8 of 24
Page 8 of 24 • 1 ... 5 ... 7, 8, 9 ... 16 ... 24
Re: Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
First, welcome to the forum.
You cannot use the grog toolbar with the KS mod. It will cause the game to crash. Do you have any other mods selected?
You cannot use the grog toolbar with the KS mod. It will cause the game to crash. Do you have any other mods selected?
Uncle Billy- Posts : 4600
Join date : 2012-02-27
Location : western Colorado
Re: Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
Hi,
No other mods selected at all
only the three KS mods, also having added the GB lsl Files folder, but not activated it as mod ingame
I did erase all the mods, reinstalled them,
reactivated them and restarted, still the same kind of issues in "waterloo battles" with the column order creating a BTW
but apparently not in "sandbox"
No other mods selected at all
only the three KS mods, also having added the GB lsl Files folder, but not activated it as mod ingame
I did erase all the mods, reinstalled them,
reactivated them and restarted, still the same kind of issues in "waterloo battles" with the column order creating a BTW
but apparently not in "sandbox"
Viking42- Posts : 3
Join date : 2016-09-11
Re: Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
The mod won't work with the stock scenarios. If you want to play them, you must download the SDK from the NSD forum. Inside, you will find a folder named Scenarios. This has a copy of all the stock battles. Create a folder inside your Mods folder. Name it Stock Scenarios. Now drag the Scenarios folder from the SDK into your newly created folder. Open the game and activate your new mod. You will find the stock battles on the User Scenarios screen.
Uncle Billy- Posts : 4600
Join date : 2012-02-27
Location : western Colorado
Re: Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
Thanks,
So sandbox and users scenarios only?
How about the sandbox campaign, will it work?
waht would be the best map and full oob combination to get the best and biggest waterloo experience?
So sandbox and users scenarios only?
How about the sandbox campaign, will it work?
waht would be the best map and full oob combination to get the best and biggest waterloo experience?
Viking42- Posts : 3
Join date : 2016-09-11
Re: Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
I believe the campaign will work with the KS mod.
For the best experience, use a maximum of 3 or 4 divisions per side. I'd recommend these all be in a single corps. Although you can use larger numbers of men, SOW is really designed for corps level play.
For the best experience, use a maximum of 3 or 4 divisions per side. I'd recommend these all be in a single corps. Although you can use larger numbers of men, SOW is really designed for corps level play.
Uncle Billy- Posts : 4600
Join date : 2012-02-27
Location : western Colorado
Re: Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
I have tested the campaign and it works with all the KS OOBs. You can play 1812 French vs Russians, 1809 Fr vs Austrians, Peninsular, 1806 Prussians, etc, etc.
Mr. Digby- Posts : 5769
Join date : 2012-02-14
Age : 64
Location : UK Midlands
Troubles getting the mod to work
Dear generals!
I'm very interested in this very promising mod, but I'm having troubles to get it to work. Any kind of hint or helping hand would be very appreciated!
So, I've updated my SoWWL to version 1.01 and I've unpacked the three mods to the SoWWL mods folder. Also, I've set up everything so that the mod files are contained directly in the respective mod folders. And I've added the Gettysbourgh maps. And I've activated all mods and restarted the game. This is the structure of my mods-folder (I've deleted all other mods):
GB Isl Files
-----/Maps: contains all the Gettysbourgh map-isl files
KS Napoleon Mod II 122
----/Graphics, Layout, Logistics, Maps, Modules, OOBs, Scenarios, Sounds, EnglishModIntro.txt
KS SOW Supplemental Maps114
----/Graphics, Logistics, Maps, Sounds, Text, EnglishModIntro.txt
KSSpritesMod 103
----/Graphics, EnglishModIntro.txt
However, everytime I try to start a SP-sandbox game (using a KS-OOB and a map that contains a country-name) the game crashes while loading graphics. I've tried out different maps and different OOBs, but the result is always the same.
Here is what the log says - not very informative, I'm afraid...:
Game Launched
15:18:13 Version:SOWWL
1.01
15:18:18 Mod: D:\SCOURGEOFWAR_WATERLOO\Mods\KS Napoleon Mod II 122
15:18:18 Mod: D:\SCOURGEOFWAR_WATERLOO\Mods\KS SOW Supplemental Maps114
15:18:18 Mod: D:\SCOURGEOFWAR_WATERLOO\Mods\KSSpritesMod 103
15:18:18 Mod: D:\SCOURGEOFWAR_WATERLOO\Mods\GB lsl Files
15:18:18 Ansi:16, TexH:16384, TexW:16384
15:18:18 SowWL Loaded
15:18:18 15:18:18
15:18:37 Mod: D:\SCOURGEOFWAR_WATERLOO\Mods\KS Napoleon Mod II 122
15:18:37 Mod: D:\SCOURGEOFWAR_WATERLOO\Mods\KS SOW Supplemental Maps114
15:18:37 Mod: D:\SCOURGEOFWAR_WATERLOO\Mods\KSSpritesMod 103
15:18:37 Mod: D:\SCOURGEOFWAR_WATERLOO\Mods\GB lsl Files
15:18:37 Loading SandBox
15:18:37 Load your muskets...
15:18:37 15:18:37
15:18:37 Loading SandBox
15:18:37 Loading Map (Nap_Aus_CVEast)
08:00:00 Loading Graphics
I'm very interested in this very promising mod, but I'm having troubles to get it to work. Any kind of hint or helping hand would be very appreciated!
So, I've updated my SoWWL to version 1.01 and I've unpacked the three mods to the SoWWL mods folder. Also, I've set up everything so that the mod files are contained directly in the respective mod folders. And I've added the Gettysbourgh maps. And I've activated all mods and restarted the game. This is the structure of my mods-folder (I've deleted all other mods):
GB Isl Files
-----/Maps: contains all the Gettysbourgh map-isl files
KS Napoleon Mod II 122
----/Graphics, Layout, Logistics, Maps, Modules, OOBs, Scenarios, Sounds, EnglishModIntro.txt
KS SOW Supplemental Maps114
----/Graphics, Logistics, Maps, Sounds, Text, EnglishModIntro.txt
KSSpritesMod 103
----/Graphics, EnglishModIntro.txt
However, everytime I try to start a SP-sandbox game (using a KS-OOB and a map that contains a country-name) the game crashes while loading graphics. I've tried out different maps and different OOBs, but the result is always the same.
Here is what the log says - not very informative, I'm afraid...:
Game Launched
15:18:13 Version:SOWWL
1.01
15:18:18 Mod: D:\SCOURGEOFWAR_WATERLOO\Mods\KS Napoleon Mod II 122
15:18:18 Mod: D:\SCOURGEOFWAR_WATERLOO\Mods\KS SOW Supplemental Maps114
15:18:18 Mod: D:\SCOURGEOFWAR_WATERLOO\Mods\KSSpritesMod 103
15:18:18 Mod: D:\SCOURGEOFWAR_WATERLOO\Mods\GB lsl Files
15:18:18 Ansi:16, TexH:16384, TexW:16384
15:18:18 SowWL Loaded
15:18:18 15:18:18
15:18:37 Mod: D:\SCOURGEOFWAR_WATERLOO\Mods\KS Napoleon Mod II 122
15:18:37 Mod: D:\SCOURGEOFWAR_WATERLOO\Mods\KS SOW Supplemental Maps114
15:18:37 Mod: D:\SCOURGEOFWAR_WATERLOO\Mods\KSSpritesMod 103
15:18:37 Mod: D:\SCOURGEOFWAR_WATERLOO\Mods\GB lsl Files
15:18:37 Loading SandBox
15:18:37 Load your muskets...
15:18:37 15:18:37
15:18:37 Loading SandBox
15:18:37 Loading Map (Nap_Aus_CVEast)
08:00:00 Loading Graphics
Wenzel- Posts : 3
Join date : 2016-10-15
Re: Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
Some of the maps require you to already own SOW Gettysburg and/ or Chancelorsville and some of the other extensions/maps.
Hope this helps
mike
Hope this helps
mike
Grog- Posts : 842
Join date : 2012-08-31
Age : 54
Location : Nottingham, England
Re: Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
Thanks for your reply, Grog/Mike!
I own both Gettysbourgh and the Chancellorsville expansion and I've copied over the isl files to GB Isl Files/Maps.
I will go for a complete, clean reinstall.
I own both Gettysbourgh and the Chancellorsville expansion and I've copied over the isl files to GB Isl Files/Maps.
I will go for a complete, clean reinstall.
Wenzel- Posts : 3
Join date : 2016-10-15
Re: Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
I don't know if it is significant but your post refers to GB isl files while the gamelog refers to GB lsl files. A different spelling.
Mr. Digby- Posts : 5769
Join date : 2012-02-14
Age : 64
Location : UK Midlands
Re: Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
Problem solved! With a clean reinstall, everything works fine. Looking forward to collecting my first experience as a brigadier.
Wenzel- Posts : 3
Join date : 2016-10-15
Re: Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
Glad to hear you are up and running. We welcome any comments on how you think things can be improved.
Mr. Digby- Posts : 5769
Join date : 2012-02-14
Age : 64
Location : UK Midlands
Re: Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
Minor question - at times when I start a French unit on the march the band strikes up "The British Grenadiers." Is that indicative of a problem somewhere or is it one of those things that no one worried about?
rschilla- Posts : 398
Join date : 2016-09-12
Location : Arizona, US
Re: Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
That sounds like a problem. Can you say what OOB and unit it is?
Is it a sandbox scenario or one of the battle scenarios included with the mod?
Is it a sandbox scenario or one of the battle scenarios included with the mod?
Mr. Digby- Posts : 5769
Join date : 2012-02-14
Age : 64
Location : UK Midlands
Re: Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
It's the Ligny French Army level scenario played through KS.
rschilla- Posts : 398
Join date : 2016-09-12
Location : Arizona, US
Re: Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
Which unit(s) play the wrong music? It could be a march sound assignment issue.
Mr. Digby- Posts : 5769
Join date : 2012-02-14
Age : 64
Location : UK Midlands
Re: Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
I'm pretty sure it was the infantry in Girard's division of Vandamme's corps.
I'll fire it up again and double check.
I'll fire it up again and double check.
rschilla- Posts : 398
Join date : 2016-09-12
Location : Arizona, US
Re: Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
Okay - so here's the report.
I gave De Villiers Brigade of Girard's Division a march order and they took off to the tune of the British Grenadiers. Next, I sent Piat's Brigade on a parallel path and they too had The British Grenadiers.
Next I switched to Berthezene's Brigade opposite St Amand and started them forward to the rather traditional French fife and drum music.
I then went to Rome's Brigade [Gerard's Corps] opposite Ligny and sent them forward to the same tune as Berthezene.
Lastly, I went to Petit's Bde of the IG and sent them forward and they just had drums beating.
It seems the problem is with Girard's division.
I thought about it for a moment and then went back to De Villier's bde, still moving forward to the British Grenadiers and gave them an order from the command menu to change to Brigade Assault. The music switched to the Consular March from, I guess, Bondarchuk's Waterloo.
P.s. the Brigade Assault and L'Ordre Mixte formations are a brilliant addition!
I gave De Villiers Brigade of Girard's Division a march order and they took off to the tune of the British Grenadiers. Next, I sent Piat's Brigade on a parallel path and they too had The British Grenadiers.
Next I switched to Berthezene's Brigade opposite St Amand and started them forward to the rather traditional French fife and drum music.
I then went to Rome's Brigade [Gerard's Corps] opposite Ligny and sent them forward to the same tune as Berthezene.
Lastly, I went to Petit's Bde of the IG and sent them forward and they just had drums beating.
It seems the problem is with Girard's division.
I thought about it for a moment and then went back to De Villier's bde, still moving forward to the British Grenadiers and gave them an order from the command menu to change to Brigade Assault. The music switched to the Consular March from, I guess, Bondarchuk's Waterloo.
P.s. the Brigade Assault and L'Ordre Mixte formations are a brilliant addition!
rschilla- Posts : 398
Join date : 2016-09-12
Location : Arizona, US
Re: Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
I don't have the Ligny DLC so this isn't a certain fix but its my best guess. Each sprite has a music sound associated with it when it marches or runs and I think the music associated with whatever French infantry sprites are in Girard's division have the wrong file assigned.
Make a backup of unitglobal.csv.
Open the original unitglobal.csv with Excel and navigate to cells N735 and N736 and change the 2 and the 3 in there to a 1 so they both read "SFX_Inf_Walk_1" (without the quotes). Save and exit.
Get Girard's boys to march again and report back.
Make a backup of unitglobal.csv.
Open the original unitglobal.csv with Excel and navigate to cells N735 and N736 and change the 2 and the 3 in there to a 1 so they both read "SFX_Inf_Walk_1" (without the quotes). Save and exit.
Get Girard's boys to march again and report back.
Mr. Digby- Posts : 5769
Join date : 2012-02-14
Age : 64
Location : UK Midlands
Re: Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
Yes that should fix the problem. I've made those changes for the next version of the mod.
Uncle Billy- Posts : 4600
Join date : 2012-02-27
Location : western Colorado
Re: Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
Tried to SDK route to copy stock scenarios but they still do not show in game? I have them in Mods folder Stock Scenarios/Scenarios is this correct?
Thanks
Thanks
chrisreb- Posts : 4
Join date : 2016-10-27
Re: Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
Tried to SDK route to copy stock scenarios but they still do not show in game? I have them in Mods folder Stock Scenarios/Scenarios is this correct?
Have you activated "Stock Scenarios" mod? it should appear in your mods when you start the game (you should have restarted the game after creating and copying folders)
Miko77- Posts : 658
Join date : 2015-07-28
Age : 46
Location : Edinburgh
Re: Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
Yes did all that and enabled it in game but only the KS scenarios and some for Ligny and QB show - most odd
chrisreb- Posts : 4
Join date : 2016-10-27
Re: Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
Girard's division is back on the correct musical track. They seem to have only drums beating but that's okay. The fifes get on my nerves anyway. ( Better than bagpipes, I suppose.)
Again, thanks for the excellent technical advice.
Again, thanks for the excellent technical advice.
rschilla- Posts : 398
Join date : 2016-09-12
Location : Arizona, US
Re: Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style
Yes did all that and enabled it in game but only the KS scenarios and some for Ligny and QB show - most odd
I've tried this too, and didn't work at all (none of stock scenarios would show). I wonder if it matters which version (Steam or non-Steam) we use.
Miko77- Posts : 658
Join date : 2015-07-28
Age : 46
Location : Edinburgh
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